Player Matchup

Ishtar
Ishtar
FINAMW
Ishtar
Level 85
God Stats
4W - 4L
1,599 SR
Queue Stats
17W - 26L
1,467 Elo+
Party 2
Hercules
Hercules
Lallileipäjuusto
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 88L
1,502 Elo+
Party 2
Bacchus
Bacchus
MorakMC
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,605 Elo+
Party 2
Ra
Ra
davidpicall2
Ra
Level 68
God Stats
12W - 9L
1,687 SR
Queue Stats
45W - 38L
1,474 Elo+
Solo
Ravana
Ravana
kalendeer
Ravana
Level 113
God Stats
14W - 8L
1,437 SR
Queue Stats
270W - 259L
1,477 Elo+
Solo
Team Averages
Level 97
1,545 SR
1,505 Elo+

VS

Team Averages
Level 127
1,571 SR
1,500 Elo+
Ra
Ra
CROSSLEY2000
Ra
Level 74
God Stats
16W - 10L
1,604 SR
Queue Stats
226W - 207L
1,477 Elo+
Party 1
Thor
Thor
Fluffboi
Thor
Level 121
God Stats
2W - 5L
1,418 SR
Queue Stats
569W - 547L
1,507 Elo+
Party 1
Cupid
Cupid
Mikimoto
Cupid
Level 154
God Stats
6W - 5L
1,500 SR
Queue Stats
129W - 125L
1,513 Elo+
Solo
Horus
Horus
TheJniTM
Horus
Level 128
God Stats
31W - 27L
1,555 SR
Queue Stats
580W - 569L
1,483 Elo+
Party 1
Osiris
Osiris
grayparker
Osiris
Level 157
God Stats
1W - 1L
1,778 SR
Queue Stats
141W - 137L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FINAMW
Ishtar
13
0 / 1 / 1
7,849
491
5,693
9,409
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 3 / 2
8,389
524
7,076
13,106
12,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
MorakMC
Bacchus
11
0 / 0 / 4
7,143
446
5,919
12,595
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 2 / 1
8,384
524
5,321
7,528
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
kalendeer
Ravana
16
8 / 0 / 3
9,995
625
10,422
7,318
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,825
489
7,102
7,944
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
13
1 / 3 / 4
7,565
473
6,475
15,947
6,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Mikimoto
Cupid
14
1 / 0 / 0
8,017
501
7,541
9,636
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Horus
TheJniTM
Horus
12
0 / 1 / 4
7,255
453
4,557
12,370
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
grayparker
Osiris
13
2 / 5 / 2
8,032
502
7,971
13,130
11,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
13
Kills
6
6
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Ishtar
FINAMW
Ishtar
0
1
1
0.5
L
Thor
1
3
4
1
W
4
3
2
1.67
L
Cupid
Mikimoto
Cupid
1
0
0
1
W
Bacchus
MorakMC
Bacchus
0
0
4
2
L
Horus
TheJniTM
Horus
0
1
4
2
W
1
2
1
0.75
L
Osiris
grayparker
Osiris
2
5
2
0.6
W
Ravana
kalendeer
Ravana
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,431
Damage
33,646
49,956
Taken
59,027
32,327
Mitigated
34,720
15,679
Healing
25,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,102
493
1,097
1,601
7,944
3,153
0
1,779
6,117
67,016
0
W
Ishtar
FINAMW
Ishtar
5,693
4,212
0
5,478
9,409
3,569
0
369
9,040
0
54,987
L
Thor
6,475
1,170
0
5,968
15,947
6,085
0
2,618
13,209
0
58,463
W
7,076
2,986
0
3,878
13,106
12,621
0
1,321
11,785
0
48,526
L
Cupid
Mikimoto
Cupid
7,541
5,229
680
6,220
9,636
3,812
0
822
8,814
0
60,940
W
Bacchus
MorakMC
Bacchus
5,919
650
0
2,390
12,595
9,878
0
1,641
10,954
24,491
2,405
L
Horus
TheJniTM
Horus
4,557
1,673
1,615
4,401
12,370
10,527
0
3,427
8,853
0
22,188
W
5,321
750
418
2,746
7,528
2,727
0
2,034
5,494
73,644
0
L
Osiris
grayparker
Osiris
7,971
2,036
0
3,937
13,130
11,143
756
2,108
10,349
33
50,279
W
Ravana
kalendeer
Ravana
10,422
3,062
0
769
7,318
3,532
0
1,770
5,548
0
78,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,760
Gold Earned
38,694
470
Minions Killed
451
0
Camps Cleared
0
1,619,677
Distance Traveled
1,500,134
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,825
489
103
6
0
277,004
3
W
Ishtar
7,849
491
101
6
0
272,997
3
L
Thor
7,565
473
98
6
0
344,542
6
W
Hercules
8,389
524
80
5
0
321,563
5
L
Cupid
8,017
501
114
7
0
279,797
4
W
Bacchus
7,143
446
36
2
0
329,235
3
L
Horus
7,255
453
31
2
0
308,686
5
W
Ra
8,384
524
139
9
0
331,571
6
L
Osiris
8,032
502
105
7
0
290,105
2
W
Ravana
9,995
625
114
7
0
364,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role