Player Matchup

Cliodhna
Cliodhna
Dasanilad
Cliodhna
Level 104
God Stats
4W - 2L
1,564 SR
Queue Stats
178W - 181L
1,481 Elo+
Party 2
Serqet
Serqet
GyroBestBoy
Serqet
Level 66
God Stats
22W - 8L
1,761 SR
Queue Stats
220W - 206L
1,457 Elo+
Party 2
Fenrir
Fenrir
Sayaky007
Fenrir
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,417 Elo+
Party 1
Skadi
Skadi
Space-reaper156
Skadi
Level 80
God Stats
22W - 15L
1,528 SR
Queue Stats
206W - 198L
1,369 Elo+
Party 1
Yu Huang
Yu Huang
jaegrin
Yu Huang
Level 7
God Stats
9W - 7L
1,446 SR
Queue Stats
12W - 13L
1,350 Elo+
Party 2
Team Averages
Level 59
1,560 SR
1,415 Elo+

VS

Team Averages
Level 56
1,524 SR
1,428 Elo+
Serqet
Serqet
 
Serqet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ILoveKyleDugger
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,322 Elo+
Party 3
Izanami
Izanami
Kinlinn
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,428 Elo+
Party 3
Tyr
Tyr
Mrpando495
Tyr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,462 Elo+
Party 3
Ullr
Ullr
prosp3kt
Ullr
Level 111
God Stats
2W - 1L
1,620 SR
Queue Stats
263W - 258L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dasanilad
Cliodhna
18
3 / 3 / 4
11,618
553
18,602
16,670
11,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Serqet
15
6 / 1 / 6
10,568
503
10,042
12,765
17,293
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
Sayaky007
Fenrir
17
11 / 2 / 3
11,223
534
19,055
18,868
9,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 1 / 1
10,676
508
3,989
7,954
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
jaegrin
Yu Huang
16
2 / 2 / 6
10,374
494
7,453
11,280
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 10 / 4
9,763
465
8,577
21,787
9,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 4
8,958
427
3,287
9,608
10,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Kinlinn
Izanami
15
1 / 3 / 1
9,291
442
8,576
15,431
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 2
9,964
474
8,775
19,002
22,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
15
2 / 9 / 2
9,108
434
12,257
20,460
8,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
23
Kills
9
9
Deaths
24
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
10
4
0.4
W
Cliodhna
Dasanilad
Cliodhna
3
3
4
1.67
W
Serqet
6
1
6
9
L
1
0
4
3
L
Izanami
Kinlinn
Izanami
1
3
1
0.5
L
3
2
2
2
W
Fenrir
Sayaky007
Fenrir
11
2
3
6.25
W
1
1
1
1.5
W
Yu Huang
jaegrin
Yu Huang
2
2
6
2.5
L
Ullr
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,141
Damage
41,472
67,537
Taken
86,288
46,582
Mitigated
57,406
20,726
Healing
19,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,577
2,362
0
3,996
21,787
9,342
132
1,220
20,522
0
57,254
W
Cliodhna
Dasanilad
Cliodhna
18,602
3,727
0
7,143
16,670
11,618
690
259
16,057
78
98,819
W
Serqet
10,042
2,330
0
2,543
12,765
17,293
252
703
11,694
1,100
24,612
L
3,287
208
297
1,222
9,608
10,489
0
1,686
7,922
38,385
0
L
Izanami
Kinlinn
Izanami
8,576
5,300
0
3,730
15,431
5,847
941
156
15,107
0
87,605
L
8,775
1,179
0
8,136
19,002
22,964
390
1,107
17,669
0
59,143
W
Fenrir
Sayaky007
Fenrir
19,055
6,917
0
4,230
18,868
9,395
0
299
18,142
0
91,302
W
3,989
975
0
4,280
7,954
3,186
5,300
822
7,132
0
100,078
W
Yu Huang
jaegrin
Yu Huang
7,453
1,853
0
2,530
11,280
5,090
534
1,360
9,464
61,857
0
L
Ullr
12,257
8,120
0
2,186
20,460
8,764
136
4,462
15,800
0
71,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,459
Gold Earned
47,084
619
Minions Killed
504
0
Camps Cleared
0
2,009,484
Distance Traveled
1,918,868
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,763
465
92
4
0
374,293
0
W
Cliodhna
11,618
553
177
8
0
423,942
3
W
Serqet
10,568
503
27
1
0
439,415
2
L
Maui
8,958
427
41
2
0
411,398
0
L
Izanami
9,291
442
162
8
0
365,950
6
L
Tyr
9,964
474
100
5
0
431,793
6
W
Fenrir
11,223
534
127
6
0
410,086
4
W
Skadi
10,676
508
158
8
0
355,409
4
W
Yu Huang
10,374
494
130
6
0
380,632
0
L
Ullr
9,108
434
109
5
0
335,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role