Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BooomBear
Thor
Level 156
God Stats
11W - 4L
1,875 SR
Queue Stats
335W - 319L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
ThisIsRealJohnny
Guan Yu
Level 117
God Stats
2W - 0L
1,693 SR
Queue Stats
77W - 66L
1,605 Elo+
Party 3
Kuzenbo
Kuzenbo
jhosep602
Kuzenbo
Level 154
God Stats
2W - 0L
1,575 SR
Queue Stats
40W - 35L
1,609 Elo+
Party 3
Team Averages
Level 139
1,628 SR
1,558 Elo+

VS

Team Averages
Level 91
1,540 SR
1,532 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
IsAcnologia
Loki
Level 23
God Stats
7W - 4L
1,675 SR
Queue Stats
11W - 4L
1,718 Elo+
Solo
Agni
Agni
RyYBaCK
Agni
Level 160
God Stats
1W - 7L
1,446 SR
Queue Stats
111W - 115L
1,556 Elo+
Solo
Ishtar
Ishtar
SickPuppyy
Ishtar
Level 88
God Stats
1W - 2L
1,451 SR
Queue Stats
38W - 46L
1,425 Elo+
Party 2
Chang'e
Chang'e
StradaHesse
Chang'e
Level 27
God Stats
0W - 2L
1,627 SR
Queue Stats
35W - 40L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
4 / 3 / 7
8,849
885
6,256
11,410
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
 
Kukulkan
15
0 / 2 / 12
7,965
797
10,579
8,628
3,273
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
17
11 / 3 / 4
9,658
966
14,895
13,426
6,511
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 5 / 11
8,173
817
12,080
16,808
14,486
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
jhosep602
Kuzenbo
15
3 / 2 / 9
8,440
844
9,669
17,529
19,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 4 / 6
8,900
890
9,598
17,119
16,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 2 / 3
6,673
667
2,894
4,044
1,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
RyYBaCK
Agni
16
7 / 5 / 5
9,230
923
23,682
14,692
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
SickPuppyy
Ishtar
13
0 / 5 / 7
7,174
717
10,596
11,228
4,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
StradaHesse
Chang'e
12
2 / 6 / 4
7,290
729
8,482
14,256
8,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
22
Kills
15
15
Deaths
22
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
3
7
2.5
W
Kukulkan
 
Kukulkan
0
2
12
3
L
Gilgamesh
 
Gilgamesh
4
4
6
1.75
W
Thor
11
3
4
4.33
L
2
2
3
1.75
L
Agni
RyYBaCK
Agni
7
5
5
1.9
L
Ishtar
SickPuppyy
Ishtar
0
5
7
0.7
L
Chang'e
StradaHesse
Chang'e
2
6
4
0.67
W
4
5
11
1.9
W
Kuzenbo
jhosep602
Kuzenbo
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,479
Damage
55,252
67,801
Taken
61,339
48,130
Mitigated
37,985
12,681
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,256
3,735
0
3,636
11,410
4,538
1,523
5,204
6,077
0
29,255
W
Kukulkan
 
Kukulkan
10,579
1,203
0
404
8,628
3,273
1,123
5,393
3,188
30,662
0
L
Gilgamesh
 
Gilgamesh
9,598
2,678
0
1,216
17,119
16,570
0
4,386
12,733
0
29,617
W
Thor
14,895
3,752
0
678
13,426
6,511
808
5,274
7,779
0
32,131
L
2,894
677
0
537
4,044
1,869
0
642
3,402
0
4,603
L
Agni
RyYBaCK
Agni
23,682
2,355
0
3,806
14,692
6,887
0
6,670
8,022
46,005
0
L
Ishtar
SickPuppyy
Ishtar
10,596
7,560
451
389
11,228
4,648
184
2,559
8,669
0
25,186
L
Chang'e
StradaHesse
Chang'e
8,482
422
1,726
2,623
14,256
8,011
0
5,991
8,265
15,979
0
W
12,080
2,181
1,860
2,726
16,808
14,486
0
6,549
10,003
0
21,878
W
Kuzenbo
jhosep602
Kuzenbo
9,669
2,737
0
3,377
17,529
19,322
157
9,744
7,628
18,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,085
Gold Earned
39,267
190
Minions Killed
175
0
Camps Cleared
0
1,129,682
Distance Traveled
865,434
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,849
885
61
6
0
210,297
0
W
Kukulkan
7,965
797
49
5
0
230,371
1
L
Gilgamesh
8,900
890
52
5
0
209,116
3
W
Thor
9,658
966
46
5
0
238,905
3
L
Loki
6,673
667
3
0
0
81,055
0
L
Agni
9,230
923
62
6
0
199,490
4
L
Ishtar
7,174
717
36
4
0
173,593
2
L
Chang'e
7,290
729
22
2
0
202,180
0
W
Guan Yu
8,173
817
17
2
0
226,689
0
W
Kuzenbo
8,440
844
17
2
0
223,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role