Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PelzigerPudding
Ares
Level 144
God Stats
10W - 11L
1,552 SR
Queue Stats
99W - 96L
1,565 Elo+
Solo
Jing Wei
Jing Wei
Raven_Darkness_7
Jing Wei
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 181L
1,415 Elo+
Solo
Agni
Agni
Seskk
Agni
Level 127
God Stats
56W - 37L
1,626 SR
Queue Stats
224W - 261L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
X-TWD-DARYL-X
Ao Kuang
Level 160
God Stats
16W - 13L
1,581 SR
Queue Stats
354W - 321L
1,527 Elo+
Solo
Team Averages
Level 138
1,552 SR
1,500 Elo+

VS

Team Averages
Level 118
1,506 SR
1,500 Elo+
Chaac
Chaac
DEUS1903
Chaac
Level 156
God Stats
4W - 6L
1,458 SR
Queue Stats
172W - 157L
1,518 Elo+
Solo
Jing Wei
Jing Wei
Gorrionzuelo96
Jing Wei
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 15L
1,658 Elo+
Solo
Chronos
Chronos
Zilfurion
Chronos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 223L
1,442 Elo+
Solo
Nemesis
Nemesis
blackhunter467
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 106L
1,342 Elo+
Solo
Atlas
Atlas
diamond_rowe
Atlas
Level 127
God Stats
17W - 14L
1,570 SR
Queue Stats
334W - 303L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
3 / 1 / 0
5,545
616
2,808
6,290
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 1
4,893
544
2,858
7,501
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 0
4,595
511
1,871
5,630
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
Seskk
Agni
8
0 / 0 / 2
4,807
534
3,403
4,701
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
X-TWD-DARYL-X
Ao Kuang
8
0 / 0 / 0
4,855
539
805
4,637
1,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DEUS1903
Chaac
6
0 / 0 / 0
4,257
473
1,435
2,372
1,267
Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
9
2 / 0 / 0
5,553
617
4,640
3,496
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
Zilfurion
Chronos
8
0 / 2 / 1
4,656
517
4,065
5,819
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,675
519
1,530
4,476
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 2
5,078
564
4,722
7,165
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
2
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
0
3
L
Chaac
DEUS1903
Chaac
0
0
0
0
L
Jing Wei
2
0
0
2
W
0
1
1
0.5
W
0
1
0
0
W
Agni
Seskk
Agni
0
0
2
1
W
Ao Kuang
X-TWD-DARYL-X
Ao Kuang
0
0
0
0
L
Chronos
Zilfurion
Chronos
0
2
1
0.25
L
0
1
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,745
Damage
16,392
28,759
Taken
23,328
11,399
Mitigated
9,965
10,786
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,808
1,212
0
1,021
6,290
2,391
145
934
5,356
0
39,632
L
Chaac
DEUS1903
Chaac
1,435
477
0
1,179
2,372
1,267
0
605
1,767
0
15,679
L
Jing Wei
4,640
2,999
0
2,872
3,496
1,057
0
424
3,072
0
39,034
W
2,858
389
0
2,746
7,501
3,970
0
3,249
4,252
17,122
2,740
W
1,871
1,407
0
2,722
5,630
1,807
0
1,269
4,361
0
27,168
W
Agni
Seskk
Agni
3,403
203
0
1,819
4,701
1,833
29
3,335
1,366
32,410
0
W
Ao Kuang
X-TWD-DARYL-X
Ao Kuang
805
275
243
2,235
4,637
1,398
0
0
4,637
23,831
0
L
Chronos
Zilfurion
Chronos
4,065
1,014
0
993
5,819
2,233
0
2,654
3,165
29,797
0
L
1,530
0
0
343
4,476
1,312
0
356
4,120
0
28,888
L
4,722
2,441
0
3,155
7,165
4,096
0
2,663
4,502
18,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,695
Gold Earned
24,219
256
Minions Killed
220
0
Camps Cleared
0
911,796
Distance Traveled
790,348
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,545
616
82
9
0
200,490
2
L
Chaac
4,257
473
31
3
0
85,215
2
L
Jing Wei
5,553
617
68
8
0
155,738
2
W
Ares
4,893
544
25
3
0
183,604
2
W
Jing Wei
4,595
511
52
6
0
166,166
1
W
Agni
4,807
534
56
6
0
177,483
2
W
Ao Kuang
4,855
539
41
5
0
184,053
2
L
Chronos
4,656
517
53
6
0
175,329
3
L
Nemesis
4,675
519
56
6
0
203,734
1
L
Atlas
5,078
564
12
1
0
170,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role