Player Matchup

Athena
Athena
Fury5704
Athena
Level 121
God Stats
2W - 1L
1,594 SR
Queue Stats
9W - 4L
1,528 Elo+
Party 2
Skadi
Skadi
LaDyHeLL_Br
Skadi
Level 42
God Stats
3W - 2L
1,385 SR
Queue Stats
23W - 46L
1,291 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MichMosh
Ah Muzen Cab
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
SoBanzd
Bastet
Level 10
God Stats
1W - 2L
1,746 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
jetiks
Zeus
Level 68
God Stats
1W - 0L
1,688 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 51
1,582 SR
1,464 Elo+

VS

Team Averages
Level 71
1,501 SR
1,426 Elo+
Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CBANDZZZ4007
Da Ji
Level 67
God Stats
0W - 1L
1,434 SR
Queue Stats
28W - 22L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
ElGordoMata8808
Sun Wukong
Level 106
God Stats
7W - 8L
1,477 SR
Queue Stats
597W - 664L
1,335 Elo+
Solo
Heimdallr
Heimdallr
HugoKami
Heimdallr
Level 97
God Stats
1W - 1L
1,484 SR
Queue Stats
42W - 35L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
jollyyy_jason
Baron Samedi
Level 40
God Stats
2W - 4L
1,609 SR
Queue Stats
24W - 25L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fury5704
Athena
15
2 / 3 / 20
10,671
508
8,793
21,494
25,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
4 / 0 / 0
11,558
550
10,834
6,253
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
MichMosh
Ah Muzen Cab
15
3 / 7 / 12
9,540
454
14,335
18,400
8,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
SoBanzd
Bastet
18
12 / 3 / 12
11,910
567
23,577
26,642
12,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
jetiks
Zeus
16
7 / 3 / 8
10,938
521
24,376
11,638
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 6 / 7
8,800
419
10,422
24,355
33,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 7 / 4
9,084
433
7,446
20,384
8,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ElGordoMata8808
Sun Wukong
15
2 / 3 / 0
10,007
477
8,291
20,866
16,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
HugoKami
Heimdallr
14
2 / 6 / 6
9,554
455
12,393
20,626
8,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
jollyyy_jason
Baron Samedi
14
5 / 6 / 2
9,934
473
12,293
19,608
9,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
28
Kills
15
16
Deaths
28
52
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
7
0.92
L
4
7
4
0.86
L
Sun Wukong
ElGordoMata8808
Sun Wukong
2
3
0
0.67
W
Athena
Fury5704
Athena
2
3
20
4
L
Heimdallr
HugoKami
Heimdallr
2
6
6
0.83
W
4
0
0
4
W
Ah Muzen Cab
MichMosh
Ah Muzen Cab
3
7
12
1.29
W
Bastet
SoBanzd
Bastet
12
3
12
6
W
Zeus
jetiks
Zeus
7
3
8
3.67
L
Baron Samedi
jollyyy_jason
Baron Samedi
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,915
Damage
50,845
84,427
Taken
105,839
57,882
Mitigated
77,095
22,942
Healing
26,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,422
1,456
0
2,752
24,355
33,275
26
8,383
15,972
31,095
0
L
7,446
1,149
0
4,152
20,384
8,941
0
4,378
16,006
0
50,654
L
Sun Wukong
ElGordoMata8808
Sun Wukong
8,291
1,044
215
7,624
20,866
16,695
96
3,924
16,942
0
75,419
W
Athena
Fury5704
Athena
8,793
2,885
0
2,771
21,494
25,730
636
7,548
13,946
25,807
0
L
Heimdallr
HugoKami
Heimdallr
12,393
4,861
0
6,628
20,626
8,873
1,288
5,629
14,997
0
75,327
W
10,834
4,419
0
1,657
6,253
5,964
999
756
5,497
0
97,355
W
Ah Muzen Cab
MichMosh
Ah Muzen Cab
14,335
4,791
0
3,281
18,400
8,903
2,097
2,871
15,522
0
74,490
W
Bastet
SoBanzd
Bastet
23,577
7,177
0
12,824
26,642
12,149
1,400
6,559
20,083
0
99,721
W
Zeus
jetiks
Zeus
24,376
2,315
613
1,796
11,638
5,136
1,149
4,981
6,657
81,077
0
L
Baron Samedi
jollyyy_jason
Baron Samedi
12,293
1,136
1,515
3,411
19,608
9,311
147
10,855
8,753
62,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,617
Gold Earned
47,379
515
Minions Killed
463
0
Camps Cleared
0
2,075,235
Distance Traveled
1,841,182
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,800
419
40
2
0
369,325
4
L
Da Ji
9,084
433
76
4
0
386,900
0
L
Sun Wukong
10,007
477
134
6
0
375,006
6
W
Athena
10,671
508
29
1
0
507,266
0
L
Heimdallr
9,554
455
121
6
0
353,867
1
W
Skadi
11,558
550
171
8
0
372,982
1
W
Ah Muzen Cab
9,540
454
95
5
0
380,020
2
W
Bastet
11,910
567
106
5
0
440,457
2
W
Zeus
10,938
521
114
5
0
374,510
4
L
Baron Samedi
9,934
473
92
4
0
356,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role