Player Matchup

Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
AlexWolf
Kumbhakarna
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,546 MMR
Solo
Ullr
Ullr
Silver I
R3N3GAN
Ullr
Silver I
Level 152
God Stats
1W - 0L
1,994 SR
Queue Stats
9W - 3L
1,547 MMR
Party 1
Bakasura
Bakasura
Silver II
Zarten7
Bakasura
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,547 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,599 SR
1,528 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,558 SR
1,545 MMR
Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
Bondspace98
Chiron
Gold III
Level 104
God Stats
21W - 18L
1,726 SR
Queue Stats
325W - 324L
1,561 MMR
Solo
Maui
Maui
Silver IV
CarreLocker
Maui
Silver IV
Level 129
God Stats
0W - 1L
1,604 SR
Queue Stats
15W - 15L
1,557 MMR
Solo
King Arthur
King Arthur
Gold IV
Stoned0Buster
King Arthur
Gold IV
Level 106
God Stats
19W - 24L
1,470 SR
Queue Stats
209W - 214L
1,541 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Xweda11
Ao Kuang
Gold III
Level 96
God Stats
12W - 15L
1,490 SR
Queue Stats
367W - 363L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 3 / 1
10,484
655
9,566
13,786
9,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
 
Scylla
15
2 / 0 / 4
9,635
602
6,855
3,938
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
AlexWolf
Kumbhakarna
11
0 / 1 / 4
7,779
486
3,241
10,842
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ullr
R3N3GAN
Ullr
16
4 / 2 / 4
10,240
640
14,955
11,811
5,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Zarten7
Bakasura
19
8 / 0 / 2
11,294
706
15,187
16,871
8,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AresBellonaHadesNe Zha

VS

Bans
VulcanAthenaMulanDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 5 / 1
7,241
453
4,748
14,857
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
14
2 / 1 / 0
8,327
520
8,985
9,827
4,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 4
7,092
443
4,182
13,699
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
Stoned0Buster
King Arthur
13
1 / 3 / 2
7,947
497
6,765
14,045
8,731
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Xweda11
Ao Kuang
13
2 / 4 / 1
7,682
480
8,377
16,567
6,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
5
6
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
3
1
0.83
W
Scylla
 
Scylla
2
0
4
4
L
Chronos
 
Chronos
0
5
1
0.1
W
Kumbhakarna
AlexWolf
Kumbhakarna
0
1
4
2
L
Chiron
2
1
0
2
L
0
3
4
0.67
W
Ullr
R3N3GAN
Ullr
4
2
4
3
L
King Arthur
Stoned0Buster
King Arthur
1
3
2
0.67
L
Ao Kuang
Xweda11
Ao Kuang
2
4
1
0.63
W
Bakasura
Zarten7
Bakasura
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,804
Damage
33,057
57,248
Taken
68,995
32,840
Mitigated
37,334
16,170
Healing
15,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,566
3,007
424
5,669
13,786
9,330
866
2,875
10,911
62,591
12,860
W
Scylla
 
Scylla
6,855
412
0
1,211
3,938
1,402
1,591
243
3,695
76,795
0
L
Chronos
 
Chronos
4,748
1,696
0
3,081
14,857
5,008
0
2,695
11,325
57,966
0
W
Kumbhakarna
AlexWolf
Kumbhakarna
3,241
824
0
2,521
10,842
8,023
354
3,518
7,324
14,533
0
L
Chiron
8,985
2,797
379
2,789
9,827
4,153
612
4,450
5,125
0
67,340
L
4,182
1,199
0
2,346
13,699
13,110
0
4,268
8,465
19,747
2,019
W
Ullr
R3N3GAN
Ullr
14,955
6,875
0
794
11,811
5,413
2,717
5,933
5,878
59
96,017
L
King Arthur
Stoned0Buster
King Arthur
6,765
1,478
0
2,635
14,045
8,731
0
4,560
8,162
34
55,745
L
Ao Kuang
Xweda11
Ao Kuang
8,377
1,553
0
4,232
16,567
6,332
0
2,039
13,544
66,288
0
W
Bakasura
Zarten7
Bakasura
15,187
10,038
0
5,551
16,871
8,672
126
4,758
12,113
23
108,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,432
Gold Earned
38,289
631
Minions Killed
460
0
Camps Cleared
0
1,639,655
Distance Traveled
1,517,808
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,484
655
133
8
0
246,755
5
W
Scylla
9,635
602
133
8
0
331,339
5
L
Chronos
7,241
453
99
6
0
259,260
6
W
Kumbhakarna
7,779
486
15
1
0
343,257
8
L
Chiron
8,327
520
126
8
0
339,283
3
L
Maui
7,092
443
32
2
0
308,661
3
W
Ullr
10,240
640
153
10
0
295,761
3
L
King Arthur
7,947
497
104
7
0
277,058
3
L
Ao Kuang
7,682
480
99
6
0
333,546
5
W
Bakasura
11,294
706
197
12
0
422,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role