Player Matchup

Chang'e
Chang'e
Deadlyblight
Chang'e
Level 140
God Stats
5W - 5L
1,387 SR
Queue Stats
204W - 205L
1,534 Elo+
Party 1
Sobek
Sobek
Ravenheartmeril
Sobek
Level 29
God Stats
2W - 1L
1,152 SR
Queue Stats
27W - 26L
1,479 Elo+
Party 2
Chaac
Chaac
Scoutmat
Chaac
Level 159
God Stats
2W - 2L
1,652 SR
Queue Stats
119W - 110L
1,557 Elo+
Party 1
Skadi
Skadi
drachwal91
Skadi
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
193W - 182L
1,510 Elo+
Party 2
Lancelot
Lancelot
mythman135
Lancelot
Level 147
God Stats
15W - 18L
1,569 SR
Queue Stats
92W - 94L
1,552 Elo+
Party 1
Team Averages
Level 116
1,452 SR
1,526 Elo+

VS

Team Averages
Level 96
1,487 SR
1,393 Elo+
Cerberus
Cerberus
Curixify
Cerberus
Level 106
God Stats
1W - 1L
1,747 SR
Queue Stats
49W - 66L
1,423 Elo+
Party 3
Ymir
Ymir
EarMaggot
Ymir
Level 127
God Stats
4W - 6L
1,508 SR
Queue Stats
84W - 77L
1,465 Elo+
Party 3
Poseidon
Poseidon
LFTHNDDVL
Poseidon
Level 105
God Stats
0W - 2L
1,146 SR
Queue Stats
33W - 25L
1,184 Elo+
Solo
Mulan
Mulan
Mallardify
Mulan
Level 35
God Stats
26W - 23L
1,517 SR
Queue Stats
77W - 76L
1,449 Elo+
Party 3
Ishtar
Ishtar
Waspify
Ishtar
Level 106
God Stats
4W - 5L
1,518 SR
Queue Stats
70W - 77L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deadlyblight
Chang'e
12
2 / 0 / 0
6,959
580
4,132
6,376
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 2 / 4
6,147
512
3,527
9,560
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Scoutmat
Chaac
11
2 / 1 / 2
6,964
580
9,200
12,432
8,613
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
12
4 / 0 / 2
6,670
556
6,392
7,468
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
mythman135
Lancelot
13
7 / 1 / 6
7,928
661
10,613
5,956
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Curixify
Cerberus
8
0 / 3 / 2
5,573
464
3,512
11,711
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
8
1 / 4 / 1
5,223
435
3,476
10,863
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
LFTHNDDVL
Poseidon
11
0 / 2 / 1
6,251
521
3,999
5,871
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
10
1 / 3 / 0
5,939
495
6,182
10,524
5,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Waspify
Ishtar
10
2 / 3 / 0
5,631
469
7,748
8,871
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Curixify
Cerberus
0
3
2
0.33
W
Chang'e
Deadlyblight
Chang'e
2
0
0
2
L
Ymir
1
4
1
0.38
L
Poseidon
LFTHNDDVL
Poseidon
0
2
1
0.25
L
Mulan
1
3
0
0.33
W
0
2
4
1
W
Chaac
Scoutmat
Chaac
2
1
2
3
L
Ishtar
Waspify
Ishtar
2
3
0
0.67
W
Skadi
4
0
2
5
W
Lancelot
mythman135
Lancelot
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,864
Damage
24,917
41,792
Taken
47,840
22,199
Mitigated
21,347
21,127
Healing
14,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Curixify
Cerberus
3,512
557
0
3,896
11,711
6,661
0
1,880
9,831
19,674
0
W
Chang'e
Deadlyblight
Chang'e
4,132
212
493
2,902
6,376
2,751
0
3,876
2,500
50,190
0
L
Ymir
3,476
1,577
0
3,194
10,863
4,847
0
1,156
9,707
27,537
0
L
Poseidon
LFTHNDDVL
Poseidon
3,999
829
0
1,258
5,871
2,089
0
2,780
3,091
49,059
0
L
Mulan
6,182
1,655
0
3,383
10,524
5,191
417
68
10,456
0
37,259
W
3,527
389
0
4,755
9,560
5,984
0
3,159
6,401
14,875
5,607
W
Chaac
Scoutmat
Chaac
9,200
2,995
0
5,685
12,432
8,613
408
1,312
11,120
68
47,911
L
Ishtar
Waspify
Ishtar
7,748
5,086
0
3,215
8,871
2,559
548
945
7,926
0
42,829
W
Skadi
6,392
2,642
0
3,952
7,468
2,298
0
1,020
6,448
0
39,974
W
Lancelot
mythman135
Lancelot
10,613
2,278
0
3,340
5,956
2,553
0
1,620
4,336
0
50,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,668
Gold Earned
28,617
367
Minions Killed
329
0
Camps Cleared
0
1,208,978
Distance Traveled
1,080,696
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,573
464
34
3
0
230,556
4
W
Chang'e
6,959
580
102
9
0
220,269
2
L
Ymir
5,223
435
46
4
0
226,568
2
L
Poseidon
6,251
521
102
9
0
214,364
0
L
Mulan
5,939
495
67
6
0
221,415
4
W
Sobek
6,147
512
27
2
0
229,372
6
W
Chaac
6,964
580
88
7
0
257,229
3
L
Ishtar
5,631
469
80
7
0
187,793
0
W
Skadi
6,670
556
68
6
0
197,309
1
W
Lancelot
7,928
661
82
7
0
304,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role