Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Arvi20
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Eset
Eset
OlgavonCex
Eset
Level 49
God Stats
6W - 7L
1,459 SR
Queue Stats
150W - 176L
1,380 Elo+
Solo
Sol
Sol
Saymajin
Sol
Level 49
God Stats
1W - 3L
1,526 SR
Queue Stats
21W - 19L
1,443 Elo+
Solo
Kukulkan
Kukulkan
Snullie
Kukulkan
Level 39
God Stats
1W - 1L
1,763 SR
Queue Stats
17W - 16L
1,505 Elo+
Party 1
Team Averages
Level 52
1,550 SR
1,466 Elo+

VS

Team Averages
Level 74
1,648 SR
1,706 Elo+
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
EternalAutism
Kumbhakarna
Level 16
God Stats
1W - 0L
1,703 SR
Queue Stats
13W - 0L
1,911 Elo+
Party 2
Achilles
Achilles
Vampiepoo
Achilles
Level 160
God Stats
12W - 5L
1,654 SR
Queue Stats
235W - 85L
1,747 Elo+
Party 2
Anhur
Anhur
mmrOverdose
Anhur
Level 16
God Stats
3W - 0L
1,883 SR
Queue Stats
13W - 0L
1,911 Elo+
Party 2
Set
Set
xValaRx
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 6 / 0
8,618
958
4,806
21,294
26,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Arvi20
Cupid
13
0 / 11 / 0
8,305
923
5,982
18,454
6,234
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 3 / 0
8,258
918
1,840
3,481
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 9 / 0
8,624
958
12,970
23,883
9,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Snullie
Kukulkan
13
0 / 6 / 0
8,528
948
5,052
21,131
8,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 0 / 24
10,546
1,172
15,060
8,351
10,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
EternalAutism
Kumbhakarna
18
9 / 0 / 23
12,112
1,346
11,413
11,885
19,122
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Vampiepoo
Achilles
15
6 / 0 / 8
10,181
1,131
6,275
6,003
3,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
18 / 0 / 13
13,107
1,456
46,773
11,862
6,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
16
0 / 0 / 10
9,753
1,084
6,539
4,130
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
113
0
Kills
35
35
Deaths
0
0
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
0
0
W
Chaac
 
Chaac
2
0
24
14
L
Cupid
Arvi20
Cupid
0
11
0
0
W
Kumbhakarna
EternalAutism
Kumbhakarna
9
0
23
20.5
L
0
3
0
0
L
0
9
0
0
L
Kukulkan
Snullie
Kukulkan
0
6
0
0
W
Achilles
Vampiepoo
Achilles
6
0
8
10
W
18
0
13
24.5
W
Set
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,650
Damage
86,060
88,243
Taken
42,231
52,257
Mitigated
42,202
3,451
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,806
559
0
0
21,294
26,726
0
855
20,301
16,953
0
W
Chaac
 
Chaac
15,060
655
0
4,358
8,351
10,696
0
4,206
4,145
0
32,894
L
Cupid
Arvi20
Cupid
5,982
4,185
689
158
18,454
6,234
0
1,586
16,778
0
10,231
W
Kumbhakarna
EternalAutism
Kumbhakarna
11,413
865
0
5,661
11,885
19,122
0
4,556
7,329
20,905
0
L
1,840
217
0
0
3,481
882
0
437
2,895
6,199
0
L
12,970
5,086
0
1,975
23,883
9,728
0
5,234
18,176
22,792
3,182
L
Kukulkan
Snullie
Kukulkan
5,052
392
304
325
21,131
8,687
0
3,301
17,374
15,681
0
W
Achilles
Vampiepoo
Achilles
6,275
1,430
0
940
6,003
3,042
0
3,837
2,166
0
11,186
W
46,773
28,158
0
2,633
11,862
6,595
0
7,895
3,967
0
72,838
W
Set
6,539
2,312
0
593
4,130
2,747
0
2,449
1,681
0
23,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
55,699
96
Minions Killed
179
4
Camps Cleared
11
676,120
Distance Traveled
919,122
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,618
958
0
0
0
172,999
0
W
Chaac
10,546
1,172
35
4
0
214,210
1
L
Cupid
8,305
923
12
1
0
126,783
3
W
Kumbhakarna
12,112
1,346
16
2
0
212,202
0
L
Eset
8,258
918
13
1
1
56,038
0
L
Sol
8,624
958
37
4
1
156,059
0
L
Kukulkan
8,528
948
34
4
2
164,241
0
W
Achilles
10,181
1,131
13
1
2
137,228
3
W
Anhur
13,107
1,456
73
8
3
185,089
0
W
Set
9,753
1,084
42
5
6
170,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role