Player Matchup

Awilix
Awilix
CarolusRex__
Awilix
Level 120
God Stats
1W - 2L
1,497 SR
Queue Stats
135W - 130L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
IamMrFroiden
Cthulhu
Level 29
God Stats
1W - 1L
1,705 SR
Queue Stats
68W - 69L
1,460 Elo+
Party 1
Bacchus
Bacchus
Jepejo
Bacchus
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 46L
1,544 Elo+
Party 1
Freya
Freya
Knacke_
Freya
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 128L
1,521 Elo+
Party 1
Chaac
Chaac
marcob14
Chaac
Level 107
God Stats
1W - 1L
1,808 SR
Queue Stats
92W - 81L
1,520 Elo+
Solo
Team Averages
Level 71
1,602 SR
1,512 Elo+

VS

Team Averages
Level 90
1,635 SR
1,476 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Casquetteu
Poseidon
Level 48
God Stats
2W - 2L
1,486 SR
Queue Stats
104W - 97L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
DeathThunder88
Cthulhu
Level 81
God Stats
2W - 1L
1,483 SR
Queue Stats
96W - 97L
1,426 Elo+
Solo
Baba Yaga
Baba Yaga
MrWorldwide95
Baba Yaga
Level 73
God Stats
6W - 2L
1,777 SR
Queue Stats
141W - 150L
1,445 Elo+
Solo
Ares
Ares
Muukkonen
Ares
Level 149
God Stats
5W - 1L
1,931 SR
Queue Stats
231W - 220L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
2 / 6 / 5
9,800
613
10,533
16,133
9,904
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
IamMrFroiden
Cthulhu
19
3 / 9 / 13
11,521
720
10,883
26,514
37,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Jepejo
Bacchus
16
2 / 7 / 8
10,026
627
9,808
23,816
43,695
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
Knacke_
Freya
18
6 / 6 / 8
10,682
668
20,620
23,148
13,962
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
marcob14
Chaac
19
6 / 6 / 11
11,118
695
29,762
27,143
37,321
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
11 / 4 / 11
12,591
787
32,280
22,960
15,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
Casquetteu
Poseidon
17
5 / 8 / 15
11,362
710
18,063
16,350
9,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 2 / 26
12,795
800
13,732
18,877
28,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
MrWorldwide95
Baba Yaga
20
11 / 3 / 16
13,929
871
23,297
17,225
12,328
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
18
4 / 3 / 23
12,503
781
15,806
23,825
31,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
123
19
Kills
32
34
Deaths
20
45
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
4
11
4.13
L
Awilix
2
6
5
0.75
W
Poseidon
Casquetteu
Poseidon
5
8
15
1.56
W
1
2
26
7
L
Cthulhu
IamMrFroiden
Cthulhu
3
9
13
1.06
L
Bacchus
Jepejo
Bacchus
2
7
8
0.86
L
Freya
Knacke_
Freya
6
6
8
1.67
W
Baba Yaga
MrWorldwide95
Baba Yaga
11
3
16
6.33
W
Ares
4
3
23
5.17
L
Chaac
marcob14
Chaac
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,606
Damage
103,178
116,754
Taken
99,237
142,806
Mitigated
97,102
36,598
Healing
37,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
32,280
14,109
1,303
8,301
22,960
15,539
3,660
9,371
13,589
0
48,693
L
Awilix
10,533
2,765
1,716
2,053
16,133
9,904
800
8,590
7,543
0
22,539
W
Poseidon
Casquetteu
Poseidon
18,063
2,945
1,361
1,777
16,350
9,543
699
5,962
10,388
26,659
0
W
13,732
758
3,494
4,253
18,877
28,412
431
7,412
11,465
31,166
0
L
Cthulhu
IamMrFroiden
Cthulhu
10,883
791
1,829
3,751
26,514
37,924
215
13,983
12,531
24,440
0
L
Bacchus
Jepejo
Bacchus
9,808
901
1,247
4,761
23,816
43,695
435
16,223
7,593
13,759
0
L
Freya
Knacke_
Freya
20,620
5,451
977
9,972
23,148
13,962
1,891
13,420
9,728
32,508
0
W
Baba Yaga
MrWorldwide95
Baba Yaga
23,297
2,245
4,148
7,217
17,225
12,328
1,788
7,953
9,272
54,222
0
W
Ares
15,806
406
1,498
3,747
23,825
31,280
738
10,613
13,212
22,462
0
L
Chaac
marcob14
Chaac
29,762
3,630
1,839
8,453
27,143
37,321
835
18,682
8,461
0
45,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,147
Gold Earned
63,180
112
Minions Killed
166
0
Camps Cleared
0
1,314,270
Distance Traveled
1,481,537
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,591
787
34
2
0
288,386
0
L
Awilix
9,800
613
14
1
0
281,194
1
W
Poseidon
11,362
710
14
1
0
276,620
0
W
Cthulhu
12,795
800
35
2
0
321,433
0
L
Cthulhu
11,521
720
31
2
0
250,468
2
L
Bacchus
10,026
627
14
1
0
255,529
1
L
Freya
10,682
668
31
2
0
248,082
0
W
Baba Yaga
13,929
871
68
4
0
294,391
0
W
Ares
12,503
781
15
1
0
300,707
1
L
Chaac
11,118
695
22
1
0
278,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role