Player Matchup

Jormungandr
Jormungandr
Ddengue
Jormungandr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,369 Elo+
Party 1
Loki
Loki
STRANGE CHAINS
Loki
Level 107
God Stats
3W - 1L
1,604 SR
Queue Stats
262W - 315L
1,345 Elo+
Party 2
Chaac
Chaac
Xena903
Chaac
Level 107
God Stats
7W - 4L
1,466 SR
Queue Stats
312W - 342L
1,356 Elo+
Party 2
Agni
Agni
tarsopolaris
Agni
Level 92
God Stats
2W - 1L
1,761 SR
Queue Stats
278W - 305L
1,361 Elo+
Solo
Tiamat
Tiamat
tonyaustre
Tiamat
Level 109
God Stats
1W - 2L
1,504 SR
Queue Stats
105W - 129L
1,337 Elo+
Party 1
Team Averages
Level 100
1,567 SR
1,354 Elo+

VS

Team Averages
Level 89
1,440 SR
1,354 Elo+
Nu Wa
Nu Wa
AncientNole
Nu Wa
Level 68
God Stats
6W - 5L
1,479 SR
Queue Stats
198W - 172L
1,397 Elo+
Solo
Scylla
Scylla
Dhawgy
Scylla
Level 89
God Stats
7W - 8L
1,495 SR
Queue Stats
508W - 584L
1,341 Elo+
Solo
Jormungandr
Jormungandr
Ga8a3
Jormungandr
Level 139
God Stats
1W - 0L
1,372 SR
Queue Stats
88W - 116L
1,305 Elo+
Solo
Hera
Hera
MykaxRae
Hera
Level 46
God Stats
8W - 6L
1,407 SR
Queue Stats
171W - 227L
1,406 Elo+
Solo
Chiron
Chiron
OsborneReady590
Chiron
Level 102
God Stats
7W - 3L
1,448 SR
Queue Stats
256W - 274L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ddengue
Jormungandr
15
2 / 4 / 5
9,348
668
9,629
14,471
18,693
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 5 / 3
9,159
654
8,272
12,802
5,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Xena903
Chaac
15
2 / 3 / 4
8,491
607
7,854
15,104
16,488
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 3 / 3
9,524
680
9,598
9,057
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
tonyaustre
Tiamat
16
3 / 7 / 4
9,258
661
9,517
16,575
10,743
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 8
10,512
751
13,721
8,226
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Dhawgy
Scylla
15
1 / 2 / 11
8,906
636
7,563
7,623
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Ga8a3
Jormungandr
18
4 / 3 / 13
11,079
791
10,214
17,295
19,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
15
1 / 2 / 15
9,443
675
10,331
7,500
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 1 / 7
10,793
771
19,993
14,450
7,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
10
Kills
22
22
Deaths
10
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
Jormungandr
Ddengue
Jormungandr
2
4
5
1.13
W
Scylla
Dhawgy
Scylla
1
2
11
3.25
W
Jormungandr
Ga8a3
Jormungandr
4
3
13
3.5
W
Hera
1
2
15
4.25
W
10
1
7
13.5
L
2
5
3
0.7
L
Chaac
Xena903
Chaac
2
3
4
1.33
L
1
3
3
0.83
L
Tiamat
tonyaustre
Tiamat
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,870
Damage
61,822
68,009
Taken
55,094
56,598
Mitigated
37,147
18,930
Healing
24,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,721
4,573
1,498
2,313
8,226
3,564
229
3,948
4,278
25,294
0
L
Jormungandr
Ddengue
Jormungandr
9,629
1,226
1,073
1,440
14,471
18,693
0
8,539
5,932
30,629
0
W
Scylla
Dhawgy
Scylla
7,563
330
1,201
1,210
7,623
3,193
165
3,890
3,733
18,745
0
W
Jormungandr
Ga8a3
Jormungandr
10,214
1,772
1,453
3,022
17,295
19,996
0
9,792
7,503
31,301
0
W
Hera
10,331
3,712
1,563
1,047
7,500
3,184
855
3,644
3,856
19,926
0
W
19,993
7,292
4,198
7,282
14,450
7,210
1,582
7,470
6,980
0
30,887
L
8,272
903
328
672
12,802
5,892
0
9,253
3,549
0
16,022
L
Chaac
Xena903
Chaac
7,854
749
2,877
4,209
15,104
16,488
0
6,852
8,252
0
14,726
L
9,598
294
1,563
1,614
9,057
4,782
0
4,917
4,140
37,587
0
L
Tiamat
tonyaustre
Tiamat
9,517
1,669
2,203
2,951
16,575
10,743
0
12,268
4,307
23,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,780
Gold Earned
50,733
151
Minions Killed
146
0
Camps Cleared
0
1,195,220
Distance Traveled
1,296,338
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,512
751
32
2
0
257,634
0
L
Jormungandr
9,348
668
34
2
0
214,256
2
W
Scylla
8,906
636
33
2
0
265,861
1
W
Jormungandr
11,079
791
40
3
0
268,930
4
W
Hera
9,443
675
26
2
0
253,263
0
W
Chiron
10,793
771
15
1
0
250,650
0
L
Loki
9,159
654
20
1
0
260,861
1
L
Chaac
8,491
607
11
1
0
240,912
0
L
Agni
9,524
680
62
4
0
242,477
1
L
Tiamat
9,258
661
24
2
0
236,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role