Player Matchup

Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DepoolXN
Cthulhu
Level 65
God Stats
10W - 6L
1,581 SR
Queue Stats
252W - 251L
1,432 Elo+
Solo
Sylvanus
Sylvanus
GoldnForm
Sylvanus
Level 58
God Stats
4W - 3L
1,561 SR
Queue Stats
143W - 175L
1,341 Elo+
Solo
Set
Set
IIlIIIIl4651
Set
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,473 Elo+
Solo
Skadi
Skadi
mmmaarrccc
Skadi
Level 124
God Stats
21W - 17L
1,510 SR
Queue Stats
126W - 132L
1,391 Elo+
Solo
Team Averages
Level 86
1,530 SR
1,427 Elo+

VS

Team Averages
Level 89
1,486 SR
1,396 Elo+
Poseidon
Poseidon
 
Poseidon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
GOD-ANUBIS-24
Yu Huang
Level 84
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 9L
1,194 Elo+
Solo
Pele
Pele
TopChemical
Pele
Level 63
God Stats
29W - 37L
1,513 SR
Queue Stats
132W - 144L
1,463 Elo+
Party 1
Artio
Artio
runtreyrun
Artio
Level 114
God Stats
1W - 4L
1,314 SR
Queue Stats
261W - 274L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tuggle2715
Morgan Le Fay
Level 40
God Stats
17W - 23L
1,823 SR
Queue Stats
108W - 130L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 0 / 6
8,903
556
9,567
8,857
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
DepoolXN
Cthulhu
13
2 / 1 / 8
8,845
553
6,834
12,369
12,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
GoldnForm
Sylvanus
14
6 / 3 / 2
9,551
597
13,086
15,998
10,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 3 / 3
8,747
547
4,196
12,886
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
14
6 / 2 / 5
8,554
535
12,211
12,688
5,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 3 / 0
8,343
521
7,700
8,448
2,786
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
GOD-ANUBIS-24
Yu Huang
13
0 / 3 / 2
8,014
501
7,893
11,981
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 2
8,979
561
10,493
13,670
5,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
10
0 / 5 / 2
6,392
400
4,864
18,125
7,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
tuggle2715
Morgan Le Fay
12
1 / 7 / 5
7,495
468
8,629
14,453
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
19
Kills
9
9
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
6
5
L
Poseidon
 
Poseidon
2
3
0
0.67
W
Cthulhu
DepoolXN
Cthulhu
2
1
8
6
L
Yu Huang
GOD-ANUBIS-24
Yu Huang
0
3
2
0.33
W
Sylvanus
GoldnForm
Sylvanus
6
3
2
2.33
W
3
3
3
1.5
L
6
1
2
7
W
Skadi
6
2
5
4.25
L
Artio
0
5
2
0.2
L
Morgan Le Fay
tuggle2715
Morgan Le Fay
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,894
Damage
39,579
62,798
Taken
66,677
37,489
Mitigated
26,209
19,619
Healing
13,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,567
2,680
0
4,387
8,857
4,362
2,430
5,471
3,360
67,145
6,318
L
Poseidon
 
Poseidon
7,700
1,824
66
2,590
8,448
2,786
912
4,720
3,728
59,512
0
W
Cthulhu
DepoolXN
Cthulhu
6,834
509
713
2,884
12,369
12,085
355
7,209
4,830
40,330
0
L
Yu Huang
GOD-ANUBIS-24
Yu Huang
7,893
831
0
2,440
11,981
5,515
0
6,260
5,721
60,103
0
W
Sylvanus
GoldnForm
Sylvanus
13,086
2,936
1,547
6,106
15,998
10,084
792
8,785
7,207
50,240
11,501
W
4,196
1,746
0
860
12,886
5,929
0
1,916
10,966
0
62,893
L
10,493
2,820
0
2,080
13,670
5,213
408
5,169
8,501
0
58,510
W
Skadi
12,211
4,967
776
2,346
12,688
5,029
1,385
4,911
7,349
0
60,293
L
Artio
4,864
189
419
5,210
18,125
7,697
0
5,134
12,991
28,735
0
L
Morgan Le Fay
tuggle2715
Morgan Le Fay
8,629
1,319
0
806
14,453
4,998
0
6,520
7,933
37,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,600
Gold Earned
39,223
473
Minions Killed
415
0
Camps Cleared
0
1,531,286
Distance Traveled
1,453,031
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,903
556
124
8
0
290,993
5
L
Poseidon
8,343
521
92
6
0
314,191
1
W
Cthulhu
8,845
553
57
4
0
316,961
1
L
Yu Huang
8,014
501
114
7
0
257,695
5
W
Sylvanus
9,551
597
110
7
0
271,758
4
W
Set
8,747
547
98
6
0
342,201
2
L
Pele
8,979
561
102
6
0
344,664
1
W
Skadi
8,554
535
84
5
0
309,373
1
L
Artio
6,392
400
51
3
0
269,752
1
L
Morgan Le Fay
7,495
468
56
4
0
266,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role