Player Matchup

Danzaburou
Danzaburou
Kakiony
Danzaburou
Level 159
God Stats
23W - 24L
1,528 SR
Queue Stats
451W - 469L
1,439 Elo+
Solo
Nu Wa
Nu Wa
OPWorm
Nu Wa
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 89L
1,492 Elo+
Solo
Vamana
Vamana
eburr2
Vamana
Level 68
God Stats
4W - 8L
1,401 SR
Queue Stats
144W - 176L
1,383 Elo+
Solo
Thor
Thor
joey_otakuboy17
Thor
Level 121
God Stats
14W - 29L
1,404 SR
Queue Stats
281W - 310L
1,387 Elo+
Solo
Amaterasu
Amaterasu
sweatytoucan
Amaterasu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 120L
1,376 Elo+
Solo
Team Averages
Level 98
1,467 SR
1,415 Elo+

VS

Team Averages
Level 97
1,466 SR
1,442 Elo+
Tiamat
Tiamat
MONGEE23
Tiamat
Level 123
God Stats
20W - 19L
1,534 SR
Queue Stats
267W - 303L
1,387 Elo+
Solo
Nike
Nike
TheTJChallenge
Nike
Level 105
God Stats
1W - 0L
1,274 SR
Queue Stats
363W - 384L
1,477 Elo+
Party 1
Arachne
Arachne
kingtinajero
Arachne
Level 109
God Stats
12W - 11L
1,534 SR
Queue Stats
94W - 86L
1,443 Elo+
Solo
Jormungandr
Jormungandr
pepemonkey93
Jormungandr
Level 61
God Stats
11W - 12L
1,469 SR
Queue Stats
105W - 103L
1,427 Elo+
Party 1
Apollo
Apollo
sev3nleafkilla
Apollo
Level 86
God Stats
25W - 24L
1,518 SR
Queue Stats
263W - 278L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kakiony
Danzaburou
1
0 / 0 / 0
4,977
262
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
OPWorm
Nu Wa
17
7 / 4 / 2
10,221
538
15,970
12,736
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
eburr2
Vamana
14
2 / 1 / 1
8,447
445
9,150
23,368
13,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 5 / 4
8,470
446
6,990
15,111
7,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
sweatytoucan
Amaterasu
14
0 / 3 / 1
8,955
471
7,601
17,692
17,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MONGEE23
Tiamat
15
4 / 2 / 3
9,775
514
8,710
8,801
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 1 / 7
9,364
493
10,801
13,890
10,071
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
kingtinajero
Arachne
17
5 / 2 / 2
10,009
527
9,559
18,543
9,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
pepemonkey93
Jormungandr
16
3 / 2 / 5
10,417
548
9,023
17,077
19,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 2 / 1
10,720
564
14,535
17,957
7,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
13
13
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Kakiony
Danzaburou
0
0
0
0
W
Tiamat
MONGEE23
Tiamat
4
2
3
2.75
L
Nu Wa
OPWorm
Nu Wa
7
4
2
2
W
0
1
7
3.5
L
Vamana
eburr2
Vamana
2
1
1
2.5
L
0
5
4
0.4
W
Arachne
kingtinajero
Arachne
5
2
2
3
W
Jormungandr
pepemonkey93
Jormungandr
3
2
5
2.75
W
1
2
1
0.75
L
Amaterasu
sweatytoucan
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,711
Damage
52,628
68,907
Taken
76,268
42,550
Mitigated
52,745
21,963
Healing
27,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Kakiony
Danzaburou
0
0
0
0
0
0
0
0
0
0
486
W
Tiamat
MONGEE23
Tiamat
8,710
835
107
2,833
8,801
5,946
248
2,612
6,159
62,352
0
L
Nu Wa
OPWorm
Nu Wa
15,970
3,754
0
781
12,736
4,950
0
5,638
6,698
77,993
0
W
10,801
2,434
0
1,873
13,890
10,071
798
1,301
12,540
0
65,284
L
Vamana
eburr2
Vamana
9,150
5,407
0
9,018
23,368
13,312
0
4,762
18,550
0
56,566
L
6,990
1,223
0
2,870
15,111
7,135
0
5,647
9,218
0
65,266
W
Arachne
kingtinajero
Arachne
9,559
6,804
0
8,493
18,543
9,164
0
3,516
14,875
0
79,212
W
Jormungandr
pepemonkey93
Jormungandr
9,023
2,737
492
3,512
17,077
19,801
333
4,199
12,707
56,585
0
W
14,535
7,957
0
10,059
17,957
7,763
2,094
4,342
13,117
0
127,820
L
Amaterasu
sweatytoucan
Amaterasu
7,601
2,949
215
9,079
17,692
17,153
0
940
16,708
0
72,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,070
Gold Earned
50,285
463
Minions Killed
579
0
Camps Cleared
0
1,349,992
Distance Traveled
1,638,907
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,977
262
2
0
0
9,658
0
W
Tiamat
9,775
514
110
6
0
339,193
1
L
Nu Wa
10,221
538
134
7
0
320,305
0
W
Nike
9,364
493
110
6
0
321,226
2
L
Vamana
8,447
445
83
4
0
317,138
0
L
Thor
8,470
446
114
6
0
368,439
5
W
Arachne
10,009
527
99
5
0
318,714
1
W
Jormungandr
10,417
548
64
3
0
342,938
4
W
Apollo
10,720
564
196
10
0
316,836
0
L
Amaterasu
8,955
471
130
7
0
334,452
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role