Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CDHizzle
Skadi
Level 107
God Stats
3W - 1L
1,867 SR
Queue Stats
193W - 211L
1,445 Elo+
Party 1
Hou Yi
Hou Yi
Hiimnate1
Hou Yi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 57L
1,478 Elo+
Party 1
King Arthur
King Arthur
MeeshellObama
King Arthur
Level 128
God Stats
1W - 1L
1,668 SR
Queue Stats
250W - 275L
1,440 Elo+
Party 1
Khepri
Khepri
SgtBroPurpski
Khepri
Level 113
God Stats
4W - 2L
1,707 SR
Queue Stats
146W - 190L
1,416 Elo+
Party 1
Team Averages
Level 105
1,648 SR
1,456 Elo+

VS

Team Averages
Level 124
1,564 SR
1,452 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BigBoneTyrone
Charybdis
Level 109
God Stats
3W - 0L
1,865 SR
Queue Stats
301W - 320L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
GoonieDaSavage
Kuzenbo
Level 149
God Stats
4W - 1L
1,627 SR
Queue Stats
191W - 203L
1,467 Elo+
Party 2
He Bo
He Bo
Havak17
He Bo
Level 101
God Stats
3W - 2L
1,443 SR
Queue Stats
106W - 101L
1,435 Elo+
Solo
Ares
Ares
MadMikeNYC
Ares
Level 160
God Stats
6W - 9L
1,386 SR
Queue Stats
647W - 672L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
5 / 4 / 4
9,470
947
9,428
12,425
6,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
CDHizzle
Skadi
14
2 / 5 / 3
8,298
830
8,011
8,881
4,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Hiimnate1
Hou Yi
15
6 / 5 / 4
8,763
876
10,753
10,731
5,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
MeeshellObama
King Arthur
11
0 / 7 / 5
7,059
706
4,813
12,481
7,229
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 5 / 9
7,815
782
2,890
18,733
18,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
12 / 3 / 11
10,725
1,073
14,683
10,248
5,222
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charybdis
BigBoneTyrone
Charybdis
14
4 / 1 / 5
8,465
847
4,022
5,114
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 20
8,673
867
7,087
12,240
15,156
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Havak17
He Bo
13
4 / 6 / 9
8,283
828
12,282
10,399
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 16
7,841
784
8,435
7,664
11,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
13
Kills
24
26
Deaths
14
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
4
4
1.75
W
Hou Yi
 
Hou Yi
12
3
11
5.83
W
Charybdis
BigBoneTyrone
Charybdis
4
1
5
6.5
L
Skadi
CDHizzle
Skadi
2
5
3
0.7
W
2
2
20
6
W
He Bo
Havak17
He Bo
4
6
9
1.42
L
Hou Yi
Hiimnate1
Hou Yi
6
5
4
1.6
W
2
2
16
5
L
King Arthur
MeeshellObama
King Arthur
0
7
5
0.36
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,895
Damage
46,509
63,251
Taken
45,665
43,076
Mitigated
39,228
15,084
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,428
1,514
815
3,784
12,425
6,904
392
6,204
6,039
0
17,115
W
Hou Yi
 
Hou Yi
14,683
6,349
710
1,819
10,248
5,222
2,004
244
10,004
0
36,234
W
Charybdis
BigBoneTyrone
Charybdis
4,022
2,032
765
1,473
5,114
2,610
928
404
4,710
0
12,293
L
Skadi
CDHizzle
Skadi
8,011
2,573
817
366
8,881
4,552
1,204
3,729
5,092
0
20,614
W
7,087
2,545
2,049
2,775
12,240
15,156
611
606
11,634
13,808
0
W
He Bo
Havak17
He Bo
12,282
613
1,764
889
10,399
4,422
493
1,112
9,287
13,861
0
L
Hou Yi
Hiimnate1
Hou Yi
10,753
4,525
525
1,668
10,731
5,895
1,909
5,776
4,783
0
25,278
W
8,435
289
175
292
7,664
11,818
262
524
7,140
9,689
0
L
King Arthur
MeeshellObama
King Arthur
4,813
1,114
1,017
879
12,481
7,229
735
4,589
7,779
0
8,876
L
2,890
210
1,436
3,777
18,733
18,496
56
6,669
11,754
9,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,405
Gold Earned
43,987
113
Minions Killed
87
0
Camps Cleared
0
882,657
Distance Traveled
791,354
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,470
947
25
3
0
208,809
1
W
Hou Yi
10,725
1,073
42
4
0
153,139
0
W
Charybdis
8,465
847
24
2
0
89,097
0
L
Skadi
8,298
830
27
3
0
161,730
0
W
Kuzenbo
8,673
867
8
1
0
214,381
5
W
He Bo
8,283
828
10
1
0
164,748
0
L
Hou Yi
8,763
876
36
4
0
149,593
0
W
Ares
7,841
784
3
0
0
169,989
0
L
King Arthur
7,059
706
10
1
0
178,990
1
L
Khepri
7,815
782
15
2
0
183,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role