Player Matchup

Aphrodite
Aphrodite
Pheonix_king20
Aphrodite
Level 109
God Stats
31W - 42L
1,418 SR
Queue Stats
35W - 47L
1,361 Elo+
Solo
King Arthur
King Arthur
dman122515
King Arthur
Level 124
God Stats
1W - 0L
1,583 SR
Queue Stats
33W - 48L
1,290 Elo+
Solo
Lancelot
Lancelot
xBatt1eRif1e
Lancelot
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 79L
1,512 Elo+
Solo
Team Averages
Level 129
1,501 SR
1,388 Elo+

VS

Team Averages
Level 77
1,411 SR
1,372 Elo+
Chaac
Chaac
DEADSHOT544
Chaac
Level 37
God Stats
2W - 6L
1,338 SR
Queue Stats
55W - 104L
1,264 Elo+
Party 1
Ymir
Ymir
Psilocybin333
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 141L
1,287 Elo+
Party 1
Janus
Janus
That_Fish_Guy24
Janus
Level 126
God Stats
2W - 8L
1,394 SR
Queue Stats
155W - 165L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Pheonix_king20
Aphrodite
15
1 / 2 / 7
9,133
703
9,647
11,298
6,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
dman122515
King Arthur
13
0 / 4 / 6
8,302
639
10,298
16,510
11,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
xBatt1eRif1e
Lancelot
16
9 / 4 / 1
11,030
848
14,535
18,849
14,426
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,370
721
11,516
12,937
7,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 3 / 7
8,856
681
6,174
18,412
21,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
7 / 4 / 3
10,251
789
15,419
8,875
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
10
Kills
10
10
Deaths
10
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Aphrodite
Pheonix_king20
Aphrodite
1
2
7
2.25
L
0
3
7
1.17
L
7
4
3
2.13
W
King Arthur
dman122515
King Arthur
0
4
6
0.75
W
Lancelot
xBatt1eRif1e
Lancelot
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,480
Damage
33,109
46,657
Taken
40,224
32,261
Mitigated
33,325
20,518
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,516
1,112
0
2,443
12,937
7,725
0
2,732
10,065
0
23,988
W
Aphrodite
Pheonix_king20
Aphrodite
9,647
640
7,481
7,098
11,298
6,614
467
5,596
5,702
31,060
0
L
6,174
1,012
272
1,193
18,412
21,685
0
4,589
13,376
18,460
0
L
15,419
993
94
849
8,875
3,915
0
1,704
7,089
62,701
0
W
King Arthur
dman122515
King Arthur
10,298
766
614
2,057
16,510
11,221
264
7,967
8,543
0
21,328
W
Lancelot
xBatt1eRif1e
Lancelot
14,535
1,073
360
2,908
18,849
14,426
341
8,074
10,775
0
33,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,465
Gold Earned
28,477
129
Minions Killed
152
0
Camps Cleared
0
748,731
Distance Traveled
623,541
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,370
721
31
2
0
215,340
0
W
Aphrodite
9,133
703
64
5
0
237,711
1
L
Ymir
8,856
681
27
2
0
205,917
0
L
Janus
10,251
789
94
7
0
202,284
2
W
King Arthur
8,302
639
24
2
0
244,017
1
W
Lancelot
11,030
848
41
3
0
267,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role