Player Matchup

Ravana
Ravana
Masters
 
Ravana
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond IV
ISMAELAF2005
Cerberus
Diamond IV
Level 148
God Stats
2W - 2L
1,647 SR
Queue Stats
194W - 188L
2,157 MMR
Solo
Kuzenbo
Kuzenbo
Masters
XD__ZD
Kuzenbo
Masters
Level 157
God Stats
20W - 27L
1,566 SR
Queue Stats
430W - 411L
2,453 MMR
Solo
Ishtar
Ishtar
Diamond II
lAmMarcoRuggeri
Ishtar
Diamond II
Level 152
God Stats
0W - 1L
1,717 SR
Queue Stats
327W - 322L
2,172 MMR
Solo
Chang'e
Chang'e
Diamond II
lucky_the_g4m3
Chang'e
Diamond II
Level 143
God Stats
10W - 9L
1,622 SR
Queue Stats
223W - 218L
2,305 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,611 SR
2,118 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,754 SR
2,427 MMR
Jormungandr
Jormungandr
Platinum III
 
Jormungandr
Platinum III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Auf_den_Doetz
Cernunnos
Platinum I
Level 46
God Stats
18W - 11L
1,798 SR
Queue Stats
51W - 35L
2,088 MMR
Party 1
Ymir
Ymir
Diamond IV
I_Setsna_I
Ymir
Diamond IV
Level 149
God Stats
5W - 2L
1,889 SR
Queue Stats
73W - 67L
2,080 MMR
Party 1
Hel
Hel
Grandmaster
Sayastui
Hel
Grandmaster
Level 146
God Stats
5W - 3L
1,718 SR
Queue Stats
70W - 63L
3,345 MMR
Party 2
Thanatos
Thanatos
Masters
hjkhkhfklhdflfd
Thanatos
Masters
Level 127
God Stats
6W - 2L
1,868 SR
Queue Stats
125W - 61L
3,123 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
1 / 2 / 2
5,046
561
4,214
5,899
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
ISMAELAF2005
Cerberus
8
0 / 4 / 0
4,342
482
2,087
8,455
3,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
XD__ZD
Kuzenbo
8
0 / 1 / 4
5,166
574
3,212
7,382
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
4 / 1 / 0
5,301
589
4,150
5,248
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
5,138
571
2,426
4,078
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaThorLoki

VS

Bans
SusanoKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 0 / 4
6,445
716
6,470
5,477
3,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Auf_den_Doetz
Cernunnos
10
0 / 1 / 1
5,736
637
4,582
7,173
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 0
4,650
517
1,754
7,414
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 1
5,265
585
4,023
5,036
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
5 / 2 / 1
6,347
705
4,238
7,570
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
8
9
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
2
1
W
Jormungandr
 
Jormungandr
3
0
4
5
W
Cernunnos
Auf_den_Doetz
Cernunnos
0
1
1
0.5
L
Cerberus
ISMAELAF2005
Cerberus
0
4
0
0
W
0
3
0
0
W
0
0
1
0.5
L
Kuzenbo
XD__ZD
Kuzenbo
0
1
4
2
W
Thanatos
5
2
1
2.75
L
4
1
0
4
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,089
Damage
21,067
31,062
Taken
32,670
13,938
Mitigated
13,868
12,901
Healing
19,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,214
1,585
0
2,128
5,899
1,988
0
1,401
4,498
0
31,258
W
Jormungandr
 
Jormungandr
6,470
1,792
0
1,440
5,477
3,281
0
2,081
3,396
45,803
0
W
Cernunnos
Auf_den_Doetz
Cernunnos
4,582
2,219
0
4,445
7,173
2,258
0
995
6,178
0
47,402
L
Cerberus
ISMAELAF2005
Cerberus
2,087
231
0
1,971
8,455
3,950
0
4,485
3,970
24,371
0
W
1,754
221
0
1,663
7,414
3,503
0
2,596
4,818
5,484
1,301
W
4,023
196
1,106
2,998
5,036
1,544
0
1,720
3,316
43,491
0
L
Kuzenbo
XD__ZD
Kuzenbo
3,212
1,545
0
2,802
7,382
4,757
18
2,956
4,426
11,902
0
W
Thanatos
4,238
1,038
0
7,570
7,570
3,282
0
1,047
6,523
0
42,209
L
4,150
3,074
0
2,897
5,248
1,838
0
221
5,027
0
30,582
L
2,426
61
1,091
2,012
4,078
1,405
0
2,710
1,368
39,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,993
Gold Earned
28,443
265
Minions Killed
351
0
Camps Cleared
0
832,287
Distance Traveled
963,539
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,046
561
64
7
0
190,169
3
W
Jormungandr
6,445
716
85
9
0
178,482
4
W
Cernunnos
5,736
637
80
9
0
165,473
2
L
Cerberus
4,342
482
48
5
0
159,802
3
W
Ymir
4,650
517
18
2
0
195,020
4
W
Hel
5,265
585
85
9
0
199,975
5
L
Kuzenbo
5,166
574
10
1
0
176,013
1
W
Thanatos
6,347
705
83
9
0
224,589
1
L
Ishtar
5,301
589
62
7
0
123,127
2
L
Chang'e
5,138
571
81
9
0
183,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role