Player Matchup

Chernobog
Chernobog
BIGGYsmall1
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 91L
1,552 Elo+
Solo
Cthulhu
Cthulhu
Charmander29x
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,140 Elo+
Party 2
Nu Wa
Nu Wa
Streetdoc29
Nu Wa
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,388 Elo+
Party 2
Pele
Pele
geoman9
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,392 Elo+
Solo
Freya
Freya
wanabeagnome
Freya
Level 159
God Stats
1W - 1L
1,680 SR
Queue Stats
581W - 581L
1,509 Elo+
Solo
Team Averages
Level 75
1,536 SR
1,396 Elo+

VS

Team Averages
Level 117
1,574 SR
1,537 Elo+
Ne Zha
Ne Zha
Big-Mitch-Energy
Ne Zha
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 82L
1,607 Elo+
Party 1
Nike
Nike
MattyIce979
Nike
Level 96
God Stats
5W - 5L
1,451 SR
Queue Stats
272W - 270L
1,534 Elo+
Solo
Ares
Ares
hereiam13
Ares
Level 137
God Stats
1W - 1L
1,920 SR
Queue Stats
89W - 79L
1,586 Elo+
Party 1
Skadi
Skadi
memo1705
Skadi
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 163L
1,477 Elo+
Solo
Scylla
Scylla
xSPICYxTAMALEx
Scylla
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BIGGYsmall1
Chernobog
19
4 / 7 / 10
11,393
712
16,680
21,049
11,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
15
1 / 9 / 3
9,728
608
7,720
24,167
29,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 7 / 9
9,585
599
17,192
13,010
6,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
geoman9
Pele
20
7 / 9 / 7
12,545
784
11,665
23,393
12,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 4 / 7
11,575
723
17,954
16,164
9,005
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 20
11,797
737
16,079
18,110
16,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 7 / 19
12,749
797
22,259
25,582
30,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
19
5 / 5 / 26
12,558
785
14,756
30,656
44,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Skadi
memo1705
Skadi
20
9 / 2 / 19
12,903
806
24,727
13,801
8,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 3 / 12
11,568
723
11,022
11,459
6,089
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
132
18
Kills
36
36
Deaths
20
36
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BIGGYsmall1
Chernobog
4
7
10
1.29
W
7
3
20
5.67
L
Cthulhu
1
9
3
0.28
W
9
7
19
2.64
L
1
7
9
0.79
L
Pele
geoman9
Pele
7
9
7
1.17
W
Ares
5
5
26
3.6
W
Skadi
memo1705
Skadi
9
2
19
9.25
L
5
4
7
2.13
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,211
Damage
88,843
97,783
Taken
99,608
67,773
Mitigated
105,951
25,137
Healing
31,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BIGGYsmall1
Chernobog
16,680
6,737
3,157
5,014
21,049
11,064
633
6,836
13,786
0
36,123
W
16,079
2,780
1,983
5,324
18,110
16,802
581
9,148
8,962
0
34,342
L
Cthulhu
7,720
669
202
1,476
24,167
29,126
80
5,716
17,961
15,701
0
W
22,259
1,799
1,283
3,296
25,582
30,041
391
9,392
16,190
0
58,027
L
17,192
5,497
887
582
13,010
6,012
86
2,444
10,468
29,349
0
L
Pele
geoman9
Pele
11,665
473
293
5,385
23,393
12,566
693
7,184
15,870
0
28,401
W
Ares
14,756
672
2,667
8,039
30,656
44,756
455
13,183
17,473
20,606
0
W
Skadi
memo1705
Skadi
24,727
8,758
3,500
2,523
13,801
8,263
5,485
5,475
8,326
0
63,205
L
17,954
6,555
1,636
6,505
16,164
9,005
395
3,598
12,269
28,233
0
W
11,022
503
575
2,172
11,459
6,089
1,841
5,668
5,791
24,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,826
Gold Earned
61,575
148
Minions Killed
196
0
Camps Cleared
0
1,263,373
Distance Traveled
1,421,674
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,393
712
39
2
0
253,861
0
W
Ne Zha
11,797
737
22
1
0
320,823
0
L
Cthulhu
9,728
608
27
2
0
261,659
0
W
Nike
12,749
797
65
4
0
296,039
1
L
Nu Wa
9,585
599
22
1
0
229,419
0
L
Pele
12,545
784
25
2
0
273,041
2
W
Ares
12,558
785
4
0
0
289,117
4
W
Skadi
12,903
806
71
4
0
300,846
1
L
Freya
11,575
723
35
2
0
245,393
1
W
Scylla
11,568
723
34
2
0
214,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role