Player Matchup

Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
DynamicOak
Ao Kuang
Level 64
God Stats
2W - 4L
1,358 SR
Queue Stats
212W - 229L
1,480 Elo+
Solo
Merlin
Merlin
HeyxChris
Merlin
Level 121
God Stats
16W - 19L
1,408 SR
Queue Stats
659W - 710L
1,488 Elo+
Party 3
Sylvanus
Sylvanus
Liald
Sylvanus
Level 125
God Stats
9W - 10L
1,439 SR
Queue Stats
797W - 765L
1,538 Elo+
Solo
Charybdis
Charybdis
TomasPartey
Charybdis
Level 32
God Stats
3W - 2L
1,452 SR
Queue Stats
127W - 113L
1,480 Elo+
Solo
Team Averages
Level 94
1,431 SR
1,497 Elo+

VS

Team Averages
Level 120
1,499 SR
1,470 Elo+
Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
AnlFIRE
Sun Wukong
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 167L
1,429 Elo+
Party 2
Yu Huang
Yu Huang
Heemo2323
Yu Huang
Level 121
God Stats
6W - 4L
1,757 SR
Queue Stats
427W - 445L
1,451 Elo+
Solo
Ishtar
Ishtar
adgamon88
Ishtar
Level 128
God Stats
2W - 5L
1,523 SR
Queue Stats
315W - 325L
1,458 Elo+
Party 1
Anhur
Anhur
zyJona
Anhur
Level 120
God Stats
0W - 2L
1,214 SR
Queue Stats
18W - 17L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
2 / 7 / 13
10,599
623
17,149
18,988
10,418
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
DynamicOak
Ao Kuang
19
7 / 3 / 13
11,593
682
11,184
21,579
18,419
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
HeyxChris
Merlin
20
10 / 4 / 11
13,161
774
30,953
18,102
11,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Liald
Sylvanus
19
1 / 3 / 19
10,770
634
9,324
26,312
29,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
TomasPartey
Charybdis
20
5 / 5 / 13
11,960
704
21,017
19,415
10,660
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 5 / 11
11,268
663
17,425
17,307
8,832
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
AnlFIRE
Sun Wukong
19
4 / 4 / 13
11,840
696
14,744
33,411
33,325
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Heemo2323
Yu Huang
17
6 / 4 / 9
10,844
638
21,436
14,035
6,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
adgamon88
Ishtar
19
4 / 5 / 13
11,385
670
19,633
20,622
9,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anhur
zyJona
Anhur
18
5 / 7 / 12
11,366
669
15,513
21,719
9,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
80
25
Kills
22
22
Deaths
25
69
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
7
13
1.21
L
Ra
 
Ra
3
5
11
1.7
L
Sun Wukong
AnlFIRE
Sun Wukong
4
4
13
2.63
W
Ao Kuang
DynamicOak
Ao Kuang
7
3
13
4.5
L
Yu Huang
Heemo2323
Yu Huang
6
4
9
2.63
W
Merlin
HeyxChris
Merlin
10
4
11
3.88
W
Sylvanus
Liald
Sylvanus
1
3
19
3.5
W
Charybdis
TomasPartey
Charybdis
5
5
13
2.3
L
Ishtar
adgamon88
Ishtar
4
5
13
2.1
L
Anhur
zyJona
Anhur
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,627
Damage
88,751
104,396
Taken
107,094
79,933
Mitigated
67,840
55,193
Healing
49,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
17,149
5,275
2,277
976
18,988
10,418
51
7,968
11,020
0
29,247
L
Ra
 
Ra
17,425
1,757
11,371
5,787
17,307
8,832
387
10,377
6,930
39,858
0
L
Sun Wukong
AnlFIRE
Sun Wukong
14,744
1,607
4,491
14,551
33,411
33,325
32
10,849
22,562
575
21,910
W
Ao Kuang
DynamicOak
Ao Kuang
11,184
3,297
2,830
6,331
21,579
18,419
1,315
6,440
15,139
19,226
1,612
L
Yu Huang
Heemo2323
Yu Huang
21,436
722
1,793
1,319
14,035
6,573
107
6,210
7,825
30,851
0
W
Merlin
HeyxChris
Merlin
30,953
2,355
2,423
1,071
18,102
11,090
1,925
6,353
11,749
64,641
0
W
Sylvanus
Liald
Sylvanus
9,324
1,031
21,268
12,733
26,312
29,346
291
10,473
15,839
13,626
0
W
Charybdis
TomasPartey
Charybdis
21,017
10,744
2,675
2,609
19,415
10,660
4,927
8,202
11,213
0
50,752
L
Ishtar
adgamon88
Ishtar
19,633
7,691
2,197
4,286
20,622
9,877
608
10,216
10,406
0
41,822
L
Anhur
zyJona
Anhur
15,513
5,888
1,191
2,575
21,719
9,233
443
12,871
8,848
0
30,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,083
Gold Earned
56,703
164
Minions Killed
184
0
Camps Cleared
0
1,432,696
Distance Traveled
1,442,657
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,599
623
22
1
0
326,922
0
L
Ra
11,268
663
68
4
0
281,712
1
L
Sun Wukong
11,840
696
18
1
0
332,246
5
W
Ao Kuang
11,593
682
19
1
0
280,888
0
L
Yu Huang
10,844
638
20
1
0
269,737
0
W
Merlin
13,161
774
60
4
0
256,404
4
W
Sylvanus
10,770
634
6
0
0
298,428
0
W
Charybdis
11,960
704
57
3
0
270,054
0
L
Ishtar
11,385
670
50
3
0
284,765
2
L
Anhur
11,366
669
28
2
0
274,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role