Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Fox7thGen
Sylvanus
Level 46
God Stats
17W - 18L
1,511 SR
Queue Stats
43W - 51L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
SinBunn
Gilgamesh
Level 124
God Stats
52W - 38L
1,610 SR
Queue Stats
267W - 316L
1,554 Elo+
Party 1
Team Averages
Level 97
1,540 SR
1,484 Elo+

VS

Team Averages
Level 100
1,666 SR
1,558 Elo+
Fenrir
Fenrir
I_SPY_MINION6
Fenrir
Level 57
God Stats
11W - 6L
1,649 SR
Queue Stats
151W - 191L
1,324 Elo+
Solo
Gilgamesh
Gilgamesh
MAGAMINA
Gilgamesh
Level 123
God Stats
2W - 0L
1,730 SR
Queue Stats
45W - 23L
1,673 Elo+
Party 2
Vulcan
Vulcan
naturalluis
Vulcan
Level 121
God Stats
8W - 4L
1,618 SR
Queue Stats
158W - 99L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
2 / 4 / 9
12,160
640
17,818
21,842
14,472
Sylvanus
Fox7thGen
Sylvanus
19
5 / 8 / 7
13,821
727
15,511
31,356
25,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
SinBunn
Gilgamesh
19
6 / 4 / 7
13,822
727
14,420
24,327
23,532

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 8
13,878
730
14,411
19,295
11,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
MAGAMINA
Gilgamesh
20
5 / 1 / 9
15,027
791
21,223
21,304
30,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
20
6 / 5 / 5
15,256
803
29,139
14,442
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
13
Kills
16
16
Deaths
13
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
9
1.63
L
Sylvanus
Fox7thGen
Sylvanus
5
8
7
1.06
W
5
7
8
1.29
W
Gilgamesh
MAGAMINA
Gilgamesh
5
1
9
9.5
L
Gilgamesh
SinBunn
Gilgamesh
6
4
7
2.38
W
Vulcan
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,749
Damage
64,773
77,525
Taken
55,041
63,715
Mitigated
48,577
21,668
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
17,818
137
4,810
8,830
21,842
14,472
0
8,014
13,635
60,533
0
L
Sylvanus
Fox7thGen
Sylvanus
15,511
3,779
1,088
4,627
31,356
25,711
0
12,753
18,213
45,279
6,228
W
14,411
3,549
0
2,388
19,295
11,564
505
11,762
7,533
0
36,640
W
Gilgamesh
MAGAMINA
Gilgamesh
21,223
4,613
3,396
4,224
21,304
30,623
305
10,936
10,368
812
58,340
L
Gilgamesh
SinBunn
Gilgamesh
14,420
3,997
0
2,313
24,327
23,532
0
8,795
15,044
0
51,544
W
Vulcan
29,139
12,632
0
625
14,442
6,390
2,135
9,705
4,737
100,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,803
Gold Earned
44,161
212
Minions Killed
266
0
Camps Cleared
0
905,700
Distance Traveled
1,073,484
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,160
640
66
3
0
314,570
5
L
Sylvanus
13,821
727
79
4
0
249,569
0
W
Fenrir
13,878
730
49
3
0
334,408
2
W
Gilgamesh
15,027
791
55
3
0
377,107
1
L
Gilgamesh
13,822
727
67
4
0
341,561
5
W
Vulcan
15,256
803
162
9
0
361,969
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role