Player Matchup

Ymir
Ymir
BolasSM
Ymir
Level 74
God Stats
58W - 75L
1,316 SR
Queue Stats
166W - 226L
1,279 Elo+
Party 1
Medusa
Medusa
Bombklack
Medusa
Level 121
God Stats
14W - 20L
1,331 SR
Queue Stats
454W - 653L
1,296 Elo+
Party 1
Thoth
Thoth
I__Kioshi073__I
Thoth
Level 63
God Stats
8W - 6L
1,501 SR
Queue Stats
95W - 105L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
TeeJ_JJJ
Cu Chulainn
Level 48
God Stats
14W - 10L
1,591 SR
Queue Stats
44W - 63L
1,416 Elo+
Solo
Thor
Thor
edgarramalho_82
Thor
Level 126
God Stats
7W - 6L
1,546 SR
Queue Stats
675W - 840L
1,371 Elo+
Party 1
Team Averages
Level 86
1,457 SR
1,347 Elo+

VS

Team Averages
Level 50
1,490 SR
1,369 Elo+
Erlang Shen
Erlang Shen
Didnaian
Erlang Shen
Level 67
God Stats
2W - 3L
1,403 SR
Queue Stats
290W - 342L
1,389 Elo+
Solo
Artemis
Artemis
Rushifa-Akuma
Artemis
Level 32
God Stats
3W - 4L
1,515 SR
Queue Stats
74W - 71L
1,413 Elo+
Party 2
Zhong Kui
Zhong Kui
SlimaneLv_
Zhong Kui
Level 7
God Stats
1W - 3L
1,441 SR
Queue Stats
1W - 5L
1,239 Elo+
Party 2
King Arthur
King Arthur
SydraToR
King Arthur
Level 88
God Stats
47W - 51L
1,520 SR
Queue Stats
463W - 491L
1,451 Elo+
Solo
Apollo
Apollo
ThesantosSS
Apollo
Level 58
God Stats
6W - 4L
1,572 SR
Queue Stats
104W - 111L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BolasSM
Ymir
9
0 / 0 / 5
5,631
512
2,698
9,352
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
Bombklack
Medusa
10
7 / 0 / 0
6,471
588
5,350
6,031
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
6,448
586
1,440
2,607
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
TeeJ_JJJ
Cu Chulainn
12
5 / 2 / 5
7,486
681
10,572
11,461
8,604
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
5 / 0 / 3
6,894
627
2,899
6,472
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Didnaian
Erlang Shen
9
2 / 6 / 0
5,553
505
3,970
10,776
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
7
0 / 3 / 0
4,684
426
4,317
8,605
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
SlimaneLv_
Zhong Kui
10
0 / 1 / 0
5,005
455
1,033
4,000
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
SydraToR
King Arthur
10
0 / 4 / 1
5,570
506
4,705
9,902
6,695
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
7
0 / 4 / 0
4,575
416
1,659
6,629
2,027
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
18
Kills
2
2
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
BolasSM
Ymir
0
0
5
2.5
W
Medusa
Bombklack
Medusa
7
0
0
7
L
Erlang Shen
Didnaian
Erlang Shen
2
6
0
0.33
W
1
0
1
1.5
L
Artemis
0
3
0
0
L
Zhong Kui
SlimaneLv_
Zhong Kui
0
1
0
0
L
King Arthur
SydraToR
King Arthur
0
4
1
0.13
W
Cu Chulainn
TeeJ_JJJ
Cu Chulainn
5
2
5
3.75
L
Apollo
0
4
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,959
Damage
15,684
35,923
Taken
39,912
19,048
Mitigated
19,790
13,450
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BolasSM
Ymir
2,698
929
0
3,064
9,352
5,758
108
0
9,352
12,403
4,473
W
Medusa
Bombklack
Medusa
5,350
2,680
0
3,389
6,031
1,592
1,122
0
6,031
0
38,648
L
Erlang Shen
Didnaian
Erlang Shen
3,970
1,592
0
1,789
10,776
5,752
0
878
9,898
0
35,455
W
1,440
150
0
500
2,607
883
222
353
2,254
43,872
0
L
Artemis
4,317
1,906
0
1,374
8,605
2,509
0
1,028
7,577
0
25,525
L
Zhong Kui
SlimaneLv_
Zhong Kui
1,033
158
0
1,002
4,000
2,807
17
807
3,193
28,217
0
L
King Arthur
SydraToR
King Arthur
4,705
780
0
682
9,902
6,695
0
1,081
8,821
0
37,827
W
Cu Chulainn
TeeJ_JJJ
Cu Chulainn
10,572
1,589
0
2,745
11,461
8,604
30
680
10,781
7,473
42,198
L
Apollo
1,659
1,061
109
1,099
6,629
2,027
0
1,626
5,003
0
17,273
W
2,899
387
0
3,752
6,472
2,211
0
0
6,472
0
33,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
25,387
333
Minions Killed
260
0
Camps Cleared
0
1,074,768
Distance Traveled
994,125
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,631
512
35
3
0
209,632
4
W
Medusa
6,471
588
60
5
0
205,820
3
L
Erlang Shen
5,553
505
64
6
0
228,761
0
W
Thoth
6,448
586
82
7
0
203,824
3
L
Artemis
4,684
426
37
3
0
174,163
1
L
Zhong Kui
5,005
455
46
4
0
183,591
0
L
King Arthur
5,570
506
79
7
0
215,358
4
W
Cu Chulainn
7,486
681
83
8
0
200,383
2
L
Apollo
4,575
416
34
3
0
192,252
1
W
Thor
6,894
627
73
7
0
255,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role