Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Maxilla767
Ah Muzen Cab
Level 94
God Stats
3W - 1L
1,772 SR
Queue Stats
104W - 116L
1,505 Elo+
Solo
Lancelot
Lancelot
bigbadbillygun
Lancelot
Level 154
God Stats
34W - 55L
1,332 SR
Queue Stats
353W - 458L
1,268 Elo+
Solo
Bellona
Bellona
perhaps5360
Bellona
Level 37
God Stats
3W - 2L
1,536 SR
Queue Stats
69W - 74L
1,393 Elo+
Solo
Bastet
Bastet
qqPassa
Bastet
Level 39
God Stats
8W - 12L
1,425 SR
Queue Stats
37W - 48L
1,411 Elo+
Solo
Hel
Hel
zaybo_1121
Hel
Level 83
God Stats
4W - 6L
1,280 SR
Queue Stats
64W - 80L
1,376 Elo+
Solo
Team Averages
Level 81
1,469 SR
1,391 Elo+

VS

Team Averages
Level 69
1,398 SR
1,422 Elo+
Kumbhakarna
Kumbhakarna
Boydocangaco
Kumbhakarna
Level 54
God Stats
6W - 3L
1,495 SR
Queue Stats
127W - 119L
1,475 Elo+
Solo
Chang'e
Chang'e
DeadyDave
Chang'e
Level 47
God Stats
4W - 3L
1,430 SR
Queue Stats
60W - 74L
1,317 Elo+
Solo
Nox
Nox
JazUchiha91
Nox
Level 37
God Stats
3W - 5L
1,287 SR
Queue Stats
85W - 128L
1,394 Elo+
Solo
Izanami
Izanami
Tommytricks99
Izanami
Level 47
God Stats
6W - 6L
1,271 SR
Queue Stats
119W - 148L
1,431 Elo+
Solo
Serqet
Serqet
TuxedoFace
Serqet
Level 160
God Stats
113W - 122L
1,504 SR
Queue Stats
755W - 767L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Maxilla767
Ah Muzen Cab
18
2 / 2 / 13
11,511
1,046
22,595
12,282
5,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
16
5 / 1 / 5
11,080
1,007
11,282
11,945
6,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
perhaps5360
Bellona
17
6 / 1 / 7
12,894
1,172
16,184
19,673
27,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
qqPassa
Bastet
17
3 / 2 / 9
11,101
1,009
15,765
12,214
5,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 2 / 10
10,248
932
8,633
11,306
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

259

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Boydocangaco
Kumbhakarna
16
1 / 3 / 5
10,997
1,000
4,612
23,676
29,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
DeadyDave
Chang'e
16
1 / 5 / 7
10,688
972
18,640
16,929
7,945
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 2 / 2
10,485
953
8,701
11,021
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
16
1 / 3 / 2
10,304
937
10,459
15,842
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
TuxedoFace
Serqet
16
3 / 4 / 5
10,956
996
19,441
14,176
9,499
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
17
Kills
8
8
Deaths
17
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Boydocangaco
Kumbhakarna
1
3
5
1.17
L
Chang'e
DeadyDave
Chang'e
1
5
7
0.9
L
2
2
2
1.5
W
Ah Muzen Cab
Maxilla767
Ah Muzen Cab
2
2
13
4.25
L
Izanami
1
3
2
0.67
L
Serqet
TuxedoFace
Serqet
3
4
5
1.38
W
Lancelot
5
1
5
7.5
W
Bellona
perhaps5360
Bellona
6
1
7
9.5
W
Bastet
qqPassa
Bastet
3
2
9
3.75
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,459
Damage
61,853
67,420
Taken
81,644
51,255
Mitigated
60,049
23,544
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Boydocangaco
Kumbhakarna
4,612
244
0
1,692
23,676
29,281
0
3,288
20,388
12,694
0
L
Chang'e
DeadyDave
Chang'e
18,640
1,558
3,236
3,652
16,929
7,945
0
2,289
14,640
36,318
0
L
8,701
2,298
0
1,785
11,021
5,883
0
1,075
9,946
32,611
0
W
Ah Muzen Cab
Maxilla767
Ah Muzen Cab
22,595
7,754
0
3,326
12,282
5,646
0
4,952
6,596
0
46,830
L
Izanami
10,459
8,039
0
1,165
15,842
7,441
0
1,196
14,646
0
34,367
L
Serqet
TuxedoFace
Serqet
19,441
2,561
0
250
14,176
9,499
0
1,497
12,679
0
28,722
W
Lancelot
11,282
2,695
0
0
11,945
6,856
0
5,701
6,244
0
18,464
W
Bellona
perhaps5360
Bellona
16,184
2,981
0
2,118
19,673
27,883
0
11,440
8,053
1,337
36,542
W
Bastet
qqPassa
Bastet
15,765
2,723
444
3,844
12,214
5,765
0
4,459
7,107
0
33,097
W
8,633
599
9,199
4,613
11,306
5,105
0
5,401
5,414
17,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,834
Gold Earned
53,430
186
Minions Killed
223
6
Camps Cleared
8
1,081,495
Distance Traveled
1,026,344
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,997
1,000
14
1
0
220,615
2
L
Chang'e
10,688
972
57
5
2
202,483
1
L
Nox
10,485
953
67
6
2
171,845
0
W
Ah Muzen Cab
11,511
1,046
48
4
2
213,053
0
L
Izanami
10,304
937
60
5
0
198,104
1
L
Serqet
10,956
996
25
2
4
233,297
4
W
Lancelot
11,080
1,007
16
1
1
221,136
0
W
Bellona
12,894
1,172
56
5
2
216,032
0
W
Bastet
11,101
1,009
42
4
1
239,273
0
W
Hel
10,248
932
24
2
0
192,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role