Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
KaazIV
King Arthur
Level 62
God Stats
4W - 4L
1,573 SR
Queue Stats
170W - 152L
1,550 Elo+
Party 2
Discordia
Discordia
Macaulay66
Discordia
Level 113
God Stats
2W - 3L
1,569 SR
Queue Stats
117W - 113L
1,410 Elo+
Party 2
Jormungandr
Jormungandr
Pyro_9598
Jormungandr
Level 81
God Stats
4W - 6L
1,434 SR
Queue Stats
385W - 381L
1,508 Elo+
Party 1
Izanami
Izanami
XII DR3MERSx
Izanami
Level 78
God Stats
8W - 16L
1,370 SR
Queue Stats
54W - 48L
1,289 Elo+
Party 2
Team Averages
Level 86
1,489 SR
1,451 Elo+

VS

Team Averages
Level 120
1,569 SR
1,438 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
TBC x Dreamz680
Mulan
Level 68
God Stats
8W - 5L
1,399 SR
Queue Stats
84W - 84L
1,362 Elo+
Solo
Danzaburou
Danzaburou
bubblebuddy05
Danzaburou
Level 149
God Stats
2W - 0L
1,765 SR
Queue Stats
35W - 24L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
ehh squidwarddd
Sun Wukong
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
345W - 357L
1,408 Elo+
Solo
The Morrigan
The Morrigan
soultakerJJ
The Morrigan
Level 88
God Stats
4W - 2L
1,681 SR
Queue Stats
343W - 360L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
5 / 0 / 1
8,017
573
7,796
11,502
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
KaazIV
King Arthur
11
3 / 4 / 1
7,231
517
10,275
19,801
9,661
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
Macaulay66
Discordia
10
0 / 4 / 4
6,322
452
3,980
8,917
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Pyro_9598
Jormungandr
10
1 / 2 / 3
6,115
437
8,103
13,273
9,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
XII DR3MERSx
Izanami
10
0 / 5 / 1
6,323
452
2,946
10,642
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
5 / 2 / 1
8,152
582
14,731
9,344
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 2 / 0
7,204
515
9,636
12,962
8,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
bubblebuddy05
Danzaburou
14
6 / 1 / 1
8,443
603
8,831
8,859
3,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
ehh squidwarddd
Sun Wukong
11
1 / 1 / 4
6,479
463
5,003
12,732
9,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
soultakerJJ
The Morrigan
10
1 / 3 / 0
6,344
453
3,318
9,419
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
9
Kills
15
15
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
5
0
1
5.5
W
Vulcan
 
Vulcan
5
2
1
2.75
L
King Arthur
KaazIV
King Arthur
3
4
1
0.88
L
Discordia
Macaulay66
Discordia
0
4
4
0.5
L
Jormungandr
Pyro_9598
Jormungandr
1
2
3
1.25
W
2
2
0
1
L
Izanami
XII DR3MERSx
Izanami
0
5
1
0.1
W
Danzaburou
bubblebuddy05
Danzaburou
6
1
1
6.5
W
Sun Wukong
ehh squidwarddd
Sun Wukong
1
1
4
3
W
The Morrigan
soultakerJJ
The Morrigan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,100
Damage
41,519
64,135
Taken
53,316
30,895
Mitigated
30,554
12,221
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,796
1,593
0
2,150
11,502
4,908
45
4,087
7,415
0
52,415
W
Vulcan
 
Vulcan
14,731
7,145
0
3,077
9,344
4,183
0
2,829
6,515
75,994
0
L
King Arthur
KaazIV
King Arthur
10,275
2,747
0
4,926
19,801
9,661
0
4,271
15,530
0
43,044
L
Discordia
Macaulay66
Discordia
3,980
378
0
500
8,917
2,787
149
5,961
2,956
37,302
0
L
Jormungandr
Pyro_9598
Jormungandr
8,103
2,648
218
3,047
13,273
9,980
0
3,429
9,844
39,452
0
W
9,636
1,122
0
3,700
12,962
8,520
0
1,575
11,387
0
49,100
L
Izanami
XII DR3MERSx
Izanami
2,946
2,229
0
1,380
10,642
3,559
210
0
10,642
0
45,730
W
Danzaburou
bubblebuddy05
Danzaburou
8,831
3,552
0
2,772
8,859
3,755
1,593
2,100
6,759
0
79,041
W
Sun Wukong
ehh squidwarddd
Sun Wukong
5,003
1,696
210
3,715
12,732
9,824
223
3,523
9,209
0
28,794
W
The Morrigan
soultakerJJ
The Morrigan
3,318
1,011
0
1,947
9,419
4,272
0
2,056
7,363
27,683
7,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,008
Gold Earned
36,622
350
Minions Killed
439
0
Camps Cleared
0
1,322,071
Distance Traveled
1,334,865
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,017
573
93
7
0
321,104
2
W
Vulcan
8,152
582
124
9
0
267,390
1
L
King Arthur
7,231
517
62
4
0
254,291
3
L
Discordia
6,322
452
53
4
0
267,180
0
L
Jormungandr
6,115
437
60
4
0
269,258
0
W
Mulan
7,204
515
80
6
0
262,344
4
L
Izanami
6,323
452
82
6
0
210,238
0
W
Danzaburou
8,443
603
129
9
0
268,042
5
W
Sun Wukong
6,479
463
45
3
0
283,642
0
W
The Morrigan
6,344
453
61
4
0
253,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role