Player Matchup

Baron Samedi
Baron Samedi
HaMlte
Baron Samedi
Level 54
God Stats
1W - 2L
1,593 SR
Queue Stats
2W - 5L
1,608 Elo+
Party 1
Cabrakan
Cabrakan
Roffstaff
Cabrakan
Level 83
God Stats
2W - 8L
1,564 SR
Queue Stats
50W - 48L
1,541 Elo+
Party 1
Anhur
Anhur
neontrin
Anhur
Level 17
God Stats
1W - 3L
1,724 SR
Queue Stats
2W - 5L
1,608 Elo+
Party 1
Team Averages
Level 51
1,627 SR
1,586 Elo+

VS

Team Averages
Level 90
1,508 SR
1,517 Elo+
Ah Puch
Ah Puch
Dracolik
Ah Puch
Level 60
God Stats
4W - 4L
1,554 SR
Queue Stats
58W - 52L
1,518 Elo+
Solo
Cerberus
Cerberus
Merttt35
Cerberus
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 8L
1,535 Elo+
Solo
Rama
Rama
Orfang
Rama
Level 160
God Stats
22W - 26L
1,468 SR
Queue Stats
718W - 670L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HaMlte
Baron Samedi
17
1 / 3 / 2
10,933
643
10,542
17,923
12,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Roffstaff
Cabrakan
15
1 / 4 / 2
10,986
646
9,450
21,860
29,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
neontrin
Anhur
13
1 / 5 / 2
9,772
575
6,700
17,285
8,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dracolik
Ah Puch
20
8 / 0 / 3
13,220
778
28,193
4,802
2,307
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
Merttt35
Cerberus
17
2 / 2 / 10
11,233
661
9,136
19,581
24,806
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Orfang
Rama
16
2 / 2 / 6
11,657
686
10,554
15,436
6,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
12
12
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dracolik
Ah Puch
8
0
3
9.5
L
Baron Samedi
HaMlte
Baron Samedi
1
3
2
0.67
W
Cerberus
Merttt35
Cerberus
2
2
10
3.5
W
Rama
Orfang
Rama
2
2
6
2.5
L
Cabrakan
Roffstaff
Cabrakan
1
4
2
0.5
L
Anhur
neontrin
Anhur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,692
Damage
47,883
57,068
Taken
39,819
49,870
Mitigated
33,731
12,253
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dracolik
Ah Puch
28,193
875
0
2,767
4,802
2,307
1,326
3,095
1,707
85,242
0
L
Baron Samedi
HaMlte
Baron Samedi
10,542
711
1,662
3,724
17,923
12,162
0
13,464
4,459
48,128
0
W
Cerberus
Merttt35
Cerberus
9,136
691
314
6,745
19,581
24,806
61
8,488
11,093
27,026
0
W
Rama
Orfang
Rama
10,554
7,617
0
4,758
15,436
6,618
1,423
8,698
6,738
0
74,030
L
Cabrakan
Roffstaff
Cabrakan
9,450
1,987
333
3,580
21,860
29,458
100
12,528
9,332
36,791
0
L
Anhur
neontrin
Anhur
6,700
2,823
0
2,954
17,285
8,250
156
11,383
5,902
0
27,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
36,110
181
Minions Killed
229
0
Camps Cleared
0
810,483
Distance Traveled
864,205
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,220
778
111
7
0
316,110
2
L
Baron Samedi
10,933
643
97
6
0
293,054
4
W
Cerberus
11,233
661
28
2
0
253,055
0
W
Rama
11,657
686
90
5
0
295,040
0
L
Cabrakan
10,986
646
29
2
0
279,365
2
L
Anhur
9,772
575
55
3
0
238,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role