Player Matchup

Persephone
Persephone
Clx_66
Persephone
Level 68
God Stats
14W - 11L
1,556 SR
Queue Stats
468W - 548L
1,467 Elo+
Solo
Agni
Agni
GrislyStream917
Agni
Level 105
God Stats
1W - 2L
1,450 SR
Queue Stats
115W - 135L
1,371 Elo+
Party 1
Lancelot
Lancelot
POOHBEAR KILLS
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,355 Elo+
Solo
Terra
Terra
fabionil
Terra
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,513 Elo+
Solo
Janus
Janus
kec420
Janus
Level 117
God Stats
1W - 4L
1,357 SR
Queue Stats
116W - 152L
1,392 Elo+
Party 1
Team Averages
Level 89
1,473 SR
1,420 Elo+

VS

Team Averages
Level 130
1,413 SR
1,366 Elo+
Anhur
Anhur
JDth3don87
Anhur
Level 148
God Stats
1W - 3L
1,154 SR
Queue Stats
159W - 152L
1,422 Elo+
Solo
Vulcan
Vulcan
Lalo256
Vulcan
Level 119
God Stats
3W - 2L
1,487 SR
Queue Stats
58W - 64L
1,412 Elo+
Solo
Terra
Terra
Winston Carr
Terra
Level 149
God Stats
9W - 8L
1,481 SR
Queue Stats
270W - 306L
1,328 Elo+
Solo
Lancelot
Lancelot
aacgeske
Lancelot
Level 112
God Stats
1W - 0L
1,444 SR
Queue Stats
221W - 218L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
ganglybits
Sun Wukong
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 24L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Clx_66
Persephone
13
3 / 1 / 2
6,549
1,092
6,595
4,858
1,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 6
5,592
932
4,664
5,019
1,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
7
0 / 3 / 0
4,765
794
582
5,051
1,418
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
fabionil
Terra
9
1 / 2 / 3
5,313
886
1,598
6,679
3,980
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Janus
kec420
Janus
13
3 / 2 / 3
6,541
1,090
9,419
5,013
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
4 / 1 / 4
6,565
1,094
3,234
4,343
1,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Lalo256
Vulcan
12
2 / 2 / 6
6,718
1,120
8,603
5,316
2,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 6
5,810
968
3,588
6,525
5,663
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
aacgeske
Lancelot
9
1 / 2 / 5
5,686
948
4,923
6,036
5,598
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
ganglybits
Sun Wukong
11
3 / 1 / 6
6,213
1,036
3,573
5,241
3,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
7
Kills
10
10
Deaths
7
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Persephone
Clx_66
Persephone
3
1
2
4
L
0
2
6
1.5
W
Anhur
4
1
4
6
W
Vulcan
Lalo256
Vulcan
2
2
6
2.5
L
Lancelot
0
3
0
0
W
0
1
6
3
W
Lancelot
aacgeske
Lancelot
1
2
5
1.75
L
Terra
fabionil
Terra
1
2
3
1.25
W
Sun Wukong
ganglybits
Sun Wukong
3
1
6
6
L
Janus
kec420
Janus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,858
Damage
23,921
26,620
Taken
27,461
10,162
Mitigated
18,321
10,047
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Clx_66
Persephone
6,595
736
338
1,590
4,858
1,601
315
2,956
1,901
16,951
0
L
4,664
627
1,109
698
5,019
1,520
0
2,168
2,851
10,686
0
W
Anhur
3,234
1,743
997
527
4,343
1,675
616
3,789
554
0
5,606
W
Vulcan
Lalo256
Vulcan
8,603
3,086
345
541
5,316
2,199
152
3,670
1,646
19,228
0
L
Lancelot
582
377
343
236
5,051
1,418
0
2,734
2,317
0
1,662
W
3,588
63
5,123
2,482
6,525
5,663
135
5,667
858
8,005
0
W
Lancelot
aacgeske
Lancelot
4,923
404
2,018
1,068
6,036
5,598
81
4,114
1,922
0
8,317
L
Terra
fabionil
Terra
1,598
756
2,497
1,823
6,679
3,980
0
1,996
4,683
2,310
0
W
Sun Wukong
ganglybits
Sun Wukong
3,573
417
162
200
5,241
3,186
710
5,036
205
0
7,564
L
Janus
kec420
Janus
9,419
640
656
757
5,013
1,643
0
2,336
2,677
18,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
30,992
54
Minions Killed
59
0
Camps Cleared
0
527,854
Distance Traveled
584,244
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,549
1,092
22
4
0
116,970
0
L
Agni
5,592
932
10
2
0
108,196
0
W
Anhur
6,565
1,094
3
1
0
123,471
0
W
Vulcan
6,718
1,120
29
5
0
102,885
0
L
Lancelot
4,765
794
5
1
0
81,862
0
W
Terra
5,810
968
7
1
0
125,668
1
W
Lancelot
5,686
948
11
2
0
119,837
0
L
Terra
5,313
886
2
0
0
101,093
0
W
Sun Wukong
6,213
1,036
9
2
0
112,383
0
L
Janus
6,541
1,090
15
3
0
119,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role