Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
AdiJah
Kumbhakarna
Level 87
God Stats
3W - 2L
1,467 SR
Queue Stats
190W - 188L
1,462 Elo+
Solo
Tiamat
Tiamat
Rasttik
Tiamat
Level 137
God Stats
3W - 0L
1,760 SR
Queue Stats
301W - 315L
1,546 Elo+
Solo
Aphrodite
Aphrodite
Rochibiri
Aphrodite
Level 160
God Stats
4W - 1L
1,587 SR
Queue Stats
90W - 54L
1,607 Elo+
Party 2
Loki
Loki
aalonsop
Loki
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 43L
1,576 Elo+
Party 2
Team Averages
Level 122
1,563 SR
1,538 Elo+

VS

Team Averages
Level 105
1,464 SR
1,634 Elo+
Hun Batz
Hun Batz
BrokensWorld
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 8L
1,794 Elo+
Party 1
Aphrodite
Aphrodite
GentleDeery
Aphrodite
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,626 Elo+
Party 1
Hera
Hera
Inetnsemachoman
Hera
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,631 Elo+
Party 1
Bellona
Bellona
Pipapelou_2
Bellona
Level 66
God Stats
3W - 3L
1,372 SR
Queue Stats
365W - 378L
1,483 Elo+
Solo
Agni
Agni
Rouben
Agni
Level 124
God Stats
1W - 2L
1,448 SR
Queue Stats
29W - 18L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
8 / 5 / 19
13,525
676
21,685
28,643
38,646
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
AdiJah
Kumbhakarna
20
5 / 3 / 21
13,830
692
17,031
35,217
47,472
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Rasttik
Tiamat
20
2 / 4 / 19
12,822
641
30,160
20,667
17,255
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Rochibiri
Aphrodite
20
4 / 3 / 17
13,325
666
30,486
29,349
22,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
11 / 5 / 15
14,178
709
19,364
22,399
10,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrokensWorld
Hun Batz
20
8 / 6 / 5
13,329
666
27,847
25,790
14,218
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
GentleDeery
Aphrodite
19
0 / 4 / 12
11,087
554
12,928
27,182
23,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
2 / 5 / 9
10,918
546
18,696
17,366
8,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Pipapelou_2
Bellona
20
4 / 5 / 8
12,139
607
18,839
33,749
36,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
Rouben
Agni
19
4 / 10 / 11
12,949
647
24,549
24,852
12,365
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
63
30
Kills
18
20
Deaths
30
91
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
5
19
3.5
W
Kumbhakarna
AdiJah
Kumbhakarna
5
3
21
5.17
L
Hun Batz
BrokensWorld
Hun Batz
8
6
5
1.75
L
Aphrodite
GentleDeery
Aphrodite
0
4
12
1.5
L
2
5
9
1.3
L
Bellona
Pipapelou_2
Bellona
4
5
8
1.6
W
Tiamat
Rasttik
Tiamat
2
4
19
2.88
W
Aphrodite
Rochibiri
Aphrodite
4
3
17
4.17
L
Agni
Rouben
Agni
4
10
11
0.95
W
Loki
11
5
15
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,726
Damage
102,859
136,275
Taken
128,939
136,926
Mitigated
95,641
76,032
Healing
54,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
21,685
1,278
2,744
5,494
28,643
38,646
240
11,247
17,396
1,291
29,888
W
Kumbhakarna
AdiJah
Kumbhakarna
17,031
359
3,921
6,421
35,217
47,472
1,001
14,873
20,344
30,111
0
L
Hun Batz
BrokensWorld
Hun Batz
27,847
2,806
1,661
2,823
25,790
14,218
0
17,270
8,209
0
44,325
L
Aphrodite
GentleDeery
Aphrodite
12,928
620
16,606
14,623
27,182
23,401
58
13,271
13,114
33,913
0
L
18,696
3,551
1,687
2,291
17,366
8,810
0
9,923
7,294
32,334
0
L
Bellona
Pipapelou_2
Bellona
18,839
746
1,830
7,118
33,749
36,847
0
19,778
13,009
0
44,538
W
Tiamat
Rasttik
Tiamat
30,160
905
4,174
3,961
20,667
17,255
1,369
8,339
12,328
56,564
0
W
Aphrodite
Rochibiri
Aphrodite
30,486
1,893
21,196
20,051
29,349
22,702
1,806
12,921
16,428
63,529
0
L
Agni
Rouben
Agni
24,549
1,759
4,365
1,974
24,852
12,365
0
15,535
8,988
40,637
0
W
Loki
19,364
1,575
1,728
6,342
22,399
10,851
2,967
8,793
13,606
0
52,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,680
Gold Earned
60,422
220
Minions Killed
195
0
Camps Cleared
0
2,084,223
Distance Traveled
1,817,652
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,525
676
14
1
0
468,707
0
W
Kumbhakarna
13,830
692
28
1
0
411,531
0
L
Hun Batz
13,329
666
37
2
0
381,468
1
L
Aphrodite
11,087
554
42
2
0
394,295
0
L
Hera
10,918
546
35
2
0
351,733
0
L
Bellona
12,139
607
39
2
0
393,659
6
W
Tiamat
12,822
641
45
2
0
394,645
3
W
Aphrodite
13,325
666
80
4
0
417,792
0
L
Agni
12,949
647
42
2
0
296,497
2
W
Loki
14,178
709
53
3
0
391,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role