Player Matchup

Medusa
Medusa
Silver I
BoutkakLuv
Medusa
Silver I
Level 157
God Stats
6W - 3L
1,606 SR
Queue Stats
55W - 70L
1,086 MMR
Solo
Ah Puch
Ah Puch
Silver I
NickyBrickks89
Ah Puch
Silver I
Level 157
God Stats
337W - 302L
1,496 SR
Queue Stats
625W - 653L
1,136 MMR
Solo
Vamana
Vamana
Silver II
crunchWrapTheDog
Vamana
Silver II
Level 57
God Stats
7W - 5L
1,492 SR
Queue Stats
116W - 137L
1,199 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,531 SR
1,140 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,542 SR
1,397 MMR
Neith
Neith
Bronze I
Emrys_the_Wise
Neith
Bronze I
Level 123
God Stats
1W - 1L
1,574 SR
Queue Stats
12W - 10L
1,500 MMR
Solo
Anubis
Anubis
Silver I
FAeM16
Anubis
Silver I
Level 101
God Stats
1W - 1L
1,489 SR
Queue Stats
8W - 17L
1,428 MMR
Solo
Achilles
Achilles
Gold V
I Am Keyno
Achilles
Gold V
Level 104
God Stats
7W - 8L
1,562 SR
Queue Stats
357W - 457L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoutkakLuv
Medusa
16
7 / 4 / 7
12,340
823
14,769
14,871
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
7 / 3 / 8
11,797
786
19,287
15,195
10,067
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 2 / 9
11,697
780
7,262
19,507
14,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
GilgameshHadesBastetGebBacchus

VS

Bans
DanzaburouAtlasAh Muzen CabAthenaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 6
9,895
660
8,059
16,578
5,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
FAeM16
Anubis
17
5 / 8 / 3
11,241
749
16,031
14,295
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
I Am Keyno
Achilles
16
4 / 2 / 4
11,233
749
14,221
17,623
16,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
18
Kills
9
9
Deaths
18
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
BoutkakLuv
Medusa
7
4
7
2.63
L
0
8
6
0.38
L
Anubis
FAeM16
Anubis
5
8
3
0.81
L
Achilles
I Am Keyno
Achilles
4
2
4
3
W
7
3
8
3.67
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,318
Damage
38,311
49,573
Taken
48,496
30,619
Mitigated
28,656
12,094
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BoutkakLuv
Medusa
14,769
5,980
0
690
14,871
5,651
1,275
6,146
7,882
0
45,840
L
8,059
2,981
0
1,279
16,578
5,752
243
7,676
8,628
0
40,487
L
Anubis
FAeM16
Anubis
16,031
413
493
3,341
14,295
6,423
549
5,146
8,890
41,345
0
L
Achilles
I Am Keyno
Achilles
14,221
3,922
0
2,899
17,623
16,481
576
6,477
10,693
0
29,910
W
19,287
857
218
4,092
15,195
10,067
514
3,812
10,615
56,825
0
W
7,262
2,021
0
7,094
19,507
14,901
1,847
5,330
13,558
0
51,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,834
Gold Earned
32,369
192
Minions Killed
170
0
Camps Cleared
0
761,663
Distance Traveled
716,988
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,340
823
64
4
0
253,235
3
L
Neith
9,895
660
62
4
0
216,330
0
L
Anubis
11,241
749
78
5
0
198,725
3
L
Achilles
11,233
749
30
2
0
301,933
3
W
Ah Puch
11,797
786
76
5
0
227,975
0
W
Vamana
11,697
780
52
3
0
280,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role