Player Matchup

Bakasura
Bakasura
Gold IV
Don Lupus Rex
Bakasura
Gold IV
Level 160
God Stats
12W - 21L
1,583 SR
Queue Stats
261W - 267L
1,331 MMR
Solo
Poseidon
Poseidon
Silver I
Hunterx_615
Poseidon
Silver I
Level 103
God Stats
2W - 0L
1,753 SR
Queue Stats
3W - 1L
1,548 MMR
Party 1
Tyr
Tyr
Gold V
SpicyXcReaper
Tyr
Gold V
Level 119
God Stats
2W - 4L
1,112 SR
Queue Stats
193W - 199L
1,372 MMR
Solo
Atlas
Atlas
Silver II
lopman2
Atlas
Silver II
Level 117
God Stats
2W - 2L
1,514 SR
Queue Stats
116W - 113L
1,099 MMR
Party 1
Izanami
Izanami
Gold III
ralf camaleon
Izanami
Gold III
Level 124
God Stats
18W - 21L
1,426 SR
Queue Stats
705W - 701L
1,377 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,478 SR
1,345 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 71
1,510 SR
1,412 MMR
Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ah Puch
Ah Puch
Bronze III
SirCrazybone
Ah Puch
Bronze III
Level 67
God Stats
3W - 4L
1,563 SR
Queue Stats
19W - 22L
1,399 MMR
Solo
Danzaburou
Danzaburou
Bronze III
mikester5527
Danzaburou
Bronze III
Level 49
God Stats
0W - 1L
1,444 SR
Queue Stats
16W - 22L
1,355 MMR
Party 3
Cernunnos
Cernunnos
Gold V
xunchainedx65
Cernunnos
Gold V
Level 54
God Stats
6W - 5L
1,543 SR
Queue Stats
90W - 97L
1,305 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Don Lupus Rex
Bakasura
15
4 / 1 / 1
8,982
599
7,312
13,713
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Hunterx_615
Poseidon
13
3 / 1 / 3
8,247
550
6,005
4,750
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 1
8,622
575
4,663
11,704
9,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
lopman2
Atlas
11
1 / 0 / 11
8,295
553
7,512
11,991
11,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
15
10 / 0 / 1
10,142
676
10,465
8,558
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
LancelotIshtarThorScylla

VS

Bans
HadesMorgan Le FayHorusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
1 / 0 / 0
7,436
496
1,771
9,000
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
10
2 / 3 / 0
6,602
440
3,479
12,063
10,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
SirCrazybone
Ah Puch
10
0 / 5 / 1
6,353
424
5,965
10,786
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
mikester5527
Danzaburou
13
0 / 2 / 1
7,735
516
6,334
8,445
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
xunchainedx65
Cernunnos
10
0 / 8 / 0
6,189
413
3,716
12,584
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
18
Kills
3
3
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
0
0
1
L
Bacchus
 
Bacchus
2
3
0
0.67
W
Bakasura
Don Lupus Rex
Bakasura
4
1
1
4.5
W
Poseidon
Hunterx_615
Poseidon
3
1
3
4.5
L
Ah Puch
SirCrazybone
Ah Puch
0
5
1
0.1
W
0
1
1
0.5
W
Atlas
lopman2
Atlas
1
0
11
6.5
L
Danzaburou
mikester5527
Danzaburou
0
2
1
0.25
W
Izanami
10
0
1
10.5
L
Cernunnos
xunchainedx65
Cernunnos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,957
Damage
21,265
50,716
Taken
52,878
31,524
Mitigated
23,953
18,912
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,771
889
0
500
9,000
3,515
0
1,221
7,739
0
70,082
L
Bacchus
 
Bacchus
3,479
930
0
3,432
12,063
10,654
0
3,625
7,989
14,182
0
W
Bakasura
Don Lupus Rex
Bakasura
7,312
5,044
0
4,854
13,713
5,977
60
3,481
10,232
0
70,477
W
Poseidon
Hunterx_615
Poseidon
6,005
471
0
1,183
4,750
1,710
441
1,277
3,473
62,218
0
L
Ah Puch
SirCrazybone
Ah Puch
5,965
219
0
2,165
10,786
4,027
0
4,903
5,590
47,729
0
W
4,663
1,345
0
4,823
11,704
9,244
195
63
11,641
0
55,260
W
Atlas
lopman2
Atlas
7,512
2,540
0
2,566
11,991
11,446
108
4,790
7,201
19,439
4,189
L
Danzaburou
mikester5527
Danzaburou
6,334
3,036
0
3,888
8,445
3,350
0
1,203
7,242
0
56,045
W
Izanami
10,465
6,699
0
5,486
8,558
3,147
827
562
7,996
0
88,494
L
Cernunnos
xunchainedx65
Cernunnos
3,716
1,913
0
1,884
12,584
2,407
0
1,420
11,164
0
33,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,288
Gold Earned
34,315
519
Minions Killed
383
0
Camps Cleared
0
1,534,575
Distance Traveled
1,276,413
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,436
496
125
8
0
329,051
0
L
Bacchus
6,602
440
20
1
0
265,361
5
W
Bakasura
8,982
599
126
8
0
331,468
0
W
Poseidon
8,247
550
116
8
0
317,019
13
L
Ah Puch
6,353
424
76
5
0
226,306
0
W
Tyr
8,622
575
113
8
0
277,601
0
W
Atlas
8,295
553
29
2
0
324,847
6
L
Danzaburou
7,735
516
98
7
0
237,045
1
W
Izanami
10,142
676
135
9
0
283,640
4
L
Cernunnos
6,189
413
64
4
0
218,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role