Player Matchup

Jing Wei
Jing Wei
EtanSK
Jing Wei
Level 139
God Stats
3W - 1L
1,464 SR
Queue Stats
61W - 85L
1,378 Elo+
Party 1
Sol
Sol
SlydieWWP
Sol
Level 89
God Stats
0W - 1L
1,304 SR
Queue Stats
40W - 59L
1,378 Elo+
Party 1
Maui
Maui
kill3rbabe
Maui
Level 128
God Stats
0W - 4L
1,277 SR
Queue Stats
47W - 66L
1,379 Elo+
Party 1
Team Averages
Level 119
1,348 SR
1,379 Elo+

VS

Team Averages
Level 93
1,538 SR
1,490 Elo+
Artemis
Artemis
Brick and Mordy
Artemis
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 27L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
Cheesus7315
Baron Samedi
Level 110
God Stats
8W - 5L
1,597 SR
Queue Stats
191W - 157L
1,492 Elo+
Party 2
Ymir
Ymir
NotNMyHouse69
Ymir
Level 67
God Stats
17W - 10L
1,517 SR
Queue Stats
90W - 63L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EtanSK
Jing Wei
10
1 / 2 / 0
6,531
653
7,129
6,672
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 3 / 1
6,351
635
4,960
7,003
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
6,566
657
1,886
10,529
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
6,993
699
7,195
6,814
3,082
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Cheesus7315
Baron Samedi
12
4 / 1 / 5
7,810
781
9,859
6,959
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 6
8,126
813
4,061
10,068
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
9
9
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Baron Samedi
Cheesus7315
Baron Samedi
4
1
5
6.5
L
Jing Wei
EtanSK
Jing Wei
1
2
0
0.5
W
3
0
6
6
L
0
3
1
0.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,975
Damage
21,115
24,204
Taken
23,841
13,515
Mitigated
17,283
4,122
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,195
3,999
0
1,441
6,814
3,082
394
2,150
4,664
0
19,809
W
Baron Samedi
Cheesus7315
Baron Samedi
9,859
1,652
1,917
2,184
6,959
4,308
528
1,715
5,244
39,581
0
L
Jing Wei
EtanSK
Jing Wei
7,129
3,908
0
1,635
6,672
2,697
0
4,155
2,517
0
19,529
W
4,061
1,393
364
3,628
10,068
9,893
203
2,657
7,411
12,536
0
L
4,960
1,080
0
1,701
7,003
3,055
1,311
4,492
2,511
16,307
1,858
L
1,886
323
0
786
10,529
7,763
0
5,293
5,236
7,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,448
Gold Earned
22,929
82
Minions Killed
114
0
Camps Cleared
0
452,413
Distance Traveled
507,529
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,993
699
36
4
0
181,901
1
W
Baron Samedi
7,810
781
65
7
0
159,724
1
L
Jing Wei
6,531
653
40
4
0
151,616
0
W
Ymir
8,126
813
13
1
0
165,904
0
L
Sol
6,351
635
34
3
0
141,146
1
L
Maui
6,566
657
8
1
0
159,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role