Player Matchup

Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CatchAVib3
Hercules
Level 156
God Stats
0W - 3L
1,473 SR
Queue Stats
101W - 90L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NightinxGale
Morgan Le Fay
Level 88
God Stats
3W - 3L
1,622 SR
Queue Stats
119W - 138L
1,518 Elo+
Party 1
Maui
Maui
SenpieLegend
Maui
Level 101
God Stats
2W - 7L
1,521 SR
Queue Stats
94W - 96L
1,577 Elo+
Solo
Nu Wa
Nu Wa
llNadieII
Nu Wa
Level 103
God Stats
5W - 8L
1,579 SR
Queue Stats
40W - 55L
1,509 Elo+
Solo
Team Averages
Level 115
1,539 SR
1,525 Elo+

VS

Team Averages
Level 126
1,490 SR
1,559 Elo+
Zhong Kui
Zhong Kui
Gwerk
Zhong Kui
Level 160
God Stats
2W - 6L
1,321 SR
Queue Stats
381W - 390L
1,552 Elo+
Solo
Neith
Neith
Leandrumvdc
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,621 Elo+
Solo
Khepri
Khepri
Tyrant Forbes
Khepri
Level 152
God Stats
3W - 0L
1,365 SR
Queue Stats
271W - 261L
1,495 Elo+
Solo
The Morrigan
The Morrigan
Zettoxs
The Morrigan
Level 146
God Stats
2W - 0L
1,662 SR
Queue Stats
129W - 130L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
parkpofol
Gilgamesh
Level 126
God Stats
7W - 5L
1,601 SR
Queue Stats
193W - 165L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 2 / 3
6,683
668
9,169
9,420
4,062
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
CatchAVib3
Hercules
13
1 / 4 / 6
7,088
709
9,049
14,949
14,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
NightinxGale
Morgan Le Fay
15
5 / 2 / 2
7,809
781
6,798
6,431
2,873
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 3 / 5
7,010
701
4,184
12,096
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nu Wa
llNadieII
Nu Wa
12
0 / 3 / 7
6,649
665
7,197
7,008
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gwerk
Zhong Kui
16
9 / 0 / 5
8,807
881
13,635
10,380
9,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 8
7,689
769
9,696
8,471
5,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 2 / 8
7,364
736
3,535
11,937
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Zettoxs
The Morrigan
14
0 / 2 / 7
7,345
735
5,950
7,290
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
parkpofol
Gilgamesh
14
2 / 2 / 5
8,157
816
8,691
14,238
12,478
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
8
Kills
14
14
Deaths
8
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
3
1.25
L
Hercules
CatchAVib3
Hercules
1
4
6
1
W
Zhong Kui
Gwerk
Zhong Kui
9
0
5
11.5
W
3
2
8
3.5
L
Morgan Le Fay
NightinxGale
Morgan Le Fay
5
2
2
3
L
1
3
5
1.17
W
0
2
8
2
W
The Morrigan
Zettoxs
The Morrigan
0
2
7
1.75
L
Nu Wa
llNadieII
Nu Wa
0
3
7
1.17
W
Gilgamesh
parkpofol
Gilgamesh
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,397
Damage
41,507
49,904
Taken
52,316
38,871
Mitigated
42,265
10,706
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,169
3,802
644
2,142
9,420
4,062
0
4,052
5,368
0
18,284
L
Hercules
CatchAVib3
Hercules
9,049
2,659
0
4,074
14,949
14,887
133
4,631
10,318
0
23,251
W
Zhong Kui
Gwerk
Zhong Kui
13,635
977
0
4,406
10,380
9,917
925
2,904
7,476
38,041
0
W
9,696
4,268
0
1,525
8,471
5,015
1,214
2,060
6,411
0
27,582
L
Morgan Le Fay
NightinxGale
Morgan Le Fay
6,798
1,125
0
1,187
6,431
2,873
0
4,138
2,293
25,037
0
L
4,184
798
289
1,211
12,096
14,040
0
6,298
5,798
11,889
0
W
3,535
478
0
3,352
11,937
11,437
59
5,923
6,014
12,571
0
W
The Morrigan
Zettoxs
The Morrigan
5,950
1,243
0
878
7,290
3,418
138
2,554
4,736
29,237
0
L
Nu Wa
llNadieII
Nu Wa
7,197
3,635
0
1,159
7,008
3,009
400
4,110
2,898
19,981
0
W
Gilgamesh
parkpofol
Gilgamesh
8,691
2,379
1,375
2,219
14,238
12,478
604
4,738
9,500
175
26,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,239
Gold Earned
39,362
167
Minions Killed
221
0
Camps Cleared
0
929,526
Distance Traveled
1,057,581
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,683
668
27
3
0
206,583
0
L
Hercules
7,088
709
41
4
0
185,778
2
W
Zhong Kui
8,807
881
54
5
0
216,149
2
W
Neith
7,689
769
52
5
0
197,849
1
L
Morgan Le Fay
7,809
781
51
5
0
198,399
2
L
Maui
7,010
701
9
1
0
179,072
2
W
Khepri
7,364
736
15
2
0
212,209
5
W
The Morrigan
7,345
735
55
6
0
194,825
4
L
Nu Wa
6,649
665
39
4
0
159,694
2
W
Gilgamesh
8,157
816
45
5
0
236,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role