Player Matchup

Geb
Geb
Gold V
Cammymania
Geb
Gold V
Level 87
God Stats
0W - 1L
1,567 SR
Queue Stats
172W - 180L
1,274 MMR
Solo
Ishtar
Ishtar
Silver V
Dauvakyn_Calgar
Ishtar
Silver V
Level 126
God Stats
14W - 20L
1,402 SR
Queue Stats
25W - 35L
1,314 MMR
Solo
Janus
Janus
Gold II
JOSHM-_-99
Janus
Gold II
Level 88
God Stats
23W - 34L
1,458 SR
Queue Stats
519W - 523L
1,474 MMR
Solo
Thor
Thor
Silver IV
NotoriusKaoz
Thor
Silver IV
Level 138
God Stats
1W - 1L
1,605 SR
Queue Stats
24W - 30L
1,330 MMR
Solo
Izanami
Izanami
Silver II
garidaki69
Izanami
Silver II
Level 58
God Stats
2W - 2L
1,714 SR
Queue Stats
66W - 95L
1,263 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,549 SR
1,331 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,562 SR
1,451 MMR
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum IV
Ayanokoji-SimpN
Ah Puch
Platinum IV
Level 139
God Stats
9W - 6L
1,606 SR
Queue Stats
199W - 191L
1,843 MMR
Party 2
Artemis
Artemis
Gold V
Gurran04
Artemis
Gold V
Level 125
God Stats
2W - 2L
1,628 SR
Queue Stats
72W - 72L
1,401 MMR
Party 2
Arachne
Arachne
Silver II
Monster_Durex
Arachne
Silver II
Level 123
God Stats
7W - 4L
1,508 SR
Queue Stats
30W - 29L
1,064 MMR
Party 1
Tyr
Tyr
Gold IV
SneKiiZ_
Tyr
Gold IV
Level 157
God Stats
18W - 13L
1,567 SR
Queue Stats
364W - 353L
1,448 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,583
458
2,456
8,799
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 1 / 0
5,362
536
2,146
4,727
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
9
0 / 2 / 0
5,073
507
4,471
4,710
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 0
4,909
491
2,980
7,448
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
garidaki69
Izanami
8
0 / 4 / 0
4,919
492
1,733
7,255
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
KaliSusanoKing ArthurNemesis

VS

Bans
LokiThanatosDanzaburouCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 2
5,757
576
3,150
6,974
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 0 / 2
5,917
592
5,885
6,297
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Gurran04
Artemis
10
1 / 0 / 1
6,057
606
2,573
4,843
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
10
4 / 1 / 2
5,878
588
4,360
6,890
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 0 / 3
5,791
579
5,638
5,801
4,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
10
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
2
2
W
1
0
2
2
L
0
2
0
0
L
0
1
0
0
W
Artemis
Gurran04
Artemis
1
0
1
1.5
L
Janus
0
2
0
0
W
Arachne
4
1
2
5
L
1
1
0
1
W
3
0
3
4.5
L
Izanami
garidaki69
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,786
Damage
21,606
32,939
Taken
30,805
13,228
Mitigated
15,541
10,426
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,150
903
155
2,230
6,974
4,562
0
2,069
4,905
22,951
2,157
W
5,885
540
0
2,144
6,297
2,563
72
3,690
2,607
42,456
0
L
2,456
738
279
2,355
8,799
5,108
0
4,022
4,777
11,382
0
L
2,146
1,752
0
2,810
4,727
1,515
0
1,180
3,547
0
36,873
W
Artemis
Gurran04
Artemis
2,573
1,249
0
2,800
4,843
1,792
0
592
4,251
0
39,062
L
Janus
4,471
219
0
480
4,710
1,915
0
1,925
2,785
42,098
0
W
Arachne
4,360
2,653
0
2,056
6,890
2,345
0
576
6,314
0
34,622
L
2,980
570
0
2,684
7,448
2,583
0
858
6,590
0
29,882
W
5,638
662
0
2,817
5,801
4,279
44
0
5,801
0
30,943
L
Izanami
garidaki69
Izanami
1,733
1,183
0
1,818
7,255
2,107
0
631
6,624
0
29,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,846
Gold Earned
29,400
309
Minions Killed
305
0
Camps Cleared
0
939,773
Distance Traveled
991,062
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,757
576
53
5
0
176,224
1
W
Ah Puch
5,917
592
77
8
0
192,746
5
L
Geb
4,583
458
21
2
0
193,492
4
L
Ishtar
5,362
536
72
7
0
150,438
1
W
Artemis
6,057
606
67
7
0
161,621
2
L
Janus
5,073
507
95
10
0
191,319
0
W
Arachne
5,878
588
65
7
0
235,651
2
L
Thor
4,909
491
63
6
0
220,916
0
W
Tyr
5,791
579
43
4
0
224,820
1
L
Izanami
4,919
492
58
6
0
183,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role