Player Matchup

Neith
Neith
KapinKrunche
Neith
Level 29
God Stats
3W - 3L
1,527 SR
Queue Stats
38W - 46L
1,387 Elo+
Party 1
Sol
Sol
Nyumetsu
Sol
Level 66
God Stats
25W - 15L
1,623 SR
Queue Stats
125W - 126L
1,356 Elo+
Party 1
Mulan
Mulan
PoppaOppa
Mulan
Level 101
God Stats
21W - 25L
1,434 SR
Queue Stats
127W - 139L
1,330 Elo+
Party 1
Scylla
Scylla
ahmed_mohamed696
Scylla
Level 62
God Stats
6W - 17L
1,358 SR
Queue Stats
154W - 197L
1,277 Elo+
Party 2
Kuzenbo
Kuzenbo
xqberrr50
Kuzenbo
Level 29
God Stats
3W - 5L
1,254 SR
Queue Stats
136W - 165L
1,347 Elo+
Party 2
Team Averages
Level 57
1,439 SR
1,340 Elo+

VS

Team Averages
Level 48
1,409 SR
1,384 Elo+
Izanami
Izanami
 
Izanami
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
ChosenOne241002
Ganesha
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,371 Elo+
Solo
Hades
Hades
InvitedAnt82766
Hades
Level 27
God Stats
2W - 1L
1,140 SR
Queue Stats
20W - 24L
1,344 Elo+
Party 3
Bastet
Bastet
Lovini-Rosi
Bastet
Level 45
God Stats
9W - 11L
1,404 SR
Queue Stats
96W - 124L
1,345 Elo+
Solo
Scylla
Scylla
SrGordo169
Scylla
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 38L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,190
466
3,051
2,861
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 2 / 0
5,064
563
3,058
8,230
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mulan
PoppaOppa
Mulan
8
0 / 2 / 0
4,705
523
2,273
7,212
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 1 / 0
4,425
492
676
2,871
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
xqberrr50
Kuzenbo
6
0 / 0 / 0
4,309
479
2,806
5,606
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 0 / 0
4,298
478
2,858
3,400
1,074
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 1
4,983
554
1,908
5,953
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 0
4,833
537
2,535
4,181
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
10
3 / 2 / 0
5,641
627
7,498
8,305
2,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
SrGordo169
Scylla
9
1 / 0 / 1
5,457
606
2,911
2,331
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
6
6
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
0
0
1
0.5
W
2
0
0
2
L
0
1
0
0
W
Bastet
3
2
0
1.5
L
2
2
0
1
L
Mulan
PoppaOppa
Mulan
0
2
0
0
W
Scylla
SrGordo169
Scylla
1
0
1
1.5
L
0
1
0
0
L
Kuzenbo
xqberrr50
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,864
Damage
17,710
26,780
Taken
24,170
11,639
Mitigated
10,426
8,789
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,858
2,049
248
1,390
3,400
1,074
0
835
2,565
0
26,794
W
1,908
343
121
1,544
5,953
3,996
0
1,908
4,045
14,595
0
W
2,535
470
88
2,658
4,181
1,748
0
438
3,713
22,080
0
L
3,051
1,123
0
934
2,861
1,058
0
972
1,815
0
25,734
W
Bastet
7,498
1,299
0
3,141
8,305
2,869
0
2,382
5,923
0
28,544
L
3,058
1,205
0
3,556
8,230
2,879
0
752
7,364
23,596
3,284
L
Mulan
PoppaOppa
Mulan
2,273
704
0
2,770
7,212
2,931
0
1,329
5,771
0
26,058
W
Scylla
SrGordo169
Scylla
2,911
637
0
250
2,331
739
281
396
1,853
31,640
0
L
676
33
0
738
2,871
1,055
0
2,008
591
19,689
0
L
Kuzenbo
xqberrr50
Kuzenbo
2,806
1,619
0
791
5,606
3,716
0
1,684
3,885
8,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,693
Gold Earned
25,212
193
Minions Killed
216
0
Camps Cleared
0
735,290
Distance Traveled
834,058
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,298
478
72
8
0
164,329
1
W
Ganesha
4,983
554
5
1
0
169,661
3
W
Hades
4,833
537
42
5
0
169,169
1
L
Neith
4,190
466
34
4
0
154,289
3
W
Bastet
5,641
627
39
4
0
186,846
1
L
Sol
5,064
563
45
5
0
164,088
3
L
Mulan
4,705
523
65
7
0
154,126
0
W
Scylla
5,457
606
58
6
0
144,053
0
L
Scylla
4,425
492
37
4
0
122,296
1
L
Kuzenbo
4,309
479
12
1
0
140,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role