Player Matchup

Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DiosJota
Chronos
Level 102
God Stats
4W - 2L
1,548 SR
Queue Stats
301W - 312L
1,405 Elo+
Solo
Lancelot
Lancelot
DlackDragon10
Lancelot
Level 74
God Stats
8W - 3L
1,769 SR
Queue Stats
26W - 15L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
JavMarSan
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,688 Elo+
Party 1
Danzaburou
Danzaburou
lSancakBeyl
Danzaburou
Level 99
God Stats
16W - 7L
1,683 SR
Queue Stats
563W - 668L
1,477 Elo+
Solo
Team Averages
Level 73
1,600 SR
1,534 Elo+

VS

Team Averages
Level 66
1,422 SR
1,415 Elo+
Ymir
Ymir
Aduanich06a
Ymir
Level 61
God Stats
1W - 2L
1,538 SR
Queue Stats
5W - 12L
1,337 Elo+
Solo
Poseidon
Poseidon
Casanovas87
Poseidon
Level 121
God Stats
18W - 21L
1,378 SR
Queue Stats
696W - 797L
1,406 Elo+
Party 3
Anhur
Anhur
CristianNovais
Anhur
Level 56
God Stats
0W - 1L
1,285 SR
Queue Stats
102W - 130L
1,443 Elo+
Party 2
Loki
Loki
gonzalooo033
Loki
Level 45
God Stats
2W - 3L
1,514 SR
Queue Stats
71W - 80L
1,471 Elo+
Party 2
Thor
Thor
soltasoize
Thor
Level 46
God Stats
8W - 12L
1,395 SR
Queue Stats
102W - 133L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 1 / 4
11,101
555
14,342
15,297
8,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
DiosJota
Chronos
17
2 / 2 / 3
10,828
541
9,637
13,296
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
DlackDragon10
Lancelot
16
6 / 0 / 3
10,251
513
13,454
16,452
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
JavMarSan
Cthulhu
14
4 / 1 / 8
9,591
480
12,642
18,653
21,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
lSancakBeyl
Danzaburou
15
5 / 3 / 7
10,598
530
13,947
14,341
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,889
394
8,766
26,549
18,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Casanovas87
Poseidon
16
2 / 6 / 0
9,557
478
10,504
14,726
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 6 / 1
7,950
398
7,864
14,641
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 1
8,425
421
6,518
16,743
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 3 / 1
8,825
441
7,139
14,709
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
23
Kills
7
7
Deaths
24
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
4
8
L
2
4
2
0.75
L
Poseidon
Casanovas87
Poseidon
2
6
0
0.33
L
1
6
1
0.25
W
Chronos
DiosJota
Chronos
2
2
3
1.75
W
Lancelot
DlackDragon10
Lancelot
6
0
3
7.5
W
Cthulhu
JavMarSan
Cthulhu
4
1
8
8
L
1
5
1
0.3
W
Danzaburou
lSancakBeyl
Danzaburou
5
3
7
2.83
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,022
Damage
40,791
78,039
Taken
87,368
50,105
Mitigated
43,196
24,550
Healing
21,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,342
842
0
12,378
15,297
8,668
0
6,280
9,017
102,284
0
L
8,766
1,412
0
8,328
26,549
18,330
0
11,275
15,274
36,015
0
L
Poseidon
Casanovas87
Poseidon
10,504
2,004
0
2,635
14,726
4,961
0
8,351
6,375
89,521
0
L
7,864
3,360
0
2,160
14,641
5,482
252
5,344
9,297
0
56,289
W
Chronos
DiosJota
Chronos
9,637
2,768
0
3,871
13,296
5,581
1,470
1,116
11,507
93,657
0
W
Lancelot
DlackDragon10
Lancelot
13,454
4,176
0
310
16,452
7,815
605
3,367
12,828
0
91,962
W
Cthulhu
JavMarSan
Cthulhu
12,642
1,067
281
2,378
18,653
21,954
163
5,315
13,287
41,574
0
L
6,518
1,770
0
5,188
16,743
5,508
0
4,305
12,438
0
63,362
W
Danzaburou
lSancakBeyl
Danzaburou
13,947
5,255
0
5,332
14,341
6,087
483
3,192
11,149
0
76,906
L
7,139
1,830
0
3,316
14,709
8,915
24
7,504
7,205
0
57,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,369
Gold Earned
42,646
601
Minions Killed
521
0
Camps Cleared
0
1,886,118
Distance Traveled
1,777,788
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,101
555
160
8
0
342,923
3
L
Ymir
7,889
394
41
2
0
351,444
8
L
Poseidon
9,557
478
162
8
0
328,169
3
L
Anhur
7,950
398
86
4
0
332,899
5
W
Chronos
10,828
541
164
8
0
358,493
3
W
Lancelot
10,251
513
126
6
0
439,110
1
W
Cthulhu
9,591
480
36
2
0
395,127
0
L
Loki
8,425
421
115
6
0
425,189
1
W
Danzaburou
10,598
530
115
6
0
350,465
2
L
Thor
8,825
441
117
6
0
340,087
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role