Player Matchup

Baron Samedi
Baron Samedi
DC king 317
Baron Samedi
Level 139
God Stats
67W - 40L
1,554 SR
Queue Stats
304W - 309L
1,416 Elo+
Party 1
Cerberus
Cerberus
DjDaGoatx7
Cerberus
Level 108
God Stats
2W - 2L
1,416 SR
Queue Stats
17W - 20L
1,449 Elo+
Party 1
Merlin
Merlin
truthnottold
Merlin
Level 102
God Stats
234W - 265L
1,483 SR
Queue Stats
597W - 644L
1,416 Elo+
Party 1
Team Averages
Level 116
1,485 SR
1,427 Elo+

VS

Team Averages
Level 77
1,287 SR
1,420 Elo+
Kukulkan
Kukulkan
CP-Ace5678
Kukulkan
Level 105
God Stats
0W - 1L
1,204 SR
Queue Stats
7W - 20L
1,250 Elo+
Party 2
Chernobog
Chernobog
Get_Your_Stoof
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 2
Ymir
Ymir
Puncake4Hire
Ymir
Level 124
God Stats
0W - 1L
1,156 SR
Queue Stats
7W - 13L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DC king 317
Baron Samedi
13
3 / 1 / 7
7,646
765
8,872
9,647
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
DjDaGoatx7
Cerberus
13
4 / 0 / 6
8,365
837
7,047
8,601
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
13
3 / 1 / 6
7,554
755
6,926
8,119
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CP-Ace5678
Kukulkan
12
1 / 3 / 1
6,871
687
9,511
8,081
3,046
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Get_Your_Stoof
Chernobog
10
1 / 5 / 0
6,211
621
3,767
7,589
3,068
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 1
6,725
673
5,805
12,054
11,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
2
2
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CP-Ace5678
Kukulkan
1
3
1
0.5
W
Baron Samedi
DC king 317
Baron Samedi
3
1
7
6.5
W
Cerberus
DjDaGoatx7
Cerberus
4
0
6
7
L
Chernobog
Get_Your_Stoof
Chernobog
1
5
0
0.2
L
0
2
1
0.25
W
Merlin
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,845
Damage
19,083
26,367
Taken
27,724
13,733
Mitigated
17,936
13,536
Healing
2,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CP-Ace5678
Kukulkan
9,511
636
78
524
8,081
3,046
290
6,925
1,156
36,936
0
W
Baron Samedi
DC king 317
Baron Samedi
8,872
649
2,293
4,733
9,647
4,701
168
5,857
3,790
27,808
0
W
Cerberus
DjDaGoatx7
Cerberus
7,047
892
131
4,337
8,601
5,750
297
5,652
2,949
17,945
0
L
Chernobog
Get_Your_Stoof
Chernobog
3,767
1,641
0
0
7,589
3,068
57
6,405
1,184
0
9,242
L
5,805
1,487
0
1,893
12,054
11,822
240
9,545
2,509
13,236
0
W
Merlin
6,926
573
0
2,042
8,119
3,282
177
3,831
4,288
25,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,565
Gold Earned
19,807
120
Minions Killed
98
0
Camps Cleared
0
528,186
Distance Traveled
505,856
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,871
687
67
7
0
193,045
0
W
Baron Samedi
7,646
765
34
3
0
190,765
1
W
Cerberus
8,365
837
40
4
0
168,618
1
L
Chernobog
6,211
621
13
1
0
145,332
1
L
Ymir
6,725
673
18
2
0
167,479
0
W
Merlin
7,554
755
46
5
0
168,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role