Player Matchup

Scylla
Scylla
CryonicWheel4
Scylla
Level 10
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 2L
1,126 Elo+
Party 1
Hou Yi
Hou Yi
crespo__411
Hou Yi
Level 15
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 2L
1,126 Elo+
Party 1
Zeus
Zeus
daniiiiiiippp
Zeus
Level 75
God Stats
1W - 2L
1,377 SR
Queue Stats
4W - 3L
1,483 Elo+
Party 1
Team Averages
Level 33
1,263 SR
1,245 Elo+

VS

Team Averages
Level 72
1,622 SR
1,317 Elo+
Aphrodite
Aphrodite
AlMyNamesGotSto
Aphrodite
Level 68
God Stats
10W - 6L
1,781 SR
Queue Stats
68W - 88L
1,369 Elo+
Solo
Cerberus
Cerberus
daddySmalls
Cerberus
Level 61
God Stats
47W - 77L
1,380 SR
Queue Stats
168W - 255L
1,245 Elo+
Solo
Cernunnos
Cernunnos
dirtyDs420
Cernunnos
Level 87
God Stats
8W - 7L
1,706 SR
Queue Stats
36W - 47L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
9,165
539
4,474
13,734
5,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
15
0 / 5 / 1
9,251
544
8,802
14,730
6,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 0
10,175
599
22,314
11,591
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlMyNamesGotSto
Aphrodite
18
5 / 0 / 9
12,258
721
6,640
14,566
8,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
daddySmalls
Cerberus
17
3 / 1 / 8
12,474
734
7,199
21,032
18,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
dirtyDs420
Cernunnos
19
8 / 0 / 8
13,003
765
20,574
17,678
8,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
16
16
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AlMyNamesGotSto
Aphrodite
5
0
9
9.5
L
0
8
1
0.06
L
Hou Yi
0
5
1
0.1
W
Cerberus
daddySmalls
Cerberus
3
1
8
7
L
1
3
0
0.33
W
Cernunnos
dirtyDs420
Cernunnos
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,590
Damage
34,413
40,055
Taken
53,276
17,285
Mitigated
36,232
2,708
Healing
34,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AlMyNamesGotSto
Aphrodite
6,640
703
11,845
9,877
14,566
8,790
1,003
8,986
5,580
45,650
0
L
4,474
880
0
0
13,734
5,710
0
4,439
9,295
19,591
0
L
Hou Yi
8,802
3,445
0
914
14,730
6,930
0
4,837
9,893
0
34,414
W
Cerberus
daddySmalls
Cerberus
7,199
124
472
5,060
21,032
18,540
648
7,513
13,519
42,397
0
L
22,314
1,087
526
1,268
11,591
4,645
0
4,579
7,012
61,751
0
W
Cernunnos
dirtyDs420
Cernunnos
20,574
6,050
1,346
6,282
17,678
8,902
1,343
10,445
7,233
0
68,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,591
Gold Earned
37,735
157
Minions Killed
218
0
Camps Cleared
0
754,447
Distance Traveled
913,200
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,258
721
88
5
0
320,562
1
L
Scylla
9,165
539
29
2
0
232,284
0
L
Hou Yi
9,251
544
36
2
0
259,386
0
W
Cerberus
12,474
734
49
3
0
286,866
0
L
Zeus
10,175
599
92
5
0
262,777
4
W
Cernunnos
13,003
765
81
5
0
305,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role