Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Grin-nd-Barrett
Kuzenbo
Level 69
God Stats
29W - 33L
1,439 SR
Queue Stats
182W - 226L
1,463 Elo+
Solo
Olorun
Olorun
NotShaboy
Olorun
Level 80
God Stats
18W - 7L
1,586 SR
Queue Stats
177W - 178L
1,436 Elo+
Solo
Anubis
Anubis
deardaniel51
Anubis
Level 68
God Stats
2W - 6L
1,368 SR
Queue Stats
128W - 128L
1,453 Elo+
Solo
Thor
Thor
lxl_ShoGun_lxl
Thor
Level 158
God Stats
19W - 23L
1,518 SR
Queue Stats
566W - 525L
1,517 Elo+
Party 1
Team Averages
Level 104
1,482 SR
1,474 Elo+

VS

Team Averages
Level 120
1,539 SR
1,502 Elo+
Cerberus
Cerberus
Boydocangaco
Cerberus
Level 53
God Stats
9W - 6L
1,500 SR
Queue Stats
127W - 119L
1,448 Elo+
Solo
Cupid
Cupid
Colemanstoned
Cupid
Level 148
God Stats
5W - 2L
1,753 SR
Queue Stats
167W - 128L
1,514 Elo+
Solo
Arachne
Arachne
DIIIOOOO
Arachne
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,517 Elo+
Solo
Zeus
Zeus
DownNOut Killer
Zeus
Level 158
God Stats
224W - 184L
1,565 SR
Queue Stats
993W - 1,030L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
Giba-DNGX
Gilgamesh
Level 118
God Stats
6W - 10L
1,378 SR
Queue Stats
113W - 124L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 3 / 4
5,843
1,169
3,107
7,353
7,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
5,421
1,084
437
3,102
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
NotShaboy
Olorun
11
2 / 2 / 2
6,638
1,328
3,831
5,277
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
11
2 / 0 / 2
6,449
1,290
6,373
3,933
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 3
5,779
1,156
7,343
4,421
1,865
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

345

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boydocangaco
Cerberus
11
0 / 2 / 6
6,533
1,307
2,202
7,206
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 5
6,670
1,334
6,257
3,767
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
DIIIOOOO
Arachne
11
2 / 0 / 3
6,180
1,236
3,567
4,374
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 0 / 5
6,605
1,321
5,525
2,140
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Giba-DNGX
Gilgamesh
11
1 / 2 / 6
6,687
1,337
3,986
7,034
4,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
4
Kills
7
7
Deaths
4
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
4
0.67
W
Cerberus
Boydocangaco
Cerberus
0
2
6
1.5
W
2
0
5
4.5
W
Arachne
DIIIOOOO
Arachne
2
0
3
3.5
W
2
0
5
4.5
W
Gilgamesh
Giba-DNGX
Gilgamesh
1
2
6
2
L
0
2
1
0.25
L
Olorun
NotShaboy
Olorun
2
2
2
1.5
L
Anubis
2
0
2
3
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,091
Damage
21,537
24,086
Taken
24,521
16,372
Mitigated
13,549
2,672
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,107
1,101
194
661
7,353
7,434
0
2,586
4,767
0
4,496
W
Cerberus
Boydocangaco
Cerberus
2,202
0
0
1,541
7,206
4,806
0
2,834
4,372
7,255
0
W
6,257
3,496
0
1,400
3,767
1,422
0
2,124
1,643
0
23,513
W
Arachne
DIIIOOOO
Arachne
3,567
2,751
0
277
4,374
2,216
0
1,769
2,605
0
7,468
W
5,525
752
0
0
2,140
674
0
615
1,525
13,222
0
W
Gilgamesh
Giba-DNGX
Gilgamesh
3,986
1,005
948
768
7,034
4,431
0
3,299
3,735
0
10,770
L
437
56
0
292
3,102
2,656
0
605
2,497
2,471
0
L
Olorun
NotShaboy
Olorun
3,831
1,348
66
983
5,277
2,481
0
1,820
3,457
17,073
0
L
Anubis
6,373
229
0
476
3,933
1,936
0
1,412
2,521
15,811
0
L
7,343
941
0
0
4,421
1,865
0
1,304
3,117
0
15,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
32,675
86
Minions Killed
98
4
Camps Cleared
6
397,715
Distance Traveled
575,134
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,843
1,169
8
2
1
75,887
0
W
Cerberus
6,533
1,307
12
2
0
112,864
3
W
Cupid
6,670
1,334
54
11
1
101,716
0
W
Arachne
6,180
1,236
3
1
1
128,392
0
W
Zeus
6,605
1,321
21
4
2
112,653
1
W
Gilgamesh
6,687
1,337
8
2
2
119,509
0
L
Kuzenbo
5,421
1,084
2
0
0
33,284
1
L
Olorun
6,638
1,328
30
6
2
85,178
2
L
Anubis
6,449
1,290
26
5
0
97,471
0
L
Thor
5,779
1,156
20
4
1
105,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role