Player Matchup

Hercules
Hercules
TheyCallMeJP
Hercules
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,223 Elo+
Party 2
Medusa
Medusa
lil_C-1000
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,223 Elo+
Party 2
Anubis
Anubis
xxdeseox
Anubis
Level 101
God Stats
1W - 0L
1,407 SR
Queue Stats
2W - 4L
1,223 Elo+
Party 2
Team Averages
Level 69
1,469 SR
1,223 Elo+

VS

Team Averages
Level 53
1,403 SR
1,270 Elo+
Chaac
Chaac
DEADSHOT544
Chaac
Level 36
God Stats
2W - 6L
1,378 SR
Queue Stats
55W - 104L
1,262 Elo+
Party 1
Baron Samedi
Baron Samedi
Kain0069
Baron Samedi
Level 56
God Stats
103W - 188L
1,295 SR
Queue Stats
266W - 452L
1,263 Elo+
Solo
Cerberus
Cerberus
Psilocybin333
Cerberus
Level 68
God Stats
38W - 34L
1,537 SR
Queue Stats
89W - 141L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TheyCallMeJP
Hercules
14
8 / 1 / 7
10,086
841
13,663
11,966
12,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
lil_C-1000
Medusa
14
3 / 1 / 11
9,282
774
10,381
7,900
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
xxdeseox
Anubis
13
4 / 2 / 11
9,184
765
12,032
12,317
6,761
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,582
632
7,967
16,685
12,320
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Kain0069
Baron Samedi
12
2 / 6 / 1
7,650
638
8,976
11,289
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Psilocybin333
Cerberus
12
1 / 4 / 1
8,374
698
5,655
14,295
13,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
15
Kills
4
4
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Baron Samedi
Kain0069
Baron Samedi
2
6
1
0.42
L
Cerberus
Psilocybin333
Cerberus
1
4
1
0.38
W
Hercules
TheyCallMeJP
Hercules
8
1
7
11.5
W
Medusa
lil_C-1000
Medusa
3
1
11
8.5
W
Anubis
xxdeseox
Anubis
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,076
Damage
22,598
32,183
Taken
42,269
23,294
Mitigated
30,803
17,354
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,967
934
0
1,826
16,685
12,320
0
5,379
11,306
0
19,842
L
Baron Samedi
Kain0069
Baron Samedi
8,976
943
758
2,224
11,289
5,306
0
3,868
7,421
27,486
0
L
Cerberus
Psilocybin333
Cerberus
5,655
452
0
3,886
14,295
13,177
0
2,913
11,382
20,098
0
W
Hercules
TheyCallMeJP
Hercules
13,663
4,829
1,184
5,679
11,966
12,909
429
5,447
6,519
77
28,724
W
Medusa
lil_C-1000
Medusa
10,381
6,819
587
3,713
7,900
3,624
1,896
3,972
3,928
0
36,042
W
Anubis
xxdeseox
Anubis
12,032
646
0
6,191
12,317
6,761
397
6,031
6,286
37,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,552
Gold Earned
23,606
130
Minions Killed
109
0
Camps Cleared
0
605,188
Distance Traveled
571,105
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,582
632
27
2
0
210,600
0
L
Baron Samedi
7,650
638
41
3
0
179,006
0
L
Cerberus
8,374
698
41
3
0
181,499
0
W
Hercules
10,086
841
36
3
0
221,833
2
W
Medusa
9,282
774
39
3
0
200,803
0
W
Anubis
9,184
765
55
5
0
182,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role