Player Matchup

Janus
Janus
Cords123824
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
Nem0o
Amaterasu
Level 60
God Stats
3W - 6L
1,496 SR
Queue Stats
5W - 7L
1,531 Elo+
Party 3
Set
Set
Rushoffa
Set
Level 124
God Stats
0W - 1L
1,738 SR
Queue Stats
20W - 11L
1,631 Elo+
Party 3
Chronos
Chronos
Vinux
Chronos
Level 156
God Stats
1W - 2L
1,316 SR
Queue Stats
92W - 96L
1,570 Elo+
Party 3
Cu Chulainn
Cu Chulainn
wibblytibbly
Cu Chulainn
Level 121
God Stats
4W - 5L
1,629 SR
Queue Stats
306W - 266L
1,544 Elo+
Party 4
Team Averages
Level 113
1,536 SR
1,555 Elo+

VS

Team Averages
Level 154
1,524 SR
1,550 Elo+
Ne Zha
Ne Zha
ELLOBLAZERS
Ne Zha
Level 157
God Stats
5W - 1L
1,765 SR
Queue Stats
262W - 234L
1,556 Elo+
Party 2
Ishtar
Ishtar
LeeroyJ3nk1ns
Ishtar
Level 157
God Stats
24W - 13L
1,503 SR
Queue Stats
235W - 206L
1,518 Elo+
Party 1
Terra
Terra
he1neken
Terra
Level 156
God Stats
2W - 3L
1,207 SR
Queue Stats
204W - 178L
1,552 Elo+
Party 1
Anhur
Anhur
lMelo
Anhur
Level 154
God Stats
3W - 3L
1,501 SR
Queue Stats
137W - 113L
1,540 Elo+
Party 1
Scylla
Scylla
weyrdket
Scylla
Level 146
God Stats
4W - 3L
1,643 SR
Queue Stats
148W - 129L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,410
526
4,649
8,929
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Nem0o
Amaterasu
10
1 / 2 / 1
6,628
414
3,075
10,453
7,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 4 / 0
6,521
408
3,580
14,832
5,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Vinux
Chronos
15
3 / 3 / 2
8,952
560
8,174
15,253
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
wibblytibbly
Cu Chulainn
14
0 / 3 / 2
8,137
509
9,764
16,842
18,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
7 / 2 / 5
8,813
551
12,037
15,493
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 0 / 5
9,241
578
10,687
13,040
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
he1neken
Terra
12
0 / 2 / 10
8,082
505
4,758
13,073
10,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
lMelo
Anhur
15
5 / 2 / 5
9,261
579
10,688
9,702
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
weyrdket
Scylla
15
4 / 0 / 6
8,759
547
9,325
5,466
3,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
17
17
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Ne Zha
7
2
5
4.75
W
1
0
5
3.5
L
Amaterasu
Nem0o
Amaterasu
1
2
1
0.75
L
0
4
0
0
L
Chronos
Vinux
Chronos
3
3
2
1.33
W
Terra
he1neken
Terra
0
2
10
2.5
W
Anhur
lMelo
Anhur
5
2
5
3.75
W
Scylla
weyrdket
Scylla
4
0
6
7
L
Cu Chulainn
wibblytibbly
Cu Chulainn
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,242
Damage
47,495
66,309
Taken
56,774
41,321
Mitigated
30,081
13,194
Healing
25,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,649
349
0
206
8,929
3,449
0
3,867
5,062
59,374
0
W
Ne Zha
12,037
3,803
0
4,345
15,493
6,824
91
2,543
12,950
0
68,910
W
10,687
7,562
0
9,626
13,040
5,939
83
505
12,535
0
79,474
L
Amaterasu
Nem0o
Amaterasu
3,075
1,168
108
1,751
10,453
7,887
248
4,112
6,341
0
18,891
L
3,580
1,491
0
1,748
14,832
5,471
0
2,763
12,069
0
46,938
L
Chronos
Vinux
Chronos
8,174
2,317
0
5,550
15,253
6,260
712
2,048
13,205
67,908
13,842
W
Terra
he1neken
Terra
4,758
963
5,278
4,843
13,073
10,631
0
3,919
9,154
24,020
438
W
Anhur
lMelo
Anhur
10,688
4,870
0
427
9,702
3,562
97
1,734
7,968
0
72,557
W
Scylla
weyrdket
Scylla
9,325
882
0
568
5,466
3,125
222
2,636
2,830
65,823
0
L
Cu Chulainn
wibblytibbly
Cu Chulainn
9,764
1,929
0
3,831
16,842
18,254
0
1,138
15,704
0
67,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,648
Gold Earned
44,156
473
Minions Killed
517
0
Camps Cleared
0
1,546,997
Distance Traveled
1,575,988
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,410
526
118
7
0
298,359
7
W
Ne Zha
8,813
551
79
5
0
331,985
1
W
Ishtar
9,241
578
148
9
0
297,853
5
L
Amaterasu
6,628
414
33
2
0
327,120
0
L
Set
6,521
408
70
4
0
314,081
1
L
Chronos
8,952
560
126
8
0
309,053
3
W
Terra
8,082
505
33
2
0
329,881
2
W
Anhur
9,261
579
139
9
0
291,605
1
W
Scylla
8,759
547
118
7
0
324,664
7
L
Cu Chulainn
8,137
509
126
8
0
298,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role