Player Matchup

Ratatoskr
Ratatoskr
SethRaventold
Ratatoskr
Level 43
God Stats
3W - 1L
1,624 SR
Queue Stats
89W - 96L
1,392 Elo+
Party 1
Scylla
Scylla
TDxEsQulrEzZ
Scylla
Level 47
God Stats
28W - 30L
1,376 SR
Queue Stats
140W - 154L
1,438 Elo+
Solo
Xbalanque
Xbalanque
Te000
Xbalanque
Level 12
God Stats
6W - 4L
1,735 SR
Queue Stats
22W - 35L
1,257 Elo+
Party 1
Cerberus
Cerberus
Warflaren
Cerberus
Level 17
God Stats
1W - 1L
1,290 SR
Queue Stats
4W - 10L
1,150 Elo+
Party 2
Ah Puch
Ah Puch
ХолодныйЧлен
Ah Puch
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,112 Elo+
Party 2
Team Averages
Level 31
1,505 SR
1,270 Elo+

VS

Team Averages
Level 61
1,595 SR
1,476 Elo+
Olorun
Olorun
 
Olorun
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DostawcaGazu
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 328L
1,393 Elo+
Solo
Discordia
Discordia
Slythe0809
Discordia
Level 24
God Stats
4W - 7L
1,590 SR
Queue Stats
21W - 26L
1,480 Elo+
Party 3
Thanatos
Thanatos
SquireFidd
Thanatos
Level 46
God Stats
1W - 4L
1,609 SR
Queue Stats
25W - 33L
1,454 Elo+
Solo
Jormungandr
Jormungandr
killaphilla
Jormungandr
Level 102
God Stats
4W - 2L
1,778 SR
Queue Stats
50W - 40L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
SethRaventold
Ratatoskr
17
13 / 0 / 11
13,732
1,373
17,284
11,547
9,170
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
18
8 / 2 / 19
13,045
1,305
15,304
10,532
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Te000
Xbalanque
18
4 / 4 / 14
11,135
1,114
11,074
14,058
6,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Warflaren
Cerberus
19
3 / 4 / 27
12,613
1,261
11,567
21,873
21,587
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 3 / 20
11,819
1,182
21,331
11,120
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

217

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
5 / 8 / 3
11,664
1,166
13,161
16,707
7,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
16
1 / 9 / 5
9,702
970
9,177
15,920
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Slythe0809
Discordia
17
4 / 5 / 5
11,444
1,144
17,510
13,861
5,809
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
SquireFidd
Thanatos
16
2 / 8 / 6
10,131
1,013
12,640
15,884
8,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
killaphilla
Jormungandr
17
1 / 2 / 10
11,192
1,119
14,469
20,475
24,629
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
42
32
Kills
13
13
Deaths
32
91
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
8
3
0.81
L
Fenrir
1
9
5
0.39
W
Ratatoskr
SethRaventold
Ratatoskr
13
0
11
18.5
L
Discordia
Slythe0809
Discordia
4
5
5
1.3
L
Thanatos
SquireFidd
Thanatos
2
8
6
0.63
W
Scylla
8
2
19
8.75
W
Xbalanque
Te000
Xbalanque
4
4
14
2.75
W
Cerberus
Warflaren
Cerberus
3
4
27
4.13
L
Jormungandr
killaphilla
Jormungandr
1
2
10
3
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,560
Damage
66,957
69,130
Taken
82,847
47,857
Mitigated
54,388
10,763
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
13,161
5,595
493
1,873
16,707
7,069
0
9,747
6,814
32,087
3,493
L
Fenrir
9,177
2,204
0
990
15,920
8,703
0
10,309
5,379
0
13,129
W
Ratatoskr
SethRaventold
Ratatoskr
17,284
3,601
0
3,853
11,547
9,170
0
5,664
5,883
0
27,276
L
Discordia
Slythe0809
Discordia
17,510
1,381
139
806
13,861
5,809
0
8,373
5,330
36,174
0
L
Thanatos
SquireFidd
Thanatos
12,640
3,842
0
5,197
15,884
8,178
0
6,166
9,636
0
24,120
W
Scylla
15,304
2,399
0
511
10,532
4,978
0
6,978
3,409
32,011
0
W
Xbalanque
Te000
Xbalanque
11,074
7,487
0
1,551
14,058
6,528
0
11,055
2,959
0
25,473
W
Cerberus
Warflaren
Cerberus
11,567
1,259
0
4,212
21,873
21,587
0
12,689
8,834
22,535
0
L
Jormungandr
killaphilla
Jormungandr
14,469
2,548
306
611
20,475
24,629
0
12,805
7,486
39,343
0
W
21,331
1,774
0
636
11,120
5,594
0
7,486
3,539
45,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,344
Gold Earned
54,133
199
Minions Killed
206
9
Camps Cleared
3
1,015,015
Distance Traveled
920,218
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,664
1,166
62
6
2
192,657
0
L
Fenrir
9,702
970
8
1
0
117,789
1
W
Ratatoskr
13,732
1,373
15
2
5
245,751
1
L
Discordia
11,444
1,144
53
5
0
181,229
0
L
Thanatos
10,131
1,013
31
3
1
216,526
1
W
Scylla
13,045
1,305
46
5
2
202,695
0
W
Xbalanque
11,135
1,114
42
4
0
192,189
0
W
Cerberus
12,613
1,261
28
3
0
198,519
0
L
Jormungandr
11,192
1,119
52
5
0
212,017
0
W
Ah Puch
11,819
1,182
68
7
2
175,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role