Player Matchup

Bellona
Bellona
 
Bellona
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Jacar71
Skadi
Level 103
God Stats
1W - 4L
1,357 SR
Queue Stats
135W - 147L
1,470 Elo+
Party 2
Neith
Neith
RussianValenok
Neith
Level 43
God Stats
1W - 3L
1,442 SR
Queue Stats
56W - 54L
1,519 Elo+
Party 1
Horus
Horus
THE INFIDEL 0P
Horus
Level 79
God Stats
1W - 4L
1,123 SR
Queue Stats
260W - 237L
1,533 Elo+
Party 2
Achilles
Achilles
Tiaru
Achilles
Level 126
God Stats
1W - 5L
1,302 SR
Queue Stats
145W - 159L
1,482 Elo+
Party 1
Team Averages
Level 89
1,345 SR
1,501 Elo+

VS

Team Averages
Level 144
1,498 SR
1,498 Elo+
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Angello_98765
Gilgamesh
Level 137
God Stats
1W - 1L
1,594 SR
Queue Stats
63W - 63L
1,480 Elo+
Solo
Anhur
Anhur
JFrei
Anhur
Level 160
God Stats
1W - 1L
1,265 SR
Queue Stats
118W - 106L
1,502 Elo+
Solo
Chang'e
Chang'e
w0tash0ck3r
Chang'e
Level 127
God Stats
5W - 2L
1,632 SR
Queue Stats
512W - 546L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
0 / 3 / 4
10,502
583
13,730
23,724
29,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Skadi
Jacar71
Skadi
20
5 / 3 / 2
12,527
696
28,101
19,115
10,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 3 / 6
9,994
555
23,635
17,136
9,951
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 4
10,882
605
13,896
23,147
24,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Tiaru
Achilles
16
1 / 9 / 2
9,770
543
11,681
25,893
25,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
5 / 1 / 14
12,505
695
16,663
19,773
9,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
 
Hou Yi
20
5 / 2 / 11
12,197
678
21,314
22,467
10,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Angello_98765
Gilgamesh
19
6 / 2 / 12
12,666
704
17,816
21,234
26,489
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
JFrei
Anhur
20
6 / 2 / 14
12,415
690
26,927
27,504
12,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
w0tash0ck3r
Chang'e
18
1 / 2 / 19
11,214
623
15,736
17,242
7,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
93
9
Kills
23
23
Deaths
9
18
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
4
0.67
W
Chronos
 
Chronos
5
1
14
12
W
Hou Yi
 
Hou Yi
5
2
11
5.25
W
Gilgamesh
Angello_98765
Gilgamesh
6
2
12
6
W
Anhur
JFrei
Anhur
6
2
14
6.5
L
Skadi
Jacar71
Skadi
5
3
2
2
L
1
3
6
1.33
L
2
5
4
0.8
L
Achilles
Tiaru
Achilles
1
9
2
0.22
W
Chang'e
w0tash0ck3r
Chang'e
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,043
Damage
98,456
109,015
Taken
108,220
98,729
Mitigated
67,697
36,381
Healing
66,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,730
2,156
1,263
4,167
23,724
29,252
0
7,186
16,538
0
28,158
W
Chronos
 
Chronos
16,663
3,620
2,798
4,310
19,773
9,749
2,216
0
19,588
38,719
0
W
Hou Yi
 
Hou Yi
21,314
8,250
5,092
6,246
22,467
10,826
1,266
0
22,248
0
45,363
W
Gilgamesh
Angello_98765
Gilgamesh
17,816
3,773
4,806
2,855
21,234
26,489
1,708
0
20,994
1,332
28,110
W
Anhur
JFrei
Anhur
26,927
11,920
2,501
6,972
27,504
12,875
1,825
0
27,223
0
48,643
L
Skadi
Jacar71
Skadi
28,101
8,346
976
2,105
19,115
10,193
38
5,489
13,626
0
66,184
L
23,635
7,041
2,635
3,787
17,136
9,951
0
4,057
13,079
0
38,154
L
13,896
6,263
11,469
5,285
23,147
24,250
30
8,492
14,655
0
22,492
L
Achilles
Tiaru
Achilles
11,681
2,068
889
3,805
25,893
25,083
0
7,991
17,902
0
15,413
W
Chang'e
w0tash0ck3r
Chang'e
15,736
677
22,180
8,722
17,242
7,758
1,413
0
17,163
34,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,675
Gold Earned
60,997
160
Minions Killed
189
0
Camps Cleared
0
1,502,247
Distance Traveled
1,612,549
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,502
583
32
2
0
306,354
5
W
Chronos
12,505
695
42
2
0
311,739
0
W
Hou Yi
12,197
678
57
3
0
319,875
3
W
Gilgamesh
12,666
704
19
1
0
326,766
0
W
Anhur
12,415
690
38
2
0
311,196
1
L
Skadi
12,527
696
80
4
0
304,452
0
L
Neith
9,994
555
15
1
0
303,801
0
L
Horus
10,882
605
25
1
0
309,386
0
L
Achilles
9,770
543
8
0
0
278,254
0
W
Chang'e
11,214
623
33
2
0
342,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role