Player Matchup

Da Ji
Da Ji
FaZeDaytime5369
Da Ji
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
999 Elo+
Solo
Aphrodite
Aphrodite
HOLYBOIEROY59
Aphrodite
Level 89
God Stats
11W - 11L
1,432 SR
Queue Stats
13W - 12L
1,373 Elo+
Solo
Ishtar
Ishtar
IYB_Dracot
Ishtar
Level 65
God Stats
6W - 5L
1,384 SR
Queue Stats
117W - 148L
1,225 Elo+
Solo
Sun Wukong
Sun Wukong
hightalk
Sun Wukong
Level 65
God Stats
1W - 2L
1,325 SR
Queue Stats
43W - 70L
1,206 Elo+
Party 1
Zeus
Zeus
lilpoppi
Zeus
Level 144
God Stats
2W - 0L
1,477 SR
Queue Stats
88W - 99L
1,288 Elo+
Party 1
Team Averages
Level 82
1,423 SR
1,218 Elo+

VS

Team Averages
Level 85
1,527 SR
1,366 Elo+
Cernunnos
Cernunnos
KingKilly21
Cernunnos
Level 77
God Stats
38W - 41L
1,442 SR
Queue Stats
318W - 388L
1,312 Elo+
Solo
Nemesis
Nemesis
Mpolo846
Nemesis
Level 57
God Stats
1W - 1L
1,701 SR
Queue Stats
66W - 74L
1,310 Elo+
Solo
Fenrir
Fenrir
TrussingBike432
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Agni
Agni
Xx YUGY xX
Agni
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,324 Elo+
Solo
Chaac
Chaac
YourFriendBryce
Chaac
Level 86
God Stats
3W - 4L
1,489 SR
Queue Stats
55W - 66L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
9,997
454
5,455
17,335
8,019
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
HOLYBOIEROY59
Aphrodite
16
6 / 1 / 10
10,585
481
13,680
16,773
14,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
IYB_Dracot
Ishtar
18
14 / 1 / 7
12,176
553
26,805
26,389
12,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
hightalk
Sun Wukong
17
3 / 2 / 0
10,611
482
6,283
14,990
13,387
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
19
15 / 3 / 6
13,637
620
32,491
19,460
8,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KingKilly21
Cernunnos
15
0 / 4 / 3
8,757
398
12,008
16,600
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Mpolo846
Nemesis
18
6 / 5 / 2
12,319
560
18,412
22,059
11,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 12 / 0
8,848
402
5,816
23,214
16,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 12 / 3
9,302
423
8,798
20,697
8,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 8 / 5
9,688
440
15,634
27,715
35,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
40
Kills
10
10
Deaths
41
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
Aphrodite
HOLYBOIEROY59
Aphrodite
6
1
10
11
W
Ishtar
IYB_Dracot
Ishtar
14
1
7
17.5
L
Cernunnos
KingKilly21
Cernunnos
0
4
3
0.38
L
Nemesis
Mpolo846
Nemesis
6
5
2
1.4
L
3
12
0
0.25
L
1
12
3
0.21
L
0
8
5
0.31
W
Sun Wukong
hightalk
Sun Wukong
3
2
0
1.5
W
Zeus
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,714
Damage
60,668
94,947
Taken
110,285
57,019
Mitigated
79,518
45,497
Healing
19,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,455
944
0
4,903
17,335
8,019
812
1,207
16,054
0
47,478
W
Aphrodite
HOLYBOIEROY59
Aphrodite
13,680
1,490
10,648
11,652
16,773
14,067
1,732
650
16,074
65,627
1,770
W
Ishtar
IYB_Dracot
Ishtar
26,805
18,585
0
10,191
26,389
12,758
3,840
2,065
24,197
0
87,836
L
Cernunnos
KingKilly21
Cernunnos
12,008
4,073
0
3,725
16,600
7,047
1,082
5,101
11,497
0
70,954
L
Nemesis
Mpolo846
Nemesis
18,412
7,687
235
5,882
22,059
11,651
1,007
6,289
15,642
0
86,090
L
5,816
926
0
2,809
23,214
16,537
261
11,918
10,954
0
23,941
L
8,798
510
0
2,652
20,697
8,628
0
10,997
9,048
51,956
0
L
15,634
2,144
0
4,273
27,715
35,655
376
10,416
17,171
0
65,280
W
Sun Wukong
hightalk
Sun Wukong
6,283
2,486
0
1,257
14,990
13,387
1,038
0
14,920
0
58,978
W
Zeus
32,491
7,803
0
6,846
19,460
8,788
4,888
4,876
14,281
111,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,006
Gold Earned
48,914
553
Minions Killed
407
0
Camps Cleared
0
1,922,529
Distance Traveled
1,871,231
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,997
454
78
4
0
398,013
0
W
Aphrodite
10,585
481
88
4
0
408,015
0
W
Ishtar
12,176
553
124
6
0
381,325
4
L
Cernunnos
8,757
398
110
5
0
365,734
3
L
Nemesis
12,319
560
124
6
0
431,007
1
L
Fenrir
8,848
402
29
1
0
344,547
0
L
Agni
9,302
423
64
3
0
329,212
0
L
Chaac
9,688
440
80
4
0
400,731
1
W
Sun Wukong
10,611
482
96
4
0
378,945
0
W
Zeus
13,637
620
167
8
0
356,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role