Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SNURKE
Athena
Level 107
God Stats
0W - 1L
1,769 SR
Queue Stats
41W - 29L
1,591 Elo+
Solo
Tyr
Tyr
Sawlarsi
Tyr
Level 151
God Stats
1W - 1L
1,686 SR
Queue Stats
156W - 128L
1,623 Elo+
Solo
Discordia
Discordia
TenderLady
Discordia
Level 141
God Stats
0W - 4L
1,204 SR
Queue Stats
43W - 49L
1,473 Elo+
Solo
Nu Wa
Nu Wa
zaneti8590
Nu Wa
Level 81
God Stats
5W - 7L
1,536 SR
Queue Stats
56W - 42L
1,624 Elo+
Solo
Team Averages
Level 125
1,539 SR
1,562 Elo+

VS

Team Averages
Level 92
1,592 SR
1,548 Elo+
Ne Zha
Ne Zha
ClausNoSanta
Ne Zha
Level 28
God Stats
4W - 1L
1,796 SR
Queue Stats
72W - 46L
1,537 Elo+
Party 1
Hou Yi
Hou Yi
Kimkold
Hou Yi
Level 118
God Stats
3W - 3L
1,561 SR
Queue Stats
299W - 213L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
Kozarezkuses
Gilgamesh
Level 68
God Stats
6W - 6L
1,617 SR
Queue Stats
56W - 66L
1,473 Elo+
Solo
Janus
Janus
Lussingen
Janus
Level 129
God Stats
6W - 5L
1,485 SR
Queue Stats
214W - 170L
1,541 Elo+
Party 1
Ares
Ares
NGSBOOST
Ares
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 0 / 2
4,935
987
3,416
2,758
1,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
SNURKE
Athena
9
0 / 1 / 1
4,422
884
1,807
4,560
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 1
4,269
854
1,283
5,296
2,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
TenderLady
Discordia
7
0 / 0 / 0
3,761
752
935
395
154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
10
2 / 0 / 0
4,764
953
4,178
3,186
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 0 / 1
4,201
840
3,066
2,286
1,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Kimkold
Hou Yi
9
0 / 1 / 1
4,318
864
2,074
2,928
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Kozarezkuses
Gilgamesh
8
0 / 0 / 1
4,025
805
1,850
3,635
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Lussingen
Janus
10
1 / 0 / 0
4,742
948
2,912
1,333
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
8
0 / 1 / 1
4,200
840
2,402
6,414
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
2
Kills
1
1
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
2
1
W
Ne Zha
0
0
1
0.5
W
Hou Yi
Kimkold
Hou Yi
0
1
1
0.5
W
Gilgamesh
Kozarezkuses
Gilgamesh
0
0
1
0.5
W
Janus
Lussingen
Janus
1
0
0
1
W
Ares
0
1
1
0.5
L
Athena
SNURKE
Athena
0
1
1
0.5
L
0
0
1
0.5
L
Discordia
TenderLady
Discordia
0
0
0
0
L
Nu Wa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,619
Damage
12,304
16,195
Taken
16,596
8,124
Mitigated
8,441
4,252
Healing
3,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,416
870
0
511
2,758
1,329
316
80
2,640
0
18,511
W
Ne Zha
3,066
388
0
1,272
2,286
1,340
0
881
1,329
0
12,645
W
Hou Yi
Kimkold
Hou Yi
2,074
829
0
731
2,928
1,119
0
1,035
1,893
0
13,432
W
Gilgamesh
Kozarezkuses
Gilgamesh
1,850
224
0
9
3,635
1,923
0
1,552
2,083
0
10,288
W
Janus
Lussingen
Janus
2,912
34
0
244
1,333
523
0
580
753
17,977
0
W
Ares
2,402
397
0
1,486
6,414
3,536
0
2,872
3,463
5,488
0
L
Athena
SNURKE
Athena
1,807
769
0
677
4,560
2,737
0
2,121
2,319
3,647
0
L
1,283
142
0
2,415
5,296
2,678
0
1,069
4,071
0
11,212
L
Discordia
TenderLady
Discordia
935
71
0
149
395
154
0
331
64
1,241
0
L
Nu Wa
4,178
1,851
0
500
3,186
1,226
0
1,713
1,473
16,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,151
Gold Earned
21,486
101
Minions Killed
107
0
Camps Cleared
0
504,308
Distance Traveled
589,869
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,935
987
37
7
0
113,797
3
W
Ne Zha
4,201
840
15
3
0
134,764
3
W
Hou Yi
4,318
864
31
6
0
113,139
2
W
Gilgamesh
4,025
805
19
4
0
106,631
1
W
Janus
4,742
948
38
8
0
118,359
3
W
Ares
4,200
840
4
1
0
116,976
2
L
Athena
4,422
884
4
1
0
122,069
3
L
Tyr
4,269
854
27
5
0
124,878
0
L
Discordia
3,761
752
1
0
0
33,643
0
L
Nu Wa
4,764
953
32
6
0
109,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role