Player Matchup

Ra
Ra
Ariamiss
Ra
Level 149
God Stats
14W - 16L
1,437 SR
Queue Stats
259W - 226L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
XSnipingAngelX
Ao Kuang
Level 150
God Stats
7W - 11L
1,464 SR
Queue Stats
90W - 99L
1,505 Elo+
Party 3
Maui
Maui
notpsd
Maui
Level 108
God Stats
6W - 1L
1,481 SR
Queue Stats
229W - 211L
1,552 Elo+
Party 2
Charybdis
Charybdis
panther015
Charybdis
Level 141
God Stats
4W - 0L
1,958 SR
Queue Stats
132W - 93L
1,644 Elo+
Party 2
Rama
Rama
shadowhunter16k
Rama
Level 143
God Stats
1W - 1L
1,107 SR
Queue Stats
45W - 43L
1,519 Elo+
Party 3
Team Averages
Level 138
1,489 SR
1,551 Elo+

VS

Team Averages
Level 138
1,628 SR
1,532 Elo+
Khepri
Khepri
BIG CHANCH4240
Khepri
Level 128
God Stats
1W - 2L
1,499 SR
Queue Stats
16W - 16L
1,530 Elo+
Party 1
Chaac
Chaac
ElBlackbeard
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,451 Elo+
Party 1
Cliodhna
Cliodhna
Namredips
Cliodhna
Level 119
God Stats
3W - 1L
1,762 SR
Queue Stats
128W - 110L
1,533 Elo+
Solo
Persephone
Persephone
RawulPhD
Persephone
Level 160
God Stats
35W - 27L
1,632 SR
Queue Stats
492W - 498L
1,556 Elo+
Solo
Anhur
Anhur
TrollMast3rFlex
Anhur
Level 157
God Stats
15W - 7L
1,747 SR
Queue Stats
411W - 348L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 6
10,188
728
12,078
11,627
6,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
16
4 / 2 / 7
9,595
685
14,071
14,522
9,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
notpsd
Maui
17
1 / 2 / 11
10,347
739
4,867
17,951
22,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
panther015
Charybdis
19
5 / 1 / 5
11,215
801
23,851
18,945
9,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 3 / 2
10,586
756
6,571
10,790
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
8,695
621
6,060
19,016
22,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 3 / 4
8,714
622
7,004
12,773
11,763
Cliodhna
Namredips
Cliodhna
16
1 / 4 / 5
9,346
668
16,950
16,104
7,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
RawulPhD
Persephone
18
3 / 4 / 4
10,843
775
13,206
11,143
5,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 4 / 0
10,160
726
14,367
16,258
8,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
17
Kills
9
9
Deaths
17
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
0
2
4
1
L
0
3
4
0.67
L
Cliodhna
Namredips
Cliodhna
1
4
5
0.88
L
Persephone
RawulPhD
Persephone
3
4
4
1.25
L
5
4
0
1.25
W
Ao Kuang
4
2
7
3.75
W
Maui
notpsd
Maui
1
2
11
3.25
W
Charybdis
panther015
Charybdis
5
1
5
7.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,438
Damage
57,587
73,835
Taken
75,294
52,578
Mitigated
55,637
27,988
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,078
537
2,939
4,462
11,627
6,280
0
3,709
7,918
45,338
0
L
6,060
518
234
3,146
19,016
22,249
76
7,315
11,565
21,030
0
L
7,004
1,040
0
3,309
12,773
11,763
0
5,259
7,298
0
24,102
L
Cliodhna
Namredips
Cliodhna
16,950
1,994
0
3,604
16,104
7,984
0
6,957
9,057
0
33,553
L
Persephone
RawulPhD
Persephone
13,206
238
0
1,437
11,143
5,164
1,026
2,587
8,408
52,922
0
L
14,367
8,198
0
2,330
16,258
8,477
0
6,913
9,113
0
45,714
W
Ao Kuang
14,071
3,952
0
6,333
14,522
9,448
250
1,660
12,862
25,872
2,282
W
Maui
notpsd
Maui
4,867
716
0
1,716
17,951
22,020
54
3,759
14,192
10,460
0
W
Charybdis
panther015
Charybdis
23,851
15,224
0
8,594
18,945
9,710
1,229
5,325
13,620
0
79,855
W
6,571
3,692
0
3,944
10,790
5,120
1,613
4,813
5,977
0
37,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,931
Gold Earned
47,758
323
Minions Killed
255
0
Camps Cleared
0
1,281,136
Distance Traveled
1,398,947
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,188
728
68
5
0
284,433
2
L
Khepri
8,695
621
8
1
0
294,739
4
L
Chaac
8,714
622
36
3
0
260,487
0
L
Cliodhna
9,346
668
42
3
0
306,745
1
L
Persephone
10,843
775
94
7
0
282,952
1
L
Anhur
10,160
726
75
5
0
254,024
1
W
Ao Kuang
9,595
685
39
3
0
260,928
1
W
Maui
10,347
739
17
1
0
261,627
0
W
Charybdis
11,215
801
110
8
0
234,925
1
W
Rama
10,586
756
89
6
0
239,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role