Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
LavitzGore
Atlas
Level 47
God Stats
5W - 0L
1,977 SR
Queue Stats
14W - 20L
1,433 Elo+
Party 1
Izanami
Izanami
Toramaru
Izanami
Level 120
God Stats
3W - 3L
1,567 SR
Queue Stats
53W - 54L
1,499 Elo+
Party 1
Team Averages
Level 104
1,681 SR
1,477 Elo+

VS

Team Averages
Level 134
1,660 SR
1,601 Elo+
Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Benegath
Ah Muzen Cab
Level 160
God Stats
14W - 9L
1,695 SR
Queue Stats
413W - 248L
1,631 Elo+
Party 2
Artio
Artio
ROWWWWWWWWWWWW
Artio
Level 142
God Stats
120W - 36L
1,787 SR
Queue Stats
306W - 154L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 0 / 0
5,086
848
2,786
2,932
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
7
0 / 1 / 1
4,858
810
1,419
4,514
2,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Toramaru
Izanami
10
0 / 0 / 1
5,027
838
1,775
4,113
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 1 / 0
4,944
824
2,781
7,483
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Benegath
Ah Muzen Cab
3
0 / 0 / 0
3,822
637
0
0
0
3
0 / 0 / 0
3,822
637
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
1
Kills
1
1
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
0
1
L
Sol
 
Sol
1
1
0
1
L
Ah Muzen Cab
Benegath
Ah Muzen Cab
0
0
0
0
W
Atlas
0
1
1
0.5
L
0
0
0
0
W
Izanami
Toramaru
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,980
Damage
2,781
11,559
Taken
7,483
4,775
Mitigated
3,021
3,913
Healing
1,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,786
147
0
1,027
2,932
1,010
175
652
2,280
17,829
0
L
Sol
 
Sol
2,781
625
0
1,642
7,483
3,021
0
4,205
3,278
16,618
1,454
L
Ah Muzen Cab
Benegath
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
1,419
452
0
1,249
4,514
2,311
210
776
3,738
4,204
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Toramaru
Izanami
1,775
1,015
0
1,637
4,113
1,454
1,963
1,182
2,931
0
23,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,971
Gold Earned
12,588
86
Minions Killed
19
0
Camps Cleared
0
304,858
Distance Traveled
110,837
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,086
848
25
4
0
112,639
1
L
Sol
4,944
824
19
3
0
110,358
2
L
Ah Muzen Cab
3,822
637
0
0
0
0
0
W
Atlas
4,858
810
4
1
0
89,732
1
L
Artio
3,822
637
0
0
0
479
0
W
Izanami
5,027
838
57
10
0
102,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role