Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
OccupyMars12
Bastet
Level 118
God Stats
29W - 22L
1,501 SR
Queue Stats
181W - 203L
1,469 Elo+
Solo
Serqet
Serqet
OhHuemanatee
Serqet
Level 147
God Stats
2W - 4L
1,712 SR
Queue Stats
159W - 163L
1,557 Elo+
Party 1
Neith
Neith
thewaapeck
Neith
Level 160
God Stats
14W - 19L
1,610 SR
Queue Stats
261W - 258L
1,529 Elo+
Solo
Team Averages
Level 123
1,565 SR
1,511 Elo+

VS

Team Averages
Level 87
1,413 SR
1,530 Elo+
Poseidon
Poseidon
Emit3
Poseidon
Level 36
God Stats
2W - 0L
1,218 SR
Queue Stats
29W - 24L
1,508 Elo+
Solo
Xbalanque
Xbalanque
InJusticeHD
Xbalanque
Level 124
God Stats
2W - 0L
1,572 SR
Queue Stats
29W - 35L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
Santos--420
Nu Wa
Level 129
God Stats
64W - 34L
1,649 SR
Queue Stats
266W - 258L
1,560 Elo+
Solo
Cerberus
Cerberus
Straitmungry
Cerberus
Level 28
God Stats
1W - 0L
1,071 SR
Queue Stats
7W - 7L
1,486 Elo+
Party 2
Thanatos
Thanatos
ToraoEarthfury
Thanatos
Level 120
God Stats
23W - 21L
1,556 SR
Queue Stats
701W - 680L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 3 / 4
7,908
791
7,891
12,461
9,698
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
 
Ah Puch
14
2 / 5 / 3
7,439
744
6,829
10,073
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
12
1 / 6 / 6
6,968
697
3,830
10,605
3,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
15
5 / 2 / 4
8,666
867
8,666
9,078
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
16
3 / 3 / 3
8,635
864
8,839
10,755
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Emit3
Poseidon
15
4 / 4 / 3
8,717
872
5,139
8,274
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
InJusticeHD
Xbalanque
15
3 / 2 / 7
8,008
801
9,090
10,458
4,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 9
8,348
835
13,636
7,320
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Straitmungry
Cerberus
14
5 / 2 / 7
8,616
862
7,060
15,744
13,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
15
4 / 3 / 8
8,397
840
8,816
10,103
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
13
Kills
19
19
Deaths
13
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
4
1.33
L
Ah Puch
 
Ah Puch
2
5
3
0.7
W
Poseidon
Emit3
Poseidon
4
4
3
1.38
W
Xbalanque
InJusticeHD
Xbalanque
3
2
7
3.25
L
Bastet
1
6
6
0.67
L
Serqet
5
2
4
3.5
W
3
2
9
3.75
W
Cerberus
Straitmungry
Cerberus
5
2
7
4.25
W
Thanatos
4
3
8
2.67
L
Neith
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,055
Damage
43,741
52,972
Taken
51,899
25,786
Mitigated
29,225
7,241
Healing
17,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,891
1,127
0
1,342
12,461
9,698
0
5,140
7,321
0
24,094
L
Ah Puch
 
Ah Puch
6,829
134
0
1,315
10,073
3,388
0
5,334
4,739
24,101
0
W
Poseidon
Emit3
Poseidon
5,139
839
0
1,233
8,274
2,818
197
782
7,438
27,484
0
W
Xbalanque
InJusticeHD
Xbalanque
9,090
3,404
501
2,050
10,458
4,368
1,352
1,071
9,048
0
26,373
L
Bastet
3,830
914
0
866
10,605
3,581
0
4,635
5,970
0
13,965
L
Serqet
8,666
1,280
0
1,208
9,078
4,866
0
4,402
4,676
0
15,748
W
13,636
4,168
377
1,732
7,320
3,128
2,899
674
6,646
35,780
0
W
Cerberus
Straitmungry
Cerberus
7,060
627
474
4,836
15,744
13,443
576
3,309
11,973
13,397
0
W
Thanatos
8,816
2,460
0
6,027
10,103
5,468
634
993
9,058
0
24,130
L
Neith
8,839
2,008
0
2,510
10,755
4,253
0
6,324
4,431
0
41,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,616
Gold Earned
42,086
197
Minions Killed
237
0
Camps Cleared
0
953,351
Distance Traveled
1,032,109
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,908
791
34
3
0
182,029
3
L
Ah Puch
7,439
744
50
5
0
183,783
2
W
Poseidon
8,717
872
59
6
0
194,749
0
W
Xbalanque
8,008
801
40
4
0
211,273
3
L
Bastet
6,968
697
15
2
0
190,949
2
L
Serqet
8,666
867
25
3
0
213,801
2
W
Nu Wa
8,348
835
66
7
0
194,057
3
W
Cerberus
8,616
862
25
3
0
214,362
3
W
Thanatos
8,397
840
47
5
0
217,668
4
L
Neith
8,635
864
73
7
0
182,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role