Player Matchup

Odin
Odin
Cooltreehouse
Odin
Level 47
God Stats
1W - 1L
1,461 SR
Queue Stats
25W - 31L
1,398 Elo+
Party 2
Janus
Janus
JustCarry
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,566 Elo+
Party 2
Arachne
Arachne
Thepork2126
Arachne
Level 28
God Stats
2W - 7L
1,321 SR
Queue Stats
15W - 20L
1,371 Elo+
Party 2
Team Averages
Level 30
1,427 SR
1,445 Elo+

VS

Team Averages
Level 95
1,519 SR
1,423 Elo+
Gilgamesh
Gilgamesh
DowCord
Gilgamesh
Level 52
God Stats
2W - 2L
1,387 SR
Queue Stats
41W - 52L
1,385 Elo+
Solo
Skadi
Skadi
ZeronWolf30
Skadi
Level 116
God Stats
6W - 4L
1,657 SR
Queue Stats
229W - 313L
1,454 Elo+
Party 1
Janus
Janus
hookahsmoker
Janus
Level 118
God Stats
9W - 3L
1,513 SR
Queue Stats
242W - 293L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,589
716
4,304
15,477
10,702
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
JustCarry
Janus
13
1 / 3 / 2
8,322
694
8,204
7,451
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Thepork2126
Arachne
11
1 / 6 / 2
8,035
670
3,101
13,306
6,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DowCord
Gilgamesh
14
2 / 2 / 7
8,779
732
5,816
6,933
6,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 1 / 4
9,818
818
10,635
7,248
3,327
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

14
2 / 2 / 7
9,382
782
11,344
7,093
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
10
10
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Gilgamesh
DowCord
Gilgamesh
2
2
7
2.75
L
Janus
JustCarry
Janus
1
3
2
0.67
L
Arachne
Thepork2126
Arachne
1
6
2
0.33
W
6
1
4
8
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,609
Damage
27,795
36,234
Taken
21,274
19,481
Mitigated
12,666
5,260
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,304
902
0
2,910
15,477
10,702
0
4,957
9,809
0
13,493
W
Gilgamesh
DowCord
Gilgamesh
5,816
1,309
716
779
6,933
6,330
550
2,471
4,462
0
20,995
L
Janus
JustCarry
Janus
8,204
607
0
0
7,451
2,739
0
2,056
5,259
32,728
0
L
Arachne
Thepork2126
Arachne
3,101
1,561
0
2,350
13,306
6,040
18
3,827
9,072
0
28,672
W
10,635
3,134
0
963
7,248
3,327
1,807
4,230
3,018
0
54,680
W
11,344
515
0
1,611
7,093
3,009
444
1,801
5,292
41,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,946
Gold Earned
27,979
126
Minions Killed
194
0
Camps Cleared
0
690,971
Distance Traveled
721,901
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,589
716
14
1
0
248,266
4
W
Gilgamesh
8,779
732
30
3
0
249,731
3
L
Janus
8,322
694
70
6
0
217,688
3
L
Arachne
8,035
670
42
4
0
225,017
4
W
Skadi
9,818
818
86
7
0
235,555
4
W
Janus
9,382
782
78
7
0
236,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role