Player Matchup

Mercury
Mercury
HarD-LiiGhT
Mercury
Level 160
God Stats
18W - 11L
1,703 SR
Queue Stats
834W - 657L
1,577 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LePeTouu
Cu Chulainn
Level 63
God Stats
0W - 2L
1,212 SR
Queue Stats
97W - 104L
1,529 Elo+
Party 1
Janus
Janus
Orb1ttz
Janus
Level 148
God Stats
0W - 6L
1,160 SR
Queue Stats
309W - 347L
1,462 Elo+
Solo
Bacchus
Bacchus
big-toe-9
Bacchus
Level 66
God Stats
44W - 26L
1,603 SR
Queue Stats
127W - 125L
1,465 Elo+
Solo
Chiron
Chiron
charlielou1994
Chiron
Level 101
God Stats
10W - 18L
1,474 SR
Queue Stats
288W - 393L
1,373 Elo+
Solo
Team Averages
Level 108
1,430 SR
1,481 Elo+

VS

Team Averages
Level 86
1,387 SR
1,467 Elo+
Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
GhostedII6155
Cabrakan
Level 84
God Stats
4W - 3L
1,040 SR
Queue Stats
89W - 102L
1,384 Elo+
Solo
Janus
Janus
Reddeano
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 237L
1,482 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gg rapids 134
Ah Muzen Cab
Level 66
God Stats
3W - 2L
1,373 SR
Queue Stats
125W - 130L
1,443 Elo+
Solo
Thanatos
Thanatos
salambar
Thanatos
Level 145
God Stats
12W - 13L
1,525 SR
Queue Stats
269W - 251L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HarD-LiiGhT
Mercury
18
5 / 7 / 4
11,863
516
13,895
21,339
9,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
LePeTouu
Cu Chulainn
16
3 / 6 / 4
10,687
465
12,394
24,012
15,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Orb1ttz
Janus
18
1 / 3 / 3
11,241
489
12,887
14,586
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
big-toe-9
Bacchus
15
0 / 0 / 4
9,221
401
5,953
14,074
15,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 8 / 4
9,649
420
8,534
19,312
6,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
2 / 3 / 5
12,580
547
16,434
21,432
24,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
GhostedII6155
Cabrakan
17
4 / 2 / 12
12,282
534
9,758
22,983
34,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Reddeano
Janus
18
2 / 1 / 3
12,060
524
11,212
11,506
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
gg rapids 134
Ah Muzen Cab
20
9 / 1 / 4
13,331
580
20,364
16,650
8,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
salambar
Thanatos
19
7 / 3 / 4
12,804
557
13,067
21,347
13,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
10
Kills
24
24
Deaths
10
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
3
5
1.5
W
Cabrakan
GhostedII6155
Cabrakan
4
2
12
5
L
Mercury
HarD-LiiGhT
Mercury
5
7
4
1
L
Cu Chulainn
LePeTouu
Cu Chulainn
3
6
4
0.83
L
Janus
Orb1ttz
Janus
1
3
3
0.83
W
Janus
Reddeano
Janus
2
1
3
3.5
L
Bacchus
big-toe-9
Bacchus
0
0
4
2
L
1
8
4
0.38
W
Ah Muzen Cab
gg rapids 134
Ah Muzen Cab
9
1
4
11
W
Thanatos
salambar
Thanatos
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,663
Damage
70,835
93,323
Taken
93,918
54,706
Mitigated
87,251
19,354
Healing
35,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,434
1,626
0
7,218
21,432
24,945
382
4,510
16,922
506
95,024
W
Cabrakan
GhostedII6155
Cabrakan
9,758
1,553
0
4,268
22,983
34,022
326
6,871
16,112
26,156
5,212
L
Mercury
HarD-LiiGhT
Mercury
13,895
6,261
0
2,670
21,339
9,700
0
4,831
16,508
0
75,639
L
Cu Chulainn
LePeTouu
Cu Chulainn
12,394
3,232
0
5,704
24,012
15,874
0
4,845
19,167
6,289
69,974
L
Janus
Orb1ttz
Janus
12,887
467
271
2,434
14,586
6,739
0
4,657
9,929
127,325
0
W
Janus
Reddeano
Janus
11,212
95
24
2,381
11,506
5,828
230
4,712
6,794
109,240
0
L
Bacchus
big-toe-9
Bacchus
5,953
540
0
4,355
14,074
15,668
204
3,221
10,853
41,012
2,199
L
8,534
2,487
688
3,232
19,312
6,725
0
3,288
16,023
0
69,808
W
Ah Muzen Cab
gg rapids 134
Ah Muzen Cab
20,364
7,304
0
4,565
16,650
8,819
2,496
4,775
11,875
0
124,524
W
Thanatos
salambar
Thanatos
13,067
3,111
0
17,188
21,347
13,637
0
2,243
19,104
0
116,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,661
Gold Earned
63,057
654
Minions Killed
660
0
Camps Cleared
0
2,202,989
Distance Traveled
2,346,518
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,580
547
151
7
0
445,600
1
W
Cabrakan
12,282
534
36
2
0
443,637
2
L
Mercury
11,863
516
125
5
0
471,386
4
L
Cu Chulainn
10,687
465
121
5
0
453,161
3
L
Janus
11,241
489
222
10
0
436,370
0
W
Janus
12,060
524
168
7
0
509,767
4
L
Bacchus
9,221
401
67
3
0
490,305
23
L
Chiron
9,649
420
119
5
0
351,767
2
W
Ah Muzen Cab
13,331
580
169
7
0
458,051
3
W
Thanatos
12,804
557
136
6
0
489,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role