Player Matchup

Medusa
Medusa
ChipaMortal12
Medusa
Level 17
God Stats
2W - 1L
1,589 SR
Queue Stats
29W - 26L
1,473 Elo+
Party 1
Yemoja
Yemoja
Juanpaa6_
Yemoja
Level 87
God Stats
4W - 2L
1,834 SR
Queue Stats
89W - 82L
1,451 Elo+
Party 1
Janus
Janus
Zoro sola1992
Janus
Level 67
God Stats
1W - 3L
1,146 SR
Queue Stats
163W - 152L
1,389 Elo+
Solo
Cthulhu
Cthulhu
gabriel568567
Cthulhu
Level 58
God Stats
5W - 1L
1,754 SR
Queue Stats
43W - 53L
1,424 Elo+
Solo
Pele
Pele
xXxSuperFlamexXx
Pele
Level 127
God Stats
85W - 46L
1,626 SR
Queue Stats
376W - 290L
1,605 Elo+
Solo
Team Averages
Level 71
1,590 SR
1,468 Elo+

VS

Team Averages
Level 87
1,413 SR
1,432 Elo+
Cerberus
Cerberus
Baldw1n
Cerberus
Level 145
God Stats
0W - 1L
1,292 SR
Queue Stats
93W - 87L
1,537 Elo+
Solo
Scylla
Scylla
Phardvini
Scylla
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 140L
1,528 Elo+
Party 2
Amaterasu
Amaterasu
dark_sider_190
Amaterasu
Level 65
God Stats
7W - 12L
1,358 SR
Queue Stats
127W - 138L
1,368 Elo+
Solo
Cliodhna
Cliodhna
ninjakill07
Cliodhna
Level 68
God Stats
1W - 5L
1,641 SR
Queue Stats
163W - 166L
1,466 Elo+
Solo
Skadi
Skadi
renan83
Skadi
Level 29
God Stats
0W - 2L
1,276 SR
Queue Stats
5W - 16L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,218
522
3,479
7,253
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Juanpaa6_
Yemoja
8
1 / 0 / 2
5,576
558
3,301
6,377
2,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 2 / 3
5,596
560
3,886
6,121
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
9
0 / 0 / 2
5,649
565
4,550
6,194
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
4 / 1 / 2
6,340
634
4,755
7,258
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baldw1n
Cerberus
8
0 / 0 / 1
4,814
481
3,571
7,783
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Phardvini
Scylla
10
1 / 3 / 1
5,702
570
3,429
6,513
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
dark_sider_190
Amaterasu
5
0 / 0 / 0
3,907
391
401
3,235
1,418
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
ninjakill07
Cliodhna
9
3 / 3 / 0
5,721
572
4,071
9,121
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
renan83
Skadi
8
0 / 0 / 1
4,631
463
3,867
4,029
1,154
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
6
Kills
4
4
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Baldw1n
Cerberus
0
0
1
0.5
W
0
1
2
1
W
Yemoja
Juanpaa6_
Yemoja
1
0
2
2
L
Scylla
Phardvini
Scylla
1
3
1
0.5
W
1
2
3
1.25
L
Amaterasu
dark_sider_190
Amaterasu
0
0
0
0
W
Cthulhu
0
0
2
1
L
Cliodhna
ninjakill07
Cliodhna
3
3
0
1
L
Skadi
renan83
Skadi
0
0
1
0.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,971
Damage
15,339
33,203
Taken
30,681
15,081
Mitigated
12,355
14,497
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Baldw1n
Cerberus
3,571
736
0
2,881
7,783
4,121
0
2,572
5,045
18,770
0
W
3,479
1,785
0
3,122
7,253
2,361
0
1,007
6,246
0
34,877
W
Yemoja
Juanpaa6_
Yemoja
3,301
1,001
2,195
2,178
6,377
2,848
20
2,067
4,310
12,990
1,046
L
Scylla
Phardvini
Scylla
3,429
1,027
0
993
6,513
2,476
429
3,517
2,950
42,730
0
W
3,886
326
75
1,946
6,121
2,463
230
2,750
3,371
35,565
0
L
Amaterasu
dark_sider_190
Amaterasu
401
251
0
800
3,235
1,418
0
1,758
1,238
0
6,979
W
Cthulhu
4,550
393
0
1,516
6,194
4,921
0
894
5,300
29,997
0
L
Cliodhna
ninjakill07
Cliodhna
4,071
299
0
3,952
9,121
3,186
0
1,830
7,279
0
27,064
L
Skadi
renan83
Skadi
3,867
1,557
0
980
4,029
1,154
0
1,205
2,824
0
26,896
W
4,755
1,074
0
3,465
7,258
2,488
0
282
6,976
0
39,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,379
Gold Earned
24,775
291
Minions Killed
219
0
Camps Cleared
0
969,606
Distance Traveled
873,410
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,814
481
26
3
0
195,153
1
W
Medusa
5,218
522
60
6
0
175,625
3
W
Yemoja
5,576
558
23
2
0
193,016
1
L
Scylla
5,702
570
73
7
0
183,709
4
W
Janus
5,596
560
61
6
0
199,670
4
L
Amaterasu
3,907
391
16
2
0
99,088
1
W
Cthulhu
5,649
565
72
7
0
194,211
2
L
Cliodhna
5,721
572
63
6
0
218,454
1
L
Skadi
4,631
463
41
4
0
177,006
0
W
Pele
6,340
634
75
8
0
207,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role