Player Matchup

Awilix
Awilix
 
Awilix
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ArVaKol
Shiva
Level 42
God Stats
4W - 4L
1,500 SR
Queue Stats
88W - 123L
1,416 Elo+
Solo
Hera
Hera
Freyjahun
Hera
Level 62
God Stats
23W - 29L
1,480 SR
Queue Stats
183W - 212L
1,408 Elo+
Solo
Izanami
Izanami
MariSmith
Izanami
Level 47
God Stats
56W - 72L
1,414 SR
Queue Stats
56W - 75L
1,370 Elo+
Party 2
Team Averages
Level 88
1,479 SR
1,439 Elo+

VS

Team Averages
Level 47
1,587 SR
1,422 Elo+
Pele
Pele
BkFodSalat
Pele
Level 65
God Stats
2W - 0L
1,726 SR
Queue Stats
22W - 26L
1,466 Elo+
Party 1
Bellona
Bellona
Piet91
Bellona
Level 40
God Stats
5W - 7L
1,655 SR
Queue Stats
117W - 128L
1,379 Elo+
Solo
Medusa
Medusa
Pindisspiller
Medusa
Level 24
God Stats
2W - 1L
1,726 SR
Queue Stats
6W - 8L
1,307 Elo+
Party 1
Hel
Hel
lixual
Hel
Level 63
God Stats
2W - 3L
1,341 SR
Queue Stats
51W - 51L
1,480 Elo+
Party 1
Ymir
Ymir
niikzen
Ymir
Level 41
God Stats
7W - 7L
1,486 SR
Queue Stats
43W - 46L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 1 / 0
6,297
525
2,888
8,510
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
 
Xing Tian
9
0 / 0 / 0
5,780
482
2,192
7,146
2,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
ArVaKol
Shiva
11
1 / 3 / 2
6,654
555
6,630
11,820
6,115
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
10
0 / 4 / 0
6,115
510
3,546
5,551
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MariSmith
Izanami
10
0 / 0 / 0
5,607
467
1,875
2,076
720
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
6,066
506
2,616
9,296
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Piet91
Bellona
10
2 / 3 / 1
6,349
529
6,399
12,371
8,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 1
5,639
470
3,917
2,894
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
lixual
Hel
13
3 / 0 / 2
7,372
614
6,024
6,900
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
niikzen
Ymir
10
0 / 0 / 1
6,481
540
1,034
4,865
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
8
8
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
1
0
2
L
Xing Tian
 
Xing Tian
0
0
0
0
L
Shiva
ArVaKol
Shiva
1
3
2
0.67
W
3
0
0
3
L
Hera
0
4
0
0
L
Izanami
MariSmith
Izanami
0
0
0
0
W
Bellona
Piet91
Bellona
2
3
1
0.83
W
0
0
1
0.5
W
Hel
lixual
Hel
3
0
2
4
W
Ymir
niikzen
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,131
Damage
19,990
35,103
Taken
36,326
15,518
Mitigated
19,538
8,779
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,888
915
0
1,240
8,510
3,267
400
1,532
6,978
0
35,540
L
Xing Tian
 
Xing Tian
2,192
145
1,541
2,790
7,146
2,953
0
933
6,213
19,089
0
L
Shiva
ArVaKol
Shiva
6,630
1,269
115
2,315
11,820
6,115
0
720
11,100
0
37,407
W
2,616
651
0
1,993
9,296
3,183
0
1,336
7,960
0
39,400
L
Hera
3,546
639
0
500
5,551
2,463
371
3,551
2,000
40,537
0
L
Izanami
MariSmith
Izanami
1,875
1,215
110
168
2,076
720
0
322
1,754
0
37,575
W
Bellona
Piet91
Bellona
6,399
2,190
0
4,929
12,371
8,857
0
0
12,371
0
38,495
W
3,917
1,390
0
624
2,894
1,146
0
1,433
1,461
0
37,311
W
Hel
lixual
Hel
6,024
803
1,116
3,883
6,900
2,539
200
2,280
4,620
49,493
0
W
Ymir
niikzen
Ymir
1,034
102
257
1,686
4,865
3,813
0
689
4,176
23,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
31,907
325
Minions Killed
333
0
Camps Cleared
0
1,222,487
Distance Traveled
1,171,275
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,297
525
67
6
0
294,844
0
L
Xing Tian
5,780
482
20
2
0
273,326
6
L
Shiva
6,654
555
76
6
0
217,222
0
W
Pele
6,066
506
57
5
0
271,513
5
L
Hera
6,115
510
83
7
0
225,862
9
L
Izanami
5,607
467
79
7
0
211,233
2
W
Bellona
6,349
529
65
5
0
194,379
0
W
Medusa
5,639
470
81
7
0
234,802
0
W
Hel
7,372
614
88
7
0
244,874
0
W
Ymir
6,481
540
42
4
0
225,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role