Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
KyojuroRengoku18
Yu Huang
Level 107
God Stats
0W - 2L
1,508 SR
Queue Stats
17W - 25L
1,485 Elo+
Party 3
Odin
Odin
NIKOPLANET
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,357 Elo+
Party 3
Neith
Neith
carlossuarezn92
Neith
Level 66
God Stats
0W - 2L
1,691 SR
Queue Stats
13W - 26L
1,224 Elo+
Solo
Kumbhakarna
Kumbhakarna
tlarsen2383
Kumbhakarna
Level 102
God Stats
68W - 47L
1,521 SR
Queue Stats
268W - 265L
1,451 Elo+
Solo
Team Averages
Level 80
1,544 SR
1,403 Elo+

VS

Team Averages
Level 65
1,408 SR
1,202 Elo+
Ah Puch
Ah Puch
aLTiii
Ah Puch
Level 116
God Stats
3W - 0L
1,732 SR
Queue Stats
149W - 151L
1,490 Elo+
Party 1
Achilles
Achilles
joshsrequiem
Achilles
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 34L
1,024 Elo+
Party 2
Bacchus
Bacchus
punkimos
Bacchus
Level 16
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 11L
982 Elo+
Party 2
Ishtar
Ishtar
rainezel
Ishtar
Level 17
God Stats
1W - 4L
1,073 SR
Queue Stats
2W - 13L
1,011 Elo+
Party 2
Lancelot
Lancelot
spacegodmase
Lancelot
Level 128
God Stats
8W - 11L
1,456 SR
Queue Stats
166W - 169L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 9 / 0
7,464
339
8,229
12,314
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 2
9,713
442
7,723
13,531
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 6 / 0
9,428
429
4,898
14,913
11,302
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 5 / 2
8,574
390
9,179
15,520
6,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
tlarsen2383
Kumbhakarna
12
0 / 3 / 1
7,638
347
3,289
17,658
14,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
aLTiii
Ah Puch
17
3 / 1 / 4
11,048
502
9,910
11,635
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
joshsrequiem
Achilles
15
7 / 0 / 3
10,767
489
7,103
14,176
16,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
punkimos
Bacchus
16
3 / 2 / 6
10,106
459
5,403
18,900
21,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
rainezel
Ishtar
17
3 / 3 / 5
10,635
483
11,618
14,466
6,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
spacegodmase
Lancelot
20
9 / 1 / 5
13,049
593
17,787
16,985
9,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
25
26
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
9
0
0.11
L
1
3
2
0.67
L
3
6
0
0.5
W
Ah Puch
aLTiii
Ah Puch
3
1
4
5
L
1
5
2
0.4
W
Achilles
joshsrequiem
Achilles
7
0
3
8.5
W
Bacchus
punkimos
Bacchus
3
2
6
3
W
Ishtar
rainezel
Ishtar
3
3
5
1.83
W
Lancelot
spacegodmase
Lancelot
9
1
5
11.5
L
Kumbhakarna
tlarsen2383
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,318
Damage
51,821
73,936
Taken
76,162
41,731
Mitigated
59,459
9,129
Healing
22,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,229
1,391
21
1,509
12,314
3,452
337
882
11,081
39,719
0
L
7,723
853
0
708
13,531
6,185
378
4,537
8,946
77,465
0
L
4,898
1,752
0
1,555
14,913
11,302
232
1,785
12,933
0
41,455
W
Ah Puch
aLTiii
Ah Puch
9,910
785
0
4,260
11,635
5,263
2,824
4,556
7,079
75,745
0
L
9,179
3,480
0
3,512
15,520
6,773
771
4,777
10,743
0
49,015
W
Achilles
joshsrequiem
Achilles
7,103
1,987
143
6,886
14,176
16,135
1,513
2,969
11,207
0
59,869
W
Bacchus
punkimos
Bacchus
5,403
525
310
3,436
18,900
21,949
221
4,262
14,638
33,352
0
W
Ishtar
rainezel
Ishtar
11,618
8,843
0
2,336
14,466
6,765
2,501
2,808
11,658
0
105,558
W
Lancelot
spacegodmase
Lancelot
17,787
4,029
0
5,547
16,985
9,347
4,694
4,023
12,962
0
120,305
L
Kumbhakarna
tlarsen2383
Kumbhakarna
3,289
39
245
1,579
17,658
14,019
111
3,332
14,274
36,098
2,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,817
Gold Earned
55,605
382
Minions Killed
584
0
Camps Cleared
0
1,705,648
Distance Traveled
2,025,562
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,464
339
45
2
0
295,193
0
L
Yu Huang
9,713
442
134
6
0
422,356
5
L
Odin
9,428
429
74
3
0
396,210
5
W
Ah Puch
11,048
502
125
6
0
348,846
0
L
Neith
8,574
390
79
4
0
250,351
0
W
Achilles
10,767
489
86
4
0
414,627
0
W
Bacchus
10,106
459
42
2
0
413,567
2
W
Ishtar
10,635
483
147
7
0
377,681
1
W
Lancelot
13,049
593
184
8
0
470,841
0
L
Kumbhakarna
7,638
347
50
2
0
341,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role