Player Matchup

Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
SubjectGTR
Maui
Level 150
God Stats
1W - 1L
1,504 SR
Queue Stats
74W - 71L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ToastyFriend818
Ah Muzen Cab
Level 125
God Stats
0W - 3L
1,454 SR
Queue Stats
43W - 50L
1,456 Elo+
Solo
Olorun
Olorun
xZevons Ghostx
Olorun
Level 137
God Stats
5W - 2L
1,854 SR
Queue Stats
39W - 70L
1,288 Elo+
Solo
Team Averages
Level 143
1,562 SR
1,456 Elo+

VS

Team Averages
Level 115
1,500 SR
1,399 Elo+
Thor
Thor
KillerFashow
Thor
Level 147
God Stats
61W - 64L
1,477 SR
Queue Stats
566W - 646L
1,485 Elo+
Solo
Danzaburou
Danzaburou
To_dope09
Danzaburou
Level 29
God Stats
2W - 2L
1,349 SR
Queue Stats
57W - 85L
1,346 Elo+
Solo
Ishtar
Ishtar
WhiTeDeAth3002
Ishtar
Level 160
God Stats
14W - 27L
1,342 SR
Queue Stats
130W - 146L
1,393 Elo+
Solo
Nox
Nox
durand17
Nox
Level 159
God Stats
2W - 2L
1,598 SR
Queue Stats
125W - 114L
1,558 Elo+
Solo
Nu Wa
Nu Wa
kiludeath
Nu Wa
Level 79
God Stats
3W - 1L
1,731 SR
Queue Stats
5W - 10L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 0 / 3
7,784
708
5,627
8,132
6,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
 
Neith
12
0 / 2 / 1
6,610
601
2,285
5,327
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 1 / 1
8,431
766
4,229
7,461
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
ToastyFriend818
Ah Muzen Cab
15
2 / 2 / 2
7,740
704
5,273
9,836
4,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 4
7,614
692
7,171
10,172
4,649
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 0
8,404
764
7,643
9,560
4,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
To_dope09
Danzaburou
15
2 / 4 / 3
8,531
776
7,087
7,800
3,482
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 2 / 1
8,061
733
4,685
8,755
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 0 / 5
8,578
780
6,971
7,300
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
kiludeath
Nu Wa
15
1 / 0 / 5
8,367
761
6,329
9,813
3,916
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
8
Kills
10
10
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
0
3
3.5
L
Neith
 
Neith
0
2
1
0.25
W
5
2
0
2.5
L
4
1
1
4.5
W
Danzaburou
To_dope09
Danzaburou
2
4
3
0.88
L
Ah Muzen Cab
ToastyFriend818
Ah Muzen Cab
2
2
2
1.5
W
1
2
1
0.75
W
1
0
5
3.5
W
Nu Wa
kiludeath
Nu Wa
1
0
5
3.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,585
Damage
32,715
40,928
Taken
43,228
23,648
Mitigated
19,014
7,527
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,627
1,045
0
1,275
8,132
6,397
0
2,146
5,986
0
22,528
L
Neith
 
Neith
2,285
772
0
859
5,327
2,551
0
2,649
2,678
0
10,047
W
7,643
1,412
0
930
9,560
4,336
0
3,050
6,510
0
23,776
L
4,229
1,029
0
1,668
7,461
5,501
0
2,222
5,239
16,482
0
W
Danzaburou
To_dope09
Danzaburou
7,087
3,104
0
1,177
7,800
3,482
2,301
2,853
4,947
0
23,781
L
Ah Muzen Cab
ToastyFriend818
Ah Muzen Cab
5,273
1,468
191
1,639
9,836
4,550
348
3,061
6,775
0
32,349
W
4,685
2,061
147
1,959
8,755
3,869
3,338
2,431
6,324
0
31,024
W
6,971
551
0
1,088
7,300
3,411
632
1,341
5,959
34,182
0
W
Nu Wa
kiludeath
Nu Wa
6,329
2,956
0
2,183
9,813
3,916
2,484
1,725
8,088
22,087
0
L
7,171
2,830
271
1,624
10,172
4,649
0
3,222
6,950
23,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,179
Gold Earned
41,941
188
Minions Killed
239
0
Camps Cleared
0
954,431
Distance Traveled
1,039,158
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,784
708
40
4
0
216,890
3
L
Neith
6,610
601
13
1
0
148,586
0
W
Thor
8,404
764
35
3
0
229,089
1
L
Maui
8,431
766
31
3
0
185,146
1
W
Danzaburou
8,531
776
37
3
0
199,060
0
L
Ah Muzen Cab
7,740
704
57
5
0
214,547
1
W
Ishtar
8,061
733
52
5
0
191,053
1
W
Nox
8,578
780
79
7
0
225,084
1
W
Nu Wa
8,367
761
36
3
0
194,872
0
L
Olorun
7,614
692
47
4
0
189,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role