Player Matchup

Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Kikochaos
Terra
Level 160
God Stats
3W - 4L
1,597 SR
Queue Stats
248W - 175L
1,508 Elo+
Party 1
Hun Batz
Hun Batz
MrArktosGR
Hun Batz
Level 87
God Stats
1W - 6L
1,416 SR
Queue Stats
204W - 182L
1,435 Elo+
Party 1
Discordia
Discordia
RadiourgoS
Discordia
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,183 Elo+
Party 1
Xbalanque
Xbalanque
katele
Xbalanque
Level 158
God Stats
3W - 1L
1,879 SR
Queue Stats
49W - 45L
1,516 Elo+
Party 1
Team Averages
Level 138
1,578 SR
1,428 Elo+

VS

Team Averages
Level 95
1,427 SR
1,570 Elo+
Guan Yu
Guan Yu
Fabricius
Guan Yu
Level 159
God Stats
3W - 4L
1,330 SR
Queue Stats
253W - 272L
1,592 Elo+
Solo
Odin
Odin
LiseUke
Odin
Level 121
God Stats
1W - 1L
1,279 SR
Queue Stats
103W - 96L
1,498 Elo+
Solo
Ullr
Ullr
OutgrowPeace
Ullr
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 32L
1,511 Elo+
Solo
Ares
Ares
Popsmokediior
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 54L
1,721 Elo+
Solo
Ishtar
Ishtar
plaka69
Ishtar
Level 154
God Stats
7W - 10L
1,525 SR
Queue Stats
719W - 765L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 5 / 14
9,743
812
13,523
11,894
5,245
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Kikochaos
Terra
18
6 / 4 / 9
11,116
926
9,035
18,538
28,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
MrArktosGR
Hun Batz
15
4 / 8 / 3
9,334
778
9,683
15,138
6,509
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
RadiourgoS
Discordia
15
3 / 6 / 5
9,465
789
13,616
10,569
3,952
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
katele
Xbalanque
15
3 / 6 / 6
9,591
799
9,119
13,508
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fabricius
Guan Yu
17
3 / 5 / 18
9,839
820
8,128
23,947
24,371
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Odin
LiseUke
Odin
17
5 / 3 / 18
10,375
865
10,258
17,141
18,071
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 3 / 15
10,824
902
15,495
14,254
7,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
9 / 4 / 15
11,199
933
21,673
16,128
10,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
plaka69
Ishtar
14
3 / 4 / 17
9,181
765
6,795
12,713
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
112
18
Kills
29
29
Deaths
19
37
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
5
14
1.8
W
Guan Yu
Fabricius
Guan Yu
3
5
18
2.4
L
Terra
Kikochaos
Terra
6
4
9
2.63
W
Odin
LiseUke
Odin
5
3
18
4.67
L
Hun Batz
MrArktosGR
Hun Batz
4
8
3
0.69
W
9
3
15
5.5
W
9
4
15
4.13
L
Discordia
RadiourgoS
Discordia
3
6
5
0.92
L
Xbalanque
katele
Xbalanque
3
6
6
1
W
Ishtar
plaka69
Ishtar
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,976
Damage
62,349
69,647
Taken
84,183
49,732
Mitigated
67,200
13,389
Healing
35,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
13,523
651
378
640
11,894
5,245
640
4,362
7,532
29,475
0
W
Guan Yu
Fabricius
Guan Yu
8,128
566
11,553
8,910
23,947
24,371
1,028
7,527
16,420
0
20,542
L
Terra
Kikochaos
Terra
9,035
339
3,511
5,922
18,538
28,836
61
4,300
14,238
15,043
0
W
Odin
LiseUke
Odin
10,258
2,039
2,292
2,712
17,141
18,071
1,890
8,209
8,932
0
20,039
L
Hun Batz
MrArktosGR
Hun Batz
9,683
612
0
420
15,138
6,509
0
3,530
11,608
0
15,641
W
15,495
4,657
1,097
1,671
14,254
7,415
2,961
8,033
6,221
0
37,153
W
21,673
931
0
2,825
16,128
10,808
1,153
5,386
10,742
28,887
0
L
Discordia
RadiourgoS
Discordia
13,616
921
0
0
10,569
3,952
1,155
2,920
7,649
26,937
0
L
Xbalanque
katele
Xbalanque
9,119
3,842
827
1,691
13,508
5,190
2,712
6,561
6,947
0
16,873
W
Ishtar
plaka69
Ishtar
6,795
2,296
2,228
2,555
12,713
6,535
2,162
7,019
5,694
0
22,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,249
Gold Earned
51,418
99
Minions Killed
129
0
Camps Cleared
0
911,438
Distance Traveled
1,083,260
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,743
812
32
3
0
215,440
0
W
Guan Yu
9,839
820
21
2
0
238,836
1
L
Terra
11,116
926
9
1
0
197,774
3
W
Odin
10,375
865
27
2
0
220,733
0
L
Hun Batz
9,334
778
11
1
0
169,499
0
W
Ullr
10,824
902
36
3
0
229,017
0
W
Ares
11,199
933
7
1
0
211,272
1
L
Discordia
9,465
789
24
2
0
200,534
1
L
Xbalanque
9,591
799
23
2
0
128,191
3
W
Ishtar
9,181
765
38
3
0
183,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role